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Disambig icon.png This article is about the necromancer trait. For the effect, see Dread (effect).

Unholy Fervor.png


Necromancer icon small.png Spite (trait list)
Training cost
8 Hero points
Game link
3 Recharge time

Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.

Quickness.png Quickness (5s): Skills and actions are faster.
Fury.png Fury (10s): +25% Critical Chance
Fury.png Fury (10s): +20% Critical Chance

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Transform skills that are improved by this trait

Utility skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Downed skills that are improved by this trait

Drowning skills that are improved by this trait


Rather than either halving the remaining cooldown or recharging by 50% of the actual cooldown, Dread recharges by 50% of the base cooldown.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • Fury: Critical chance bonus increased from 20% to 25% in PvE only.
August 17, 2021
  • Fixed a bug that could cause this trait to fail to properly reduce the cooldown on shroud skill 3 when killing enemies in certain content types or locations.
July 07, 2020
  • This trait has been moved to the grandmaster slot previously occupied by Signets of Suffering, and it has been reworked. It now grants 5 seconds of quickness and 10 seconds of fury whenever the necromancer applies fear to an enemy, with a 3-second internal cooldown. Additionally, it reduces the recharge of Shroud skill 3 by 50% whenever an enemy is killed in PvE and PvP, and by 5% in WvW.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced bonus damage from 33% to 15%.
August 28, 2018
  • The damage received by enemies inflicted with fear has been increased from 20% to 33%.
December 12, 2017