The Prestige

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The Prestige.png

The Prestige

30 Recharge time  

Mesmer tango icon 20px.png Mesmer (skill list)
Weapon slot 4
Game link
External links

Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.

 Damage.png Damage: 330 (1.0)?
 Stealth.png Stealth (3s): Invisible to foes.
 Blinded.png Blindness (5s): Next outgoing attack misses.
 Burning.png Burning (9s): 1179 Damage
 Miscellaneous effect.png Conditions Removed: 1
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240
 Combo.png Combo Finisher: Blast

— In-game description [?]

Related traits[edit]

Ineptitude Ineptitude - Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.
Prismatic Understanding Prismatic Understanding - Increased stealth duration from mesmer skills. Gain random boons while you are in stealth.
The Pledge The Pledge - Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.


  • The blind effect has a radius of 120.
  • Damage occurs before the end of stealth, causing Revealed.
  • Blast finisher occurs at the end of the stealth, when the burning is applied.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 10, 2018
  • Burning duration has been modified from 3 stacks for 3 seconds to 1 stack for 9 seconds.
August 08, 2017 Path of Fire pre-patch:
  • This skill now removes 1 condition when activated.
July 26, 2016
  • The number of burning stacks have been increased from 1 to 3 stacks for 3 seconds.
August 25, 2015
  • Fixed a bug that caused this skill to fail to go on recharge if interrupted by effects such as Shocking Aura.
September 09, 2014
  • Removed an unused range skill fact.
June 03, 2014
  • Fixed a bug that caused this skill to lack its range indicator.
April 15, 2014
  • Fixed a bug causing the radius on the blind condition to be smaller than intended.
August 20, 2013
  • Fixed an issue that caused the blast finisher to occur at the point where the skill is cast, rather than on the mesmer.
March 07, 2013
  • This ability now plays the blast finisher only at the end of the ability.
March 01, 2013
  • This ability will now go on full recharge each time when activated.
February 26, 2013
  • This ability is no longer channeled and will automatically detonate 3 seconds after the ability is used.
November 15, 2012
  • This skill's damage has been increased by 100%.
September 17, 2012
  • This skill now requires full recharge if it's interrupted at any time.
September 09, 2012
  • Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.
August 28, 2012 Game release:
  • The Prestige has been added to the game.


  • There is a Christopher Nolan film entitled The Prestige, which refers to the third step of a magic trick: after the Pledge (i.e. the setup) and the Turn (i.e. rendering the ordinary into the extraordinary), the trick ends in the Prestige (i.e. returning things to normal). For example, showing an ordinary person in an ordinary box, making them disappear, and then reappear in a cloud of smoke.