Time Sink

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Time Sink.png

Time Sink

Mesmer icon small.png Mesmer (skill list)
Chronomancer icon small.png Chronomancer
Profession mechanic
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Game link
38 Recharge time  
Time Sink

Shatter. Destroy all your clones, dazing and slowing their targets.

Slow.png Slow (2s): Skills and actions are slower.
Daze.png Daze: 0.5½ seconds
Number of targets.png Enemies Dazed: 1
Radius.png Radius: 240
Evade.png Defiance Break: 100
Range.png Range: 1,200

— In-game description

Related skills[edit]

Related traits[edit]

Domination Domination

Dueling Dueling

Chaos Chaos

Inspiration Inspiration

Illusions Illusions

Chronomancer Chronomancer


  • An enemy Daze.png Dazed by Time Sink cannot be dazed again until the daze effect wears off. For this reason, Time Sink is strongest when using a mix of ranged and melee clones, or ranged clones with the mesmer in melee range. That way, one Time Sink occurs right away, while other Time Sink needs to wait for the clone to run to the target to get in range, which may cause a second application of daze if the previous daze had already ended. The slow effect does stack normally regardless of time elapsed in between shatters.
    • Against enemies with Defiance Bars however, all clones shattered will damage the defiance bar with their daze regardless of time elapsed in between their shattering. If only the mesmer hits with Time Sink, they will deal 100 damage to the defiance bar with daze, and another 100 damage over 2 seconds from Slow.png Slow. If they hit with 3 clones and themselves, they will deal 400 defiance bar damage with their daze, and another 400 damage over 8 seconds from slow.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 28, 2022 End of Dragons release:
  • (Undocumented) Added tooltip fact Defiance Break.
July 07, 2020
  • Chronomancer shatter skills can now be activated without clones, and the shatter effect also occurs at the mesmer's location.
  • Reduced daze duration per hit from 1 second to 0.5 seconds.
  • Icons for daze and stun are now displayed in light purple in skill and trait tooltips.
July 16, 2019
  • Time Sink has been added to the game.
  • Shatter Skills: Mesmers who are using the chronomancer specialization now receive new shatters that replace the four core shatters. Chronomancer shatters require at least 1 clone to activate, and unlike core shatters they do not replicate the shatter effect on the mesmer.
    • Split Second: This skill replaces and inherits traits from Mind Wrack. This skill deals damage for each clone shattered with additional bonus damage when striking slowed foes.
    • Rewinder: This skill replaces and inherits traits from Cry of Frustration. This skill deals damage and inflicts confusion for each clone shattered. Additionally, it recharges itself by 5 seconds for each clone shattered.
    • Time Sink: This skill replaces and inherits traits from Diversion. This skill dazes foes and applies 2 seconds of slow for each clone shattered.
    • Continuum Shift: This skill now replaces distortion in the F4 slot instead of taking the F5 slot. Additionally, it applies 1 second of distortion when cast. Duration has been rescaled based on the number of clones to 3/4.5/6 seconds. This skill now specifies that it cannot be reset by other mesmer skills.