List of revenant skills
This article is a list of core revenant skills. For additional skills available to revenant's elite specializations, see:
Note that after you've unlocked Weaponmaster Training, you can use all weapons that are normally tied to an elite specialization even if you don't have it active.
Profession mechanic[edit]
Revenants can channel various legends, which determine their healing, utility and elite skills. Two legends can be equipped at a time, while F1 switches the active one, putting the previous one on a 10 second recharge.
When no elite specialization is equipped, the Ancient Echo (F2) skill grants the revenant 25 energy while in combat, and a benefit based on the current legend. Equipping an elite specializations replaces this skill with another mechanic.
# | Skill | Description | ||||
---|---|---|---|---|---|---|
F1 | Legendary Assassin Stance | Invoke the power of the legendary assassin Shiro Tagachi. | ||||
F1 | Legendary Demon Stance | Invoke the power of the legendary demon Mallyx the Unyielding. | ||||
F1 | Legendary Dwarf Stance | Invoke the power of the legendary dwarf King Jalis Ironhammer. | ||||
F1 | Legendary Centaur Stance | Invoke the power of the legendary centaur Ventari. | ||||
Additional mechanic | ||||||
F2 | Ancient Echo | ½ | 20 | Refresh your bond with your channeled legend, gaining energy and legend-specific effects. |
Weapon skills[edit]
Two-handed[edit]
# | Skill | Description | ||||
---|---|---|---|---|---|---|
Hammer[edit] | ||||||
1 | Hammer Bolt | ¾ | Hurl your weapon at enemies, striking foes in its path. | |||
2 | Coalescence of Ruin | ¾ | 5 | 4 | Slam the ground with your hammer, creating a cascading eruption of energy. | |
3 | Phase Smash | 1 | ¼5 | 8 | Leap through the Mists to the target area. When you land, damage and chill foes in an area, then teleport back to your previous location. | |
4 | Field of the Mists | ¾ | 10 | 12 | Create a field from the Mists that blocks incoming projectiles in front of you, then fire bolts at foes around your target. | |
5 | Drop the Hammer | ½ | 10 | 15 | Summon a massive hammer from the Mists to strike the ground. Recharge Coalescence of Ruin if you strike an enemy. | |
Staff[edit] | ||||||
1 | Rapid Swipe | ½ | Swipe your staff at your foe. | |||
1 | Forceful Bash | ½ | Bash your foe with your staff. | |||
1 | Rejuvenating Assault | 1 | Cleave foes around you with your staff, healing nearby allies. | |||
2 | Mender's Rebuke | ¾ | 5 | 5 | Smash the ground in front of you to damage foes. After a delay, allies in the area are healed. Heals for more if an enemy was struck. | |
3 | Warding Rift | 1 | ½10 | 12 | Create a rift from the Mists that blocks incoming attacks. When the rift closes it blinds foes in front of you. | |
4 | Renewing Wave | 1 | 15 | 15 | Release a burst of Mists energy that heals and removes conditions from allies. Create a healing orb for each ally that loses conditions. | |
5 | Surge of the Mists | 1 | 15 | 20 | Charge forward, knocking back enemies that cross your path. | |
Short bow[edit] |
(requires Weaponmaster Training or Renegade) | |||||
1 | Shattershot | ½ | Release an arrow that shatters upon striking, inflicting bleeding on nearby foes. | |||
2 | Bloodbane Path | 1 | 4 | 3 | Conjure a portal through the Mists and fire barbed arrows to strike from unexpected directions at your enemy. | |
3 | Sevenshot | ½ | 7 | 7 | Conjure a focused volley of arrows to harass your foes. | |
4 | Spiritcrush | ½ | 12 | 9 | Create a debilitating zone by firing a volley of flaming arrows at an area. | |
5 | Scorchrazor | ¾ | 16 | 12 | Unleash a fiery edge to ignite and knock down your enemies. | |
Greatsword[edit] |
(requires Weaponmaster Training or Vindicator) | |||||
1 | Mist Swing | ½ | Swing at enemies with your greatsword. | |||
1 | Mist Slash | ½ | Swing your greatsword again, inflicting vulnerability. | |||
1 | Arcing Mists | ½ | Cleave your foes, inflicting vulnerability and chilling them. | |||
2 | Mist Unleashed | ½ | 5 | 3 | Hurl forces from the Mists in front of you, rendering foes vulnerable. | |
