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Show new changes starting from 15:58, 22 May 2018
   
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21 May 2018

     20:15  Burning‎ (diff | hist) . . (+89). . Nicoli20 (talk | contribs) (Traits that benefit from burning on foes: Added Nourishing Ashes.)
     20:12  Condition Damage‎ (diff | hist) . . (+130). . Nicoli20 (talk | contribs) (Related traits: Added Fell Beacon and the relevant section.)
     20:10  Might‎‎ (2 changes | history) . . (+81). . [Nicoli20‎; 76.31.142.80‎]
      20:10 (cur | prev) . . (0). . Nicoli20 (talk | contribs) (Traits that grant might: Moved Abrasive Grit from "only to other players" to "allies", since Scourges can grant themselves might with this trait by giving themselves barrier.)
      04:14 (cur | prev) . . (+81). . 76.31.142.80 (talk) (Traits that grant might)
     20:02  Chilled‎‎ (3 changes | history) . . (+247). . [Nicoli20‎ (3×)]
      20:02 (cur | prev) . . (+82). . Nicoli20 (talk | contribs) (Traits that benefit from chilled on foes: Added Cold Shoulder.)
      19:53 (cur | prev) . . (+82). . Nicoli20 (talk | contribs) (Traits that apply chilled: Added Chilling Nova.)
      19:32 (cur | prev) . . (+83). . Nicoli20 (talk | contribs) (Traits that remove chilled: Added Speed of Shadows.)
     19:32  Immobile‎ (diff | hist) . . (+82). . Nicoli20 (talk | contribs) (Traits that remove immobilized: Added Speed of Shadows.)
     19:32  Crippled‎ (diff | hist) . . (+82). . Nicoli20 (talk | contribs) (Traits that remove crippled: Added Speed of Shadows.)

