Smoke Bomb (engineer skill)

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Disambig icon.png This article is about the engineer skill. For the thief skill, see Smoke Bomb (thief skill).

Smoke Bomb (engineer skill).png

Smoke Bomb

Engineer icon small.png Engineer (skill list)
Bomb Kit.png Bomb Kit
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.png
Game link
0.5½ Activation time  20 Recharge time  
Smoke Bomb

Set a timed charge that creates a cloud of smoke, blinding nearby foes.

Blinded.png Blindness (3s): Next outgoing attack misses.
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Duration.png Fuse Time: 1 second
Duration.png Duration: 4 seconds
Interval.png Interval: 2 seconds
Radius.png Radius: 240
Explosion.png Explosion
Combo.png Combo Field: Smoke

— In-game description

Related traits[edit]

Explosives Explosives

Firearms Firearms


  • Effective both for assisting in finishing off downed classes with disabling skills, and escape tactics by following it up with Jump Shot, Detonate Healing Turret or proper timing with Big Ol' Bomb.
  • The skill applies blind every 2 seconds for a total of 3 pulses

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • Reduced recharge from 25 seconds to 20 seconds.
August 28, 2018
  • This skill now counts as an explosion when used with related traits.
February 22, 2017
  • Skills that count as explosions for the traits Steel-Packed Powder, Explosive Powder, and Shrapnel are now marked with a skill fact.
    • Skills that do not hit the enemy, such as Smoke Bomb and Magnetic Bomb, are no longer considered explosions for combat clarity reasons.
April 19, 2016
  • Bomb Kit: Fixed a bug that caused the explosions of this skill to behave oddly and not occur where the bomb was originally laid.
October 23, 2015 Heart of Thorns release:
  • Bomb Kit: Fixed an effect issue so that placed bombs are now slightly offset in order to better match their animations.
August 25, 2015
  • Bombs: Increased the radius of bomb skills with a radius of 180 to 240. This change includes bombs created by the traits Evasive Powder Keg and Autodefense Bomb Dispenser.
July 28, 2015
  • Fixed an issue that caused this skill to detonate at the player location rather than the bomb location.
July 07, 2015
  • Fixed the skill facts to display the proper pulse interval.
April 15, 2014
  • Added a skill fact for number of pulses.
May 28, 2013
  • No longer deletes the bomb if the player jumps at the wrong time.
December 03, 2012
  • Cleaned up skill facts.
November 15, 2012
  • This skill's radius has been reduced to 180 from 240 when traited.
  • Smoke Bomb is now active for 4 seconds, pulsing every 2.
  • This change also affects the Autodefense Bomb Dispenser trait.
August 28, 2012 Game release:
  • Smoke Bomb has been added to the game.