3 | Phantom's Onslaught | ½ | 8 | 8 | Rush towards your opponent, cleaving the area. | |
4 | Imperial Guard | ½ | 10 | 12 | Block incoming attacks for a prolonged duration, and ready a counterattack that deals increased damage based on the attacks blocked. | |
4 | True Strike | ¾ | Strike your foes with empowered energy. Deals increased damage based on attacks blocked by Imperial Guard. | |||
5 | Eternity's Requiem | 1 | 10 | 15 | Whirl your greatsword, opening holes in the Mists that deal damage. Damage is reduced per target each time they are struck by this ability. | |
Spear[edit] |
(requires Lowland Spear Training or Lowland Spear Unlock) | |||||
1 | Abyssal Strike | ½ | Hurl your weapon at your foe. If you are in close range, swing your weapon at them instead. Striking a foe reduces the cooldown of Abyssal Raze once per skill use. | |||
1 | Abyssal Fire | ¾ | Hurl your weapon at your foe. If you are in close range, swing your weapon at them instead. Striking a foe reduces the cooldown of Abyssal Raze once per skill use. | |||
2 | Abyssal Force | ½ | 4 | 6 | Hurl your weapon toward your foes, inflicting area damage and conditions on targets struck. Striking at least one foe causes Abyssal Raze to receive a large recharge reduction. | |
3 | Abyssal Blitz | ½ | 10 | 10 | Dash in a direction and slightly recharge Abyssal Raze while leaving portals in your wake that detonate when foes walk over them. | |
3 | Blitz Mines | Drop mines behind you as you dodge. | ||||
4 | Abyssal Blot | 1 | 12 | 15 | Unleash gravitational Mist forces on your targeted area that initially pulls foes toward the center. Abyssal Raze's cooldown is reduced for each target you attempt to pull. | |
5 | Abyssal Raze | ¾ | 8 | 1 | Attack foes in the target area, inflicting them with conditions. Gain stacks of Crushing Abyss for each target struck, up to the maximum. |
Main- and off-hand[edit]
# | Skill | Description | ||||
---|---|---|---|---|---|---|
Sword[edit] | ||||||
1 | Preparation Thrust | ½ | Stab your foe with your sword, inflicting vulnerability. | |||
1 | Brutal Blade | ¾ | Slice foes, damaging them and inflicting vulnerability. | |||
1 | Rift Slash | ½ | Slash foes, creating a rift on them that explodes for additional damage after a short delay. | |||
2 | Chilling Isolation | ½ | 5 | 5 | Strike all nearby foes, then release a burst of mist energy that deals a second strike. The second strike deals bonus damage if it hits only one enemy. | |
3 | Unrelenting Assault | ¾ | 15 | 12 | Shadowstep and unleash fierce attacks on nearby foes. Gain might each time you damage a foe. | |
4 | Shackling Wave | 1 | 10 | 15 | Slice through the air, sending a wave of energy from the Mists toward your foe and dealing rapid strikes. Immobilize duration is increased per target you strike. | |
5 | Deathstrike | ½ | 10 | 15 | Shadowstep to your foe and deliver a quick attack, then deliver a second devastating blow if it hits. |
Main-hand only[edit]
# | Skill | Description | ||||
---|---|---|---|---|---|---|
Mace[edit] | ||||||
1 | Misery Swipe | ¼ | Swing your mace at your foe. | |||
1 | Anguish Swipe | ½ | Sweep your mace back for a second blow. | |||
1 | Manifest Toxin | ½ | Deliver a crushing blow that sends toxic energy chaining to enemies behind each target. | |||
2 | Searing Fissure | ¾ | 5 | 3 | Smash your mace into the ground, causing flames to erupt from the Mists. The first strike of this attack is more powerful. | |
3 | Echoing Eruption | ¾ | 5 | 8 | Leap at your foe and deliver a massive attack that cascades outward. | |
Scepter[edit] |
(requires Expanded Weapon Proficiency) | |||||
1 | Serene Slash | ½ | Condense Mists energy into a solid form to strike enemies in front of you. | |||
1 | Acerbic Cut | ½ | Slash at enemies again with Mists energy. Grant boons to allies after striking an enemy. | |||
1 | Motivating Whirl | ½ | Whirl around, damaging enemies and granting barrier to allies if an enemy is struck. | |||
