Logan Thackeray

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Though in battle we fight for our homes, our gods and our queen... nothing can break our spirit.

Logan Thackeray

Captain Logan Thackeray is a human guardian and is the current Commander of the Seraph at Divinity's Reach and personal champion of Queen Jennah.


Early years[edit]

Logan Thackeray is the descendant of the heroes Gwen (of the Ebon Vanguard) and Lieutenant Keiran Thackeray. He once had an older brother, Dylan.

Edge of Destiny[edit]

When Dylan died, Logan accepted his brother's sword and the ideals of being a hero. As a young man, Logan became enthralled by Queen Jennah and made a pledge to serve her. Together, they shared a magical bond, which allowed Logan to know if Queen Jennah were ever in danger so he could come to her.

This bond was the downfall of Destiny's Edge. Just as the group was about to fight Kralkatorrik, Jennah summoned Logan to defend her in Ebonhawke from the dragon's minions. He came to his Queen's defense and saved her, but at a cost. One of Destiny's Edge, the asura Snaff, was killed, and the Elder Dragon was victorious. There are those in Destiny's Edge who hold Logan indirectly responsible for Snaff's death, and these are feelings that Logan shares. However, loyalty and love for his Queen is his first concern.

Personal story[edit]

Living World Season 1[edit]

Living World Season 2[edit]

Logan joined the Pact aboard the Glory of Tyria in battle against Zhaitan in the skies above Arah, but to ensure the airship took off, he stayed behind to let the ship off, presumably while fighting numerous undead. He also joined the Pact fleet aboard the Glory of Tyria in battle against Mordremoth in the skies above Verdant Brink. He can be seen in the opening cinematic falling off the Glory of Tyria holding on to Zojja.

Heart of Thorns[edit]

After Mordremoth brought down the Pact fleet, Logan, Eir Stegalkin, Trahearne and Zojja were taken captive by the Mordrem and brought south, through Tangled Depths, deeper into the Heart of Maguuma.

Later, the Pact Commander, Canach and Marjory Delaqua were presented with the choice of either trying to reach the Mordrem Pod which was holding Logan, or the one holding Zojja, as they located the pair deep within Dragon's Stand. The prisoner, whom the Commander had left for the rest of the party to save, spawned corrupted Mordrem clones to fight. When the second pod was opened, the Destiny's Edge member found within appeared unconscious.

Living World Season 3[edit]

The time spent in the Mordrem Pod greatly weakened Logan, and he was still recovering by the time of Eir's memorial service several months later. However, he resurfaced as a White Mantle strike force led by Minister Estelle made an attempt on Queen Jennah's life during the Siege of Divinity's Reach.

Logan took command of the Seraph's siege defense and refugee relief at Lake Doric, working with the Pact Commander once again as well as with Legionnaire Nylia Steelpaw whose warband had arrived to offer their assistance. Realizing the state of his and Jennah's relationship had become platonic, Logan declined the Commander's invitation to join Dragon's Watch, saying that the backline position of Pact Marshal would be a better fit in his current state.

Path of Fire[edit]

After dying in the rogue god Balthazar's ambush in 1330 AE, the Pact Commander's soul appeared in the Domain of the Lost where all spirits which experience sudden, violent deaths end up in. While recovering their name and remembering their purpose to be properly judged, the Commander was subjected to fragmented visions of past deeds, during which Logan's memory was briefly visible.


Maguuma Jungle

Historical locations[edit]

Ruins of Orr

Story involvement[edit]

Red-black-white Logan.jpg

Personal story[edit]

Living World Season 1[edit]

Living World Season 2[edit]

Heart of Thorns story[edit]

Living World Season 3[edit]

Path of Fire story[edit]

Combat abilities[edit]


DefianceDefiance bar teal.png

  • Sword of Wrath - Slash your foe once.
    • Sword Arc - Slash your foe again.
      • Sword Wave - Send out waves of attacks that strike multiple targets.
  • Flashing Blade - Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
  • Zealot's Defense - Destroy ranged attacks while casting magical projectiles.
  • Shield of Judgment - Create a shielding wave in front of you that damages foes while giving protection and aegis to you and up to five allies.
  • Shield of Absorption - Create a dome around you that pushes foes back and absorbs projectiles.


In Seraph Headquarters
I'm busy at the moment. Direct your queries to Lieutenant Groban.
Talk end option tango.png


I'm on duty.
Engaging foe
You'll pay for your disrespect!
Defeating foe
I'll see you again.
Keep fighting!

Related achievements[edit]


Concept art

See also[edit]

Associated items