From Guild Wars 2 Wiki
|Minor Adept||Stone Flesh||Gain toughness while attuned to earth.|
|Major Adept||Earth's Embrace||75||Gain Armor of Earth whenever your health drops below the threshold.|
|Major Adept||Serrated Stones||Bleeds you apply last longer; deal more damage to bleeding foes.|
|Major Adept||Elemental Shielding||Grant protection when applying an aura to yourself or an ally.|
|Minor Master||Earthen Blast||Damage and cripple nearby foes when attuning to earth.|
|Major Master||Strength of Stone||Gain condition damage based on your toughness.|
|Major Master||Rock Solid|| Grant stability to nearby allies when attuning to earth.|
Note: This effect will not trigger when attuning to the same element.
|Major Master||Geomancer's Training||You recover more quickly from crippling, immobilizing, and chilling. Reduces recharge on all earth weapon skills.|
|Minor Grandmaster||Geomancer's Defense||You take less damage from foes within close range.|
|Major Grandmaster||Diamond Skin||1||Remove conditions when struck while your health is above the threshold.|
|Major Grandmaster||Written in Stone||Maintain the passive effects of signets when you activate them. Reduce recharge of signets.|
|Major Grandmaster||Stone Heart||You cannot be critically hit while attuned to earth.|
- See also: List of elementalist traits
For a detailed specialization history, see here.