2 | Blossoming Aura | ¾ | 10 | 8 | Envelop target friend or foe with energy from the Mists. The energy explodes outward after a short delay or when manually detonated, granting barrier to nearby allies. The amount of barrier granted increases over time. If targeting an enemy, the aura also deals damage over time, and it does additional damage when the aura explodes based on how long the aura lasts. | |
3 | Otherworldly Bond | ¾ | 5 | 8 | Form a tether through the Mists to a target ally or enemy. The strength of the tether increases over time. You can only be tethered to one target at a time, and the link is severed if you are too far away from your target or when you swap weapons. | |
3 | Otherworldly Attraction | ½ | 10 | Release the tether, pulling the tethered enemy toward you and applying vulnerability to them. | ||
3 | Otherworldly Attraction | 10 | 5 | Release the tether, shadowstepping toward your tethered ally and granting barrier to allies in the surrounding area. | ||
3 | Deactivate Otherworldly Bond | Disable the tether. |
Off-hand[edit]
# | Skill | Description | ||||
---|---|---|---|---|---|---|
Axe[edit] | ||||||
4 | Frigid Blitz | ½ | 10 | 10 | Hurl your axe at your target, damaging and chilling the foes the axe passes through. When the axe reaches your target, shadowstep to it and deliver a large blow. | |
5 | Temporal Rift | ½ | 10 | 15 | Slice into the Mists, creating an unstable rift. After a short duration, this rift will collapse in on itself, pulling in enemies. | |
Shield[edit] |
(requires Weaponmaster Training or Herald) | |||||
4 | Envoy of Exuberance | ¾ | 8 | 15 | Send the energy of Glint toward the target area, releasing a burst of energy that heals allies and grants boons. | |
5 | Crystal Hibernation | 3 | 20 | 25 | Channel a shield from the Mists to protect you, blocking attacks and regenerating health of nearby allies. |
Aquatic[edit]
# | Skill | Description | ||||
---|---|---|---|---|---|---|
Spear[edit] | ||||||
1 | Spear of Anguish | ½ | Throw a mist spear toward your foe, inflicting increasing durations of torment the closer the foe is to you. | |||
2 | Rapid Assault | 1 | ¼5 | 5 | Rapidly strike foes in front of you, inflicting vulnerability. | |
3 | Venomous Sphere | ¾ | 5 | 8 | Launch a sphere outward from the Mists. The sphere will attack nearby foes as it travels, poisoning them. | |
3 | Frigid Discharge | 10 | Detonate the sphere to cause it to explode, damaging and chilling foes. | |||
4 | Igniting Brand | ½ | 10 | 12 | Throw your spear at your foe. Upon impact, damage your foe and connect to them through the Mists. While the connection is active it will apply burning. | |
4 | Devour Brand | ½ | 10 | Step through the Mists toward the branded foe, dealing damage in an area to nearby foes. | ||
5 | Rift Containment | ½ | 20 | 20 | Create two rifts, one above and one below your target. After a short delay, these rifts will create a barrier from the Mists, preventing foes from crossing. | |
Trident[edit] | ||||||
1 | Mistsfire | ½ | Unleash the Mists toward your enemies, changing effects based on your current legend. | |||
2 | Portal Fire | 1 | ¼5 | 6 | Open the Mists around you to fire multiple projectiles at your enemy, with a chance to inflict conditions based on your current legend. | |
3 | Rift of Pain | ¾ | 5 | 8 | Saturate your target, creating a chilling area around them with a field type based on which legend you are attuned to upon casting. Allies in the affected area gain beneficial effects. | |
4 | Reckoning Blast | 1 | 10 | 15 | Release a blast of Mists energy that heals allies and knocks enemies back, infusing your foes with dangerous power. Inflict conditions based on your current legend each time a target is struck. | |
5 | Torrential Mists | 2 | 20 | 20 | Release the Mists from your aura with a chance to inflict conditions based on your current legend. |
Slot skills[edit]
Due to the profession mechanic of the Revenant, the second half of their skill bars are dictated by their current stance. The first skill is a healing skill while the last skill is an elite skill.
