Adrenal Health

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Adrenal Health.png

Adrenal Health

Specialization
Warrior tango icon 20px.png Defense
Tier
Master
Type
Minor
Game link
External links
API

Gain health based on adrenaline spent.

 Adrenal Health.png Health Gained per Adrenaline Bar Spent (15s): 1,995 (0.3)?
 Miscellaneous effect.png Maximum stacks: 3
 Interval.png Interval: 1s

— In-game description

Notes[edit]

  • A single full bar of adrenaline while in Berserk mode gives 1 stack.
  • Triggers when reapplied.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 08, 2018
  • The health per second for each stack of this effect is no longer split between game modes and will now use the lower 19%-reduced health per second in all modes.
February 22, 2017
  • The amount healed by this trait has been reduced by 10% in PvP only.
July 26, 2016
  • The amount of healing generated per stack has been reduced by 10% in PvP only.
April 19, 2016
  • This trait has been reworked.
  • For each level of adrenaline spent, the warrior will gain an instance of Adrenal Health that will heal over the course of 15 seconds.
  • This effect stacks up to 3 times.
January 26, 2016
  • The passive healing based on level from this trait has been increased by 15%.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
April 15, 2014
  • Updated the trait fact to scale with healing power.
June 25, 2013
  • This trait now scales with healing power:
August 28, 2012 Game release:
  • Adrenal Health has been added to the game.