Siren's Call

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Disambig icon.png This article is about the mesmer skill. For the weapon, see Siren's Call (weapon).

Siren's Call.png

Siren's Call

Profession
Mesmer icon small.png Mesmer (skill list)
Weapon
Trident
Weapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Game link
API
10258
Only available underwater This skill is only available underwater and has no land replacement.
0.5½ Activation time  
Siren's Call

Unleash sonic energy that bounces between multiple foes, damaging and bleeding them. When it hits allies, it applies might, vigor, or swiftness.

Damage.png Damage: 110 (0.3)?
Might.png Might (5s): 30 Condition Damage, 30 Power
Swiftness.png Swiftness (2s): +33% Movement Speed
Vigor.png Vigor (2s): +50% Endurance Regeneration
Bleeding.png Bleeding (1s): 22 Damage
Miscellaneous effect.png Number of Bounces: 3
Range.png Range: 1,200

— In-game description

Mechanics[edit]

  • Does damage and then bounces to an ally or enemy, whichever is closer.
  • It will always try to bounce in a pattern of [Enemy > Ally > Enemy].

Related traits[edit]

Mirage Mirage

Virtuoso Virtuoso

Notes[edit]

The clones' version of this skill heals for a tiny amount upon bouncing back to an ally.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 08, 2018
  • Increased the projectile speed by 50%.
June 23, 2015 Specialization update:
  • Mesmer skills that create bouncing projectiles will now have them bounce one additional time.
June 25, 2013
  • Bleed duration for players: Reduced from 2 seconds to 1 second.
  • Bleed duration for clones: Reduced from 2 seconds to 1 second.
August 28, 2012 Game release:
  • Siren's Call has been added to the game.

Trivia[edit]