Merciless Hammer
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- Specialization
Strength (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 8 Hero points
- Game link
- External links
- API
“Hammer skills gain reduced recharge and deal increased damage when striking a disabled foe. Gain adrenaline when you disable a foe.
Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.
- Damage Increase: 20%
- Adrenaline: 10
- Recharge Reduced: 20%
- Interval: 3 seconds
— In-game description
Notes[edit]
- Skills which apply crowd-control effects in an area like Earthshaker, Rupturing Smash, Stomp, Staggering Blow and Full Counter grant 10 adrenaline per foe hit.
- There is no internal cooldown on any aspect of this trait. The 'interval' detail is a relic of when the skill applied confusion on interrupt, and is no longer relevant.
- This trait reduces the cooldowns of the following skills:
Skill | Traited recharge | |||
---|---|---|---|---|
Hammer | Fierce Blow (WvW, PvP) | 4 | → | 3.2 |
Fierce Blow (PvE) | 6 | → | 4.8 | |
Hammer Shock | 10 | → | 8 | |
Staggering Blow (WvW, PvP) | 15 | → | 12 | |
Staggering Blow (PvE) | 18 | → | 14.4 | |
Backbreaker (WvW, PvP) | 20 | → | 16 | |
Backbreaker (PvE) | 25 | → | 20 |
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
December 11, 2018 |
|
February 06, 2018 |
|
December 12, 2017 |
|
August 08, 2017 | Path of Fire pre-patch:
|
June 23, 2015 | Specialization update:
|
April 15, 2014 |
|
August 28, 2012 | Game release:
|