20 May 2018

     18:44  Bleeding‎‎ (5 changes | history) . . (+522). . [Nicoli20‎ (5×)]
      18:44 (cur | prev) . . (+81). . Nicoli20 (talk | contribs) (Traits that apply bleeding: Added Mark of Evasion.)
      18:22 (cur | prev) . . (+83). . Nicoli20 (talk | contribs) (Traits that apply bleeding: Added Weakening Shroud.)
      15:30 (cur | prev) . . (+322). . Nicoli20 (talk | contribs) (Related skills: Added Life Siphon and relevant sections.)
      15:20 (cur | prev) . . (+36). . Nicoli20 (talk | contribs) (Weapon skills that apply bleeding: Added Putrid Curse.)
 m    14:30 (cur | prev) . . (0). . Nicoli20 (talk | contribs) (Skills with special conditions that apply bleeding: Capitalized "Death Shroud" at Dark Path.)
     18:09  Crippled‎‎ (6 changes | history) . . (+432). . [Nicoli20‎ (6×)]
      18:09 (cur | prev) . . (+81). . Nicoli20 (talk | contribs) (Traits that apply crippled: Added Spiteful Spirit.)
      17:30 (cur | prev) . . (0). . Nicoli20 (talk | contribs) (Related skills: Moved Ghastly Breach from Elite to Conditional.)
      17:26 (cur | prev) . . (-48). . Nicoli20 (talk | contribs) (Related skills: Moved Punishment skills to the conditional section.)
      17:17 (cur | prev) . . (+12). . Nicoli20 (talk | contribs) (Skills with special conditions that cripple: Added conditional description for Manifest Sand Shade.)
      17:10 (cur | prev) . . (+332). . Nicoli20 (talk | contribs) (Skills with special conditions that cripple: Added all corrupting skills that turn swiftness into crippled.)
      16:47 (cur | prev) . . (+55). . Nicoli20 (talk | contribs) (Skills with special conditions that cripple: Added Lich's Gaze.)
     17:55  Might‎‎ (3 changes | history) . . (+117). . [Nicoli20‎ (3×)]
      17:55 (cur | prev) . . (+81). . Nicoli20 (talk | contribs) (Traits that grant might: Added Awaken the Pain to Traits that Grant Might as well.)
      16:45 (cur | prev) . . (+72). . Nicoli20 (talk | contribs) (Skills with special conditions that grant might: Well of Power still grants might conditionally.)
      16:44 (cur | prev) . . (-36). . Nicoli20 (talk | contribs) (Utility skills that grant might: Well of Power now always grants might.)
     17:42  Healing skill‎ (diff | hist) . . (+82). . Nicoli20 (talk | contribs) (Related traits: Added Spiteful Renewal.)
     17:29  Torment‎‎ (4 changes | history) . . (+345). . [Raljeor‎; Nicoli20‎ (3×)]
      17:29 (cur | prev) . . (0). . Nicoli20 (talk | contribs) (Related skills: Moved Ghastly Breach from Elite to Conditional.)
      17:24 (cur | prev) . . (-54). . Nicoli20 (talk | contribs) (Related skills: Moved Punishment skills to the conditional section.)
      17:18 (cur | prev) . . (+24). . Nicoli20 (talk | contribs) (Skills with special conditions that apply torment: Added conditional descriptions for shade skills.)
      09:05 (cur | prev) . . (+375). . Raljeor (talk | contribs) (Underwater weapon skills that apply torment)
     17:12  Vulnerability‎‎ (5 changes | history) . . (+473). . [Raljeor‎; Nicoli20‎ (4×)]
      17:12 (cur | prev) . . (+26). . Nicoli20 (talk | contribs) (Related skills: Moved "Nothing Can Save You!" from utility to conditional.)
      09:07 (cur | prev) . . (+359). . Raljeor (talk | contribs) (Underwater weapon skills that apply vulnerability)
      06:43 (cur | prev) . . (-249). . Nicoli20 (talk | contribs) (Weapon skills that apply vulnerability: Removed conditional necromancer skills that corrupt protection into vulnerability.)
      06:41 (cur | prev) . . (-134). . Nicoli20 (talk | contribs) (Utility skills that apply vulnerability: Removed conditional necromancer skills that corrupt protection into vulnerability.)
      06:40 (cur | prev) . . (+471). . Nicoli20 (talk | contribs) (Skills with special conditions that apply vulnerability: Added all corrupting skills that turn protection into vulnerability.)
     17:04  Knockdown‎ (diff | hist) . . (0). . Nicoli20 (talk | contribs) (Related skills: Moved Charge (Flesh Golem) from Elite to Conditional.)
     17:03  Immobile‎‎ (2 changes | history) . . (+194). . [Nicoli20‎ (2×)]
 m    17:03 (cur | prev) . . (+11). . Nicoli20 (talk | contribs) (Skills with special conditions that remove immobilized: Added link to first skill of the Summon Flesh Golem sequence.)
      17:01 (cur | prev) . . (+183). . Nicoli20 (talk | contribs) (Skills that remove immobilized: Added Charge from Flesh Golem and the relevant section.)
     17:02  Launch‎ (diff | hist) . . (0). . Nicoli20 (talk | contribs) (Related skills: Moved Charge (Flesh Golem) from Elite to Conditional.)
     16:49  Fear‎ (diff | hist) . . (+60). . Nicoli20 (talk | contribs) (Skills with special conditions that apply fear: Added Ripple of Horror.)
     16:39  Weakness‎‎ (4 changes | history) . . (+568). . [Raljeor‎; Nicoli20‎ (3×)]
      16:39 (cur | prev) . . (+71). . Nicoli20 (talk | contribs) (Skills with special conditions that apply weakness: Added Haunt.)
      09:08 (cur | prev) . . (+351). . Raljeor (talk | contribs) (Underwater weapon skills that apply weakness)
      06:38 (cur | prev) . . (-113). . Nicoli20 (talk | contribs) (Weapon skills that apply weakness: Removed conditional necromancer skills.)
      06:37 (cur | prev) . . (+259). . Nicoli20 (talk | contribs) (Skills with special conditions that apply weakness: Added all corrupting skills that turn might into weakness.)
     16:38  Chilled‎‎ (2 changes | history) . . (+31). . [Raljeor‎; Nicoli20‎]
      16:38 (cur | prev) . . (0). . Nicoli20 (talk | contribs) (Related skills: Moved Haunt from Utility to Conditional.)
      09:10 (cur | prev) . . (+31). . Raljeor (talk | contribs) (Underwater weapon skills that chill)
     15:57  Poison‎ (diff | hist) . . (-35). . Nicoli20 (talk | contribs) (Utility skills that apply poison: Removed conditional note for Corrupt Boon.)
     15:37  Pull‎ (diff | hist) . . (-57). . Nicoli20 (talk | contribs) (Underwater weapon skills that pull: Dark Spear no longer pulls the user.)
     09:12  Knockback‎ (diff | hist) . . (+39). . Raljeor (talk | contribs) (Underwater weapon skills that cause knockback)
     09:11  Protection‎ (diff | hist) . . (+111). . Raljeor (talk | contribs) (Related skills)
 m   07:25  Human‎ (diff | hist) . . (+4). . Ventriloquist (talk | contribs)
     06:35  Slow‎ (diff | hist) . . (+64). . Nicoli20 (talk | contribs) (Skills with special conditions that apply slow: Added Nightfall.)