Guild Wars 2: End of Dragons content

Eternity's Requiem

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Eternity's Requiem.png

Eternity's Requiem

Revenant icon small.png Revenant (skill list)
Vindicator icon small.png Vindicator
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Damage type
Game link
1 Activation time  10 Energy  
15 Recharge time
20 Recharge time
Eternity's Requiem

Whirl your greatsword, opening holes in the Mists that deal damage.
Damage is reduced per target each time they are struck by this ability.

Damage.png Damage: 403 (1.0)?
Damage.png Damage: 363 (0.9)?
Damage.png Minimum Damage: 121 (0.3)?
Damage.png Minimum Damage: 40 (0.1)?
Miscellaneous effect.png Random Impacts: 9
Miscellaneous effect.png Guaranteed Enemy Impacts: 5
Number of targets.png Number of Targets per Impact: 1
Radius.png Impact Radius: 120
Radius.png Radius: 360
Combo.png Combo Finisher: Whirl

— In-game description


  • Enemies killed with this skill will play the animation related to the Lightning Damage type, even if the weapon used does not have it

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 15, 2022
  • This skill will no longer create guaranteed impact areas underneath enemies who are in stealth. Reduced the damage falloff per additional hit from 10% to 40%[sic] in PvP and WvW. Reduced the minimum power coefficient from 0.3 to 0.1 in PvP and WvW. With these adjustments, the total power coefficient when being struck 5 times has been reduced from 3.6 to 1.82.
February 28, 2022 End of Dragons release:
  • Eternity's Requiem has been added to the game.
  • The 900 range used in the beta version is not implemented.
November 30, 2021
  • Eternity's Requiem was available during the End of Dragons Beta Event 4.
  • This ability will now target downed enemies. Updated skill facts to better indicate the skill's functionality. Decreased cast time by 20%. Increased the number of explosions from 7(random)+(3 to 7 guaranteed) to 9(random)+5(guaranteed) on nearby enemies. This ability is now a whirl finisher. Damage from this ability will now increment additively [sic] on targets instead of as multiple single strikes. Energy cost reduced from 15 to 10.
September 21, 2021