Dark Water

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Disambig icon.png This article is about the necromancer skill. For the jellyfish skill, see Dark Water (jellyfish). For the Jellyfish Battle Form skill, see Dark Water (Jellyfish Battle Form).
Dark Water.png

Dark Water

0.5½ Activation time  8 Recharge time  

Necromancer tango icon 20px.png Necromancer (skill list)
Death Shroud
Weapon slot 2
Game link
External links
Underwater.png This skill is the underwater replacement for: Dark Path

Blind and poison foes near your target with a dark cloud.

 Damage.png Damage: 106 (0.4)?
 Blinded.png Blindness (3s): Next outgoing attack misses.
 Poisoned.png Poisoned (12s): 402 Damage, -33% Heal Effectiveness
 Number of targets.png Number of Targets: 5
 Miscellaneous effect.png Pulses: 4
 Duration.png Duration: 3s
 Radius.png Radius: 120
 Range.png Range: 1,200

— In-game description [?]


  • Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5

Related traits[edit]

Curses Curses[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 16, 2019
  • Reduced recharge from 15 seconds to 8 seconds. Reduced pulses from 7 to 4. Reduced duration from 6 seconds to 3 seconds.
December 12, 2017
  • Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.
June 23, 2015 Specialization update:
  • This skill now applies 2 stacks of poison for 6 seconds.
August 28, 2012 Game release:
  • Dark Water has been added to the game.