From Guild Wars 2 Wiki
- This article is about the revenant specialization. For the necromancer skill type, see Corruption. For the effect involved in fighting the Risen Priest of Grenth, see Corruption (Shade effect).
|Minor Adept||Rampant Vex||Critical hits have a chance to cause torment.|
|Major Adept||Replenishing Despair||1||Incoming conditions provide you a small amount of healing.|
|Major Adept||Demonic Defiance||5||Using a legendary demon stance skill grants resistance for a short duration.|
|Major Adept||Venom Enhancement||10||When you inflict torment you also inflict poison. Poison lasts longer.|
|Minor Master||Opportune Extraction|| Steal a boon when you inflict torment on a foe affected by at least the threshold stacks of torment.|
Each foe can only be affected once per interval.
|Major Master||Demonic Resistance||Damage is reduced when you have resistance on you. Gain vitality based on a percentage of your condition damage.|
|Major Master||Abyssal Chill||When you chill a foe, you also inflict torment on them.|
|Major Master||Spontaneous Destruction||25||Use Lesser Banish Enchantment when striking a foe that has boons equal to or greater than the threshold.|
|Minor Grandmaster||Yearning Empowerment||Torment deals more damage and lasts longer.|
|Major Grandmaster||Diabolic Inferno||8||Burn nearby foes when using an elite skill.|
|Major Grandmaster||Maniacal Persistence||5||Lash out when you gain resistance, inflicting torment on yourself and nearby foes.|
|Major Grandmaster||Pulsating Pestilence||10||Invoking a legend transfers conditions from you onto foes.|
- See also: List of revenant traits
For a detailed specialization history, see here.