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"Pick 'em off, one at a time."
Specializing in firearms improves your critical-hit efficiency and enhances your bleeding and burning potency. It grants various condition damage bonuses and strengthens your flamethrower.
— In-game description
Firearms is a core specialization for the engineer that focuses on conditions, condition damage and the use of pistols, and the flamethrower.
|Minor Adept||Sharpshooter||Critical hits have a chance to cause bleeding.|
|Major Adept||Chemical Rounds||Gain condition damage. Your pistol skills gain increased condition duration.|
|Major Adept||Sanguine Array||Gain might when you inflict bleeding on a foe.|
|Major Adept||High Caliber||You have an increased critical hit chance against foes within the range threshold.|
|Minor Master||Hematic Focus||You have increased chance to critically strike against bleeding foes.|
|Major Master||Pinpoint Distribution||10||While you are in combat, grant might to yourself and nearby allies each interval.|
|Major Master||Thermal Vision||Gain expertise. Increase your outgoing condition damage when you inflict burning.|
|Major Master||No Scope||8||Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.|
|Minor Grandmaster||Serrated Steel||Bleeding you inflict gains increased duration.|
|Major Grandmaster||Juggernaut||Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.|
|Major Grandmaster||Modified Ammunition||Deal increased strike damage for each condition on a foe.|
|Major Grandmaster||Incendiary Powder||10||Burning you inflict lasts longer, and your critical hits inflict burning.|
- See also: List of engineer traits