Daze
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Daze
- Effect type
- Control effect
- Stacking
- No
- Game link
“Unable to activate skills.
— In-game description
Daze is a control effect that disables all skills and interrupts any current action. Daze does not prevent player movement or dodge rolling. NPCs who become dazed are forced to remain still for its duration.
Related skills[edit]
Weapon skills that daze
Pommel Bash — Mace
Smoldering Arrow — Longbow
Disrupting Throw — Spear
Disrupting Stab — Dagger
Throw Shield — Shield
Essence of Borrowed Time — Short bow
Wild Strikes — Mace
Call of the Wild — Warhorn
Hilt Bash — Greatsword
Concussion Shot — Short bow
Predator's Ambush — Spear
Deft Strike — Sword
Overbearing Smash — Hammer
Head Shot — Pistol
Tactical Strike — Sword
Choking Gas — Short bow
Distracting Throw — Spear
Helmet Breaker — Staff
Malicious Tactical Strike — Sword
Dazing Discharge — Pistol, when attuned to air
Comet — Focus, when attuned to water
Derecho — Spear, when attuned to air
Harden — Spear, when attuned to earth
Lesser Derecho — Spear, when attuned to air
Electrocute — Trident, when attuned to air
Katabatic Wind — Dagger, when attuned to air and water
Enervating Earth — Pistol, when attuned to air and earth
Polaric Leap — Sword, when attuned to air
Pile Driver — Staff, when attuned to air and earth
Magic Bullet — Pistol
Counter Blade — Sword
Phantasmal Mage — Torch
Chaos Storm — Staff
Mirage Thrust — Sword
Addle — Spear
Bundle skills that daze
Transform skills that daze
Uppercut — Rampage
Lunar Impact — Celestial Avatar
Lunar Impact — Celestial Avatar
Voracious Arc — Harbinger Shroud
Voracious Dive — Harbinger Shroud
Utility skills that daze
Light's Judgment — Trap
Quick Retribution — Physical
Darkrazor's Daring — Legendary Renegade Stance
Reaver's Rage — Legendary Alliance Stance, Luxon
Banner of Strength — Banner
Wild Blow — Rage
Call Lightning — Spirit
Glyph of Equality — Glyph
Distracting Daggers — Physical
Well of Silence — Well
Arcane Wave — Arcane
Power Lock
Well of Senility — Well
Mirage Advance — Deception
Elite skills that daze
Profession mechanic skills that daze
Gun Flame — Primal Burst, Rifle
Rupturing Smash — Primal Burst, Hammer
Skull Grinder — Primal Burst, Mace
Full Counter — Burst
Launch Personal Battering Ram — Tool belt, Personal Battering Ram
Spare Capacitor — Tool belt, Shredder Gyro
Jade Mortar — Tool belt, Mech Command
Charge
Heavy Shot
Mace Head Crack — Stolen skill
Throw Rock — Stolen skill
Diversion — Shatter
Time Sink — Shatter
Bladesong Dissonance — Bladesong
Pet skills that daze
Charge — Rock Gazelle
Dazing Screech — Juvenile Black Moa
Dazing Screech — Juvenile Pink Moa
Heavy Shot — Turtle
Ley Energy Pulse — Juvenile Sky-Chak Striker
Combos that daze
Racial skills that daze
Related traits[edit]
- See also: Traits related to disable (Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.)
Traits that daze
Unrelenting Criticism (Firebrand) — Axe skills gain a chance to inflict bleeding. Symbol of Vengeance now dazes on its initial strike.
Flashbang (Explosives) — Explosive Entrance inflicts blindness when it hits. Additionally it dazes foes above the health threshold.
System Shocker (Scrapper) — Disabling a foe grants barrier to nearby allies. Your function gyro dazes foes when cast. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Blood Moon (Druid) — Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.
Sleight of Hand (Trickery) — Stealing also dazes the target. Reduces the recharge of Steal.
Chronophantasma (Chronomancer) — The first time a phantasm would become a clone, it instead resummons itself and attacks again. Resummoned phantasms inflict a percentage of the original's damage. (Resummoned phantasms are briefly dazed.)
Trait skills that daze
Lesser Chaos Storm (Method of Madness) — Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes.
Traits that improve daze
No Escape (Spellbreaker) — Dazes and stuns inflict immobilize.
Dispelling Force (Spellbreaker) — Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
Moment of Clarity (Marksmanship) — Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations that you inflict last longer. This trait can only grant an attack of opportunity against enemies with defiance bars once per interval.
Predator's Onslaught (Marksmanship) — You and your pet deal increased strike damage to disabled, defiant, or movement-impaired foes. Affected conditions are stun, taunt, daze, cripple, fear, immobilize, and chilled.
Dazzling (Domination) — Dazing or stunning a foe also applies vulnerability.
Related equipment[edit]
Relics that grant daze[edit]
- Relic of Dagda — After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions. Damage scales with the recharge of the elite skill.
Upgrade components that improve daze[edit]
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The Guild Wars Wiki has an article on Daze. |
Runes[edit]
- Superior Rune of the Mesmer (rank 6 – +33% duration increase)
Sigils[edit]
- Superior Sigil of Paralyzation (+30% increased duration)
- Major Sigil of Paralyzation (+20% increased duration)
- Minor Sigil of Paralyzation (+10% increased duration)
Version history[edit]
Patch | Changes |
---|---|
July 07, 2020 |
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April 14, 2020 |
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September 02, 2015 |
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October 15, 2013 |
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August 28, 2012 | Game release:
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Notes[edit]
- In MMO/RPG terms, daze is akin to silence; it prevents skill use (except stun breaks and instant casts) but not movement or dodge rolling.
Trivia[edit]
- The July 7, 2020 game update changed the daze icon in skill and trait tooltips from gray to purple.