Edge of Destiny
Destiny called - they answered.
In the dark recesses of Tyria, elder dragons have awoken from millennial slumbers. First came Primordus, which stirred in the Depths forcing the asura to flee to the surface. Half a century later, Jormag awoke and drove the norn from the frozen climes of the Northern Shiverpeaks, corrupting sons and brothers along the way. A generation later, Zhaitan arose in a cataclysmic event that reshaped a continent and flooded the capital of the human nation of Kryta.
The races of Tyria stand on the edge of destiny. Heroes have battled against dragon minions, only to be corrupted into service of the enemy. Armies have marched on the dragons and been swept aside. The dwarves sacrificed their entire race to defeat a single dragon champion. The age of mortals may soon be over.
This is a time for heroes. While the races of Tyria stand apart, six heroic individuals will come together to fight for their people: Eir, the norn huntress with the soul of an artist; Snaff, the asuran genius, and his ambitious assistant Zojja; Rytlock, the ferocious charr warrior in exile; Caithe, a deadly sylvari with deep secrets; and Logan, the valiant human guardian dealing with divided loyalties. Together they become Destiny's Edge. Together they answer the call. But will it be enough?
— Edge of Destiny
Edge of Destiny, written by J. Robert King, is the second of three novels to bridge the time between the original game series and Guild Wars 2. It was released on December 28, 2010, though some online and retail stores began selling it as early as December 23.
The main plot is set six years before the events of Guild Wars 2 with the events occurring over one year. It deals with how Destiny's Edge was formed, its involvement in defeating the Elder Dragon's champions, and its eventual disbanding.
|The book opens with a scene of a burning village attacked by Destroyers that Caithe crosses, where she encounters Faolain. From here, chapters skip back and forth between following Eir, accompanied by Snaff and Zojja, as she plans a fight against the Dragonspawn, and Rytlock, accompanied by Logan and Caithe, as they try to survive after being attacked by ogres and fighting in the Zaishen arena of Lion's Arch.
Eventually the two groups, dubbed Dragonspawn's Destiny and Edge of Steel, meet up as Eir recruits fellow fighters from Lion's Arch to take on the Dragonspawn. Upon joining, the six members of the newly formed guild Destiny's Edge face off against the Dragonspawn. After victory, they are hired to take on Morgus Lethe of the Risen and the Destroyer of Life. Upon discovering the secret origins of Glint as the Elder Dragon Kralkatorrik's champion and herald set upon Tyria to see to her master's awakening they make their way to the Crystal Desert to prevent Kralkatorrik's awakening, only to learn that Glint had long ago betrayed her master. Together with Glint, they planned to confront the Elder Dragon utilizing the Dragonsblood Spear as its awakening was inevitable.
As Destiny's Edge was nearing the end of their preparations, Logan Thackeray was called away by Queen Jennah to help repel a Branded ogre assault while at Ebonhawke. Unchanging their plan, the five members of the guild and Glint carried on their plan to face against Kralkatorrik. The battle was eventually lost, however, when both Glint and Snaff were killed by the Elder Dragon and its minions. On the other side, after using the time Logan had bought to recover, Jennah managed to drive the Branded out of Ebonhawke. Logan leaving before the critical battle and the death of Snaff ended up fracturing the guild, and each of the five remaining members went their own way, becoming renown and gaining titles of importance among each of their own people.
Table of Contents
Prologue: Dream and Nightmare
- Part 1: Gathering Heros
- Chapter 1: Fools and Followers
- Chapter 2: Cat and Mouse
- Chapter 3: Little People, Big Projects
- Chapter 4: The Enemy of my Enemy
- Chapter 5: Golemancy
- Chapter 6: Stranger Danger
- Chapter 7: Heads of the Military
- Chapter 8: Deep Places
- Chapter 9: Lair of the Dragonspawn
- Chapter 10: Magma Monsters
- Chapter 11: In the Cold
- Part 2: Slaying Monsters
- Chapter 12: Lion's Arch
- Chapter 13: In Search of Warriors
- Chapter 14: Arena
- Chapter 15: Edge of Steel
- Chapter 16: Agreements
- Chapter 17: Contest
- Chapter 18: The Calm Before
- Chapter 19: Into the Lair
- Chapter 20: The New Champions
- Chapter 21: Morgus Lethe
- Chapter 22: Fights and Feasts
- Chapter 23: Battle on the Lake of Fire
- Chapter 24: The Destroyer of Life
- Chapter 25: Drawing the Poison
- Part 2: Battling Dragons
- Chapter 26: Seeking the Sanctum
- Chapter 27: Dragonrise
- Chapter 28: Siege and Storm
- Chapter 29: The Desperate Hour
- Chapter 30: Kralkatorrik
- Chapter 31: The Charr Vanguard
- Chapter 32: Battle of the Crystal Desert
- Chapter 33: Sundering
- About the Author
The first chapter was available for free here as a .pdf excerpt released on December 22, 2010. This does not include the prologue chapter.
The release date for the book differed according to language and/or region:
|English||North America - December 28, 2010||Pocket Books/Simon & Schuster||Edge of Destiny||ISBN 978-1-4165-8960-0|
|German||Germany - April 12, 2011||Panini Books||Die Herrschaft der Drachen||ISBN 978-3-8332-2237-5|
|French||France - November 29, 2011||Bibliothèque Interdite||Le Lien De La Destinée||ISBN 978-2-3596-1071-0|
|Hungarian||Hungary - 2012||PlayON!||A Végzet Pereme||ISBN 978-963-89622-0-1|
|Czech||Czech Republic - 2013||FANTOM Print||Ostří osudu||ISBN 978-80-7398-247-8|
- The title of the book is based on Destiny's Edge's name (also read as "Edge of Destiny").
- There is a bookcart in Divinity's Reach which has a description about having a book titled "Edge of Destiny" by Sangjo of Lion's Arch.
- Novel characters — for a complete list of characters appearing in all novels. May contain spoilers.