Critical Damage, also known as Prowess, is a derived attribute that determines damage dealt by critical hits. The base value of the attribute is 150%, and thus a character's critical hits inflict 150% of normal damage without any bonuses. Critical Damage is primarily increased by the Ferocity secondary attribute, every 15 points of Ferocity grants an increase of 1% in critical damage at level 80, and also directly by a handful of traits and effects.
Traits that increase critical damage
- Superiority Complex - Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.
Disabled foes are affected by stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch.
- Danger Time - Gain additional critical-hit chance against slowed enemies. Critical hits deal additional damage to slowed enemies.
- Pet's Prowess - Pets move faster and deal more damage on critical hits.
- Twin Fangs - Deal increased critical damage while your health is above the threshold. Gain bonus critical-hit chance when hitting a foe from behind or the side.
- Ferocious Strikes - Gain increased critical damage against foes whose health is above the threshold.
- Pure Strike - Deal increased critical-hit damage. This bonus is doubled against boonless foes.