Skill | Description | ||||||
---|---|---|---|---|---|---|---|
Legendary Assassin Stance [edit] | |||||||
Enchanted Daggers | ½ | 5 | 30 | Legendary Assassin. Summon enchanted daggers that will attack as you attack, siphoning life from targets hit. | |||
Riposting Shadows | 30 | Legendary Assassin. Dodge backward through the Mists. Remove movement-impairing conditions, and gain fury. | |||||
Phase Traversal | ½ | 30 | 5 | Legendary Assassin. Step through the Mists to your target. Your next few attacks can't be blocked. | |||
Impossible Odds | 5 / -6 | Legendary Assassin. Empower yourself with Shiro's incredible speed and destructive prowess, gaining great movement speed and striking foes an additional time when you hit them. This effect can occur once per interval. | |||||
Relinquish Power | Legendary Assassin. End the Impossible Odds skill. | ||||||
Jade Winds | 1 | 50 | 5 | Legendary Assassin. Call upon the Jade Wind to turn nearby enemies into jade, stunning them for a short duration. | |||
Legendary Demon Stance [edit] | |||||||
Empowering Misery | ¾ | 5 | 30 | Legendary Demon. Heal yourself. Heal more for each condition currently applied to you. | |||
Pain Absorption | ½ | 30 | 0 | Legendary Demon. Grant resistance to yourself and nearby allies. Absorb conditions from those allies, gaining resolution and additional resistance per condition. | |||
Banish Enchantment | ½ | 20 | 0 | Legendary Demon. Deal damage, apply chill, and remove boons from your foe. | |||
Call to Anguish | ¾ | 30 | 3 | Legendary Demon. Leap toward the targeted area and pull foes toward your landing point. | |||
Embrace the Darkness | ½ | 5 / -6 | 3 | Legendary Demon. Summon the power of the legendary demon to transform into a powerful avatar. Pulse torment to nearby foes. Using skills that cost energy increases the torment applied on the next pulse. | |||
Resist the Darkness | Legendary Demon. End Embrace the Darkness early. | ||||||
Legendary Dwarf Stance [edit] | |||||||
Soothing Stone | 1 | 5 | 30 | Legendary Dwarf. Remove conditions and heal yourself. Gain resolution. | |||
Inspiring Reinforcement | ¼ | 30 | 10 | Legendary Dwarf. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies. | |||
Forced Engagement | ½ | 10 | 15 | Legendary Dwarf. Launch a chain at your target. When the chain connects with a foe, it slows and taunts them. You take less damage from taunted foes. | |||
Vengeful Hammers | 5 / -6 | Legendary Dwarf. Invoke hammers to circle around you, damaging foes. | |||||
Release Hammers | Legendary Dwarf. Release the hammers to end Vengeful Hammers. | ||||||
Rite of the Great Dwarf | 1 | ¼40 | Legendary Dwarf. Channel the power of the Rite of the Great Dwarf to turn yourself and nearby allies to stone to reduce incoming damage. | ||||
Legendary Centaur Stance [edit] | |||||||
Project Tranquility | 2 | Project Ventari's tablet into the world. The tablet will heal allies near it every few seconds. (The tablet will disappear if you move outside the tether distance.) | |||||
Ventari's Will | 0 | ¼ | Legendary Centaur. Will the tablet toward the target location. | ||||
Protective Solace | 5 / -6 | 5 | Legendary Centaur. Summon a protective barrier around the tablet that blocks enemy projectiles. If this skill is empowered, it also grants protection to allies around the tablet. | ||||
Diminish Solace | 0 | 5 | Collapse the protective barrier that formed around the tablet. | ||||
Natural Harmony | 20 | 2 | Legendary Centaur. Collect energy, pulling it into the tablet to build up its power. After a short delay the energy will be released, healing nearby allies. If this skill is empowered, healing is increased and endurance is granted to affected allies | ||||
Purifying Essence | 25 | 5 | Legendary Centaur. Remove conditions from allies near the tablet, and heal them for a small amount per condition removed. If this skill is empowered, remove additional conditions from allies. | ||||
Energy Expulsion | 35 | 2 | Legendary Centaur. Force energy to erupt from the tablet, knocking down nearby foes and healing nearby allies. If this skill is empowered, grant stability to allies near the tablet. |
Downed and drowning skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Downed[edit] | |||||
1 | Essence Sap | ¼ | Throw energy at your target, slowing them. | ||
2 | Forceful Displacement | ¾ | 10 | Displace your foe through the Mists, forcing them away from you. | |
3 | Vengeful Blast | ½ | 10 | Pull energy towards you from the Mists, damaging nearby foes. The damage is increased as the energy is drawn inwards. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |