The Prestige

From Guild Wars 2 Wiki
Jump to navigationJump to search

The Prestige.png

The Prestige

Profession
Mesmer icon small.png Mesmer (skill list)
Weapon
Torch
No related skill available in slot 1No related skill available in slot 2No related skill available in slot 3Weapon slot filled tango.pngWeapon slot empty tango.png
Game link
API
10285
20 Recharge time
30 Recharge time
 
The Prestige

Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.

Damage.png Damage: 330 (1.0)?
Damage.png Damage: 165 (0.5)?
Stealth.png Stealth (3s): Invisible to foes.
Blinded.png Blindness (5s): Next outgoing attack misses.
Burning.png Burning (9s): 1,179 Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 240
Combo.png Combo Finisher: Blast

— In-game description

Mechanics[edit]

  • The Blinded.png Blinded effect has 120 radius.
  • The Blast finisher occurs when burning nearby foes.

Related traits[edit]

Dueling Dueling

  • Ineptitude Ineptitude — Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.

Chaos Chaos

Illusions Illusions

Virtuoso Virtuoso

Notes[edit]

  • Although it lists stealth in the tooltip, it actually applies Stealth.png Hide in Shadows. This does not stack with Stealth.png Stealth. This is shared with all Mesmer Skills that apply stealth.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
November 28, 2023
  • Reduced the cooldown from 30 seconds to 20 seconds in PvE.
May 02, 2023
  • Increased the number of conditions removed from 1 to 2 in PvP and WvW.
  • Fixed an issue that caused this skill to reveal the user upon ending.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 1.0 to 0.5.
July 10, 2018
  • Burning duration has been modified from 3 stacks for 3 seconds to 1 stack for 9 seconds.
August 08, 2017 Path of Fire pre-patch:
  • This skill now removes 1 condition when activated.
July 26, 2016
  • The number of burning stacks have been increased from 1 to 3 stacks for 3 seconds.
August 25, 2015
  • Fixed a bug that caused this skill to fail to go on recharge if interrupted by effects such as Shocking Aura.
September 09, 2014
  • Removed an unused range skill fact.
June 03, 2014
  • Fixed a bug that caused this skill to lack its range indicator.
April 15, 2014
  • Fixed a bug causing the radius on the blind condition to be smaller than intended.
August 20, 2013
  • Fixed an issue that caused the blast finisher to occur at the point where the skill is cast, rather than on the mesmer.
March 07, 2013
  • This ability now plays the blast finisher only at the end of the ability.
March 01, 2013
  • This ability will now go on full recharge each time when activated.
February 26, 2013
  • This ability is no longer channeled and will automatically detonate 3 seconds after the ability is used.
November 15, 2012
  • This skill's damage has been increased by 100%.
September 17, 2012
  • This skill now requires full recharge if it's interrupted at any time.
September 09, 2012
  • Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.
August 28, 2012 Game release:
  • The Prestige has been added to the game.

Trivia[edit]

  • There is a Christopher Nolan film entitled The Prestige, which refers to the third step of a magic trick: after the Pledge (i.e. the setup) and the Turn (i.e. rendering the ordinary into the extraordinary), the trick ends in the Prestige (i.e. returning things to normal). For example, showing an ordinary person in an ordinary box, making them disappear, and then reappear in a cloud of smoke.