Merciless Hammer

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Merciless Hammer.png

Merciless Hammer

Warrior icon small.png Defense (trait list)
Training cost
5 Hero points
Game link
Merciless Hammer

Hammer and mace skills deal increased damage when striking a disabled or defiant foe. Gain adrenaline when you disable a foe.
Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.

 Damage.png Damage Increase: 20%
 Attribute bonus.png Adrenaline: 7

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Bundle skills that are improved by this trait

Transform skills that are improved by this trait

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Downed skills that are improved by this trait

Trait skills that are improved by this trait


Version history[edit]

For a detailed trait history, see here.

Patch Changes
November 29, 2022
  • The bonus damage from this trait will now always affect defiant foes.
October 04, 2022
  • This trait now also increases damage from mace skills when striking a disabled foe. Reduced adrenaline gain from 10 to 7. This trait no longer reduces the cooldown of hammer skills.
December 11, 2018
  • The part of this trait that inflicts confusion has been removed. Hammer skills now inflict increased damage on any disabled target, not just those who are dazed, knocked down, launched, or stunned. This trait now grants adrenaline when the warrior disables a foe, regardless of the weapon the warrior wields.
February 06, 2018
  • Confusion inflicted by this trait has been split and will now apply 6 stacks for 4 seconds in PvP and WvW only.
December 12, 2017
  • Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted, with a 3-second cooldown.
  • Merciless Hammer: Confusion application only.
August 08, 2017 Path of Fire pre-patch:
  • This trait has moved to the Strength line and takes the slot previously taken by Axe Mastery.
  • In addition to its previous functionality, this trait now also causes interrupts to inflict 4 stacks of confusion for 8 seconds.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
April 15, 2014
  • Damage to stunned and knocked down foes has been decreased from 25% to 20%.
August 28, 2012 Game release:
  • Merciless Hammer has been added to the game.