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Disambig icon.png This article is about the necromancer trait. For the effect, see Dread (effect).

Unholy Fervor.png


3 Recharge time
Necromancer tango icon 20px.png Spite (trait list)
Training cost
8 Hero points
Game link
External links

Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.

 Quickness.png Quickness (5s): Skills and actions are faster.
 Fury.png Fury (10s): 20% Critical Chance

— In-game description


Rather than either halving the remaining cooldown or recharging by 50% of the actual cooldown, Dread recharges by 50% of the base cooldown.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
August 17, 2021
  • Fixed a bug that could cause this trait to fail to properly reduce the cooldown on shroud skill 3 when killing enemies in certain content types or locations.
July 07, 2020
  • This trait has been moved to the grandmaster slot previously occupied by Signets of Suffering, and it has been reworked. It now grants 5 seconds of quickness and 10 seconds of fury whenever the necromancer applies fear to an enemy, with a 3-second internal cooldown. Additionally, it reduces the recharge of Shroud skill 3 by 50% whenever an enemy is killed in PvE and PvP, and by 5% in WvW.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced bonus damage from 33% to 15%.
August 28, 2018
  • The damage received by enemies inflicted with fear has been increased from 20% to 33%.
December 12, 2017