User:Relyk/sandbox/combo/Combo/All fields

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Dark field skills[edit]

  Skill Profession Description
Gravity Well
Gravity Well Mesmer Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
Fetid Ground
Fetid Ground Necromancer Create fetid ground that damages and poisons foes.
Ghastly Breach
Ghastly Breach Necromancer Punishment. Breach into the realm of torment for a brief time, granting might to allies and slowing enemies. Convert a boon on enemies into torment and cripple each pulse.
Nightfall
Nightfall Necromancer Call down a growing column of shadows that damages and applies conditions on foes per pulse.
Well of Corruption
Well of Corruption Necromancer Well. Target area pulses, converting boons on foes into conditions
Well of Darkness
Well of Darkness Necromancer Well. Target area pulses, blinding foes with each pulse.
Well of Power
Well of Power Necromancer Well. Target area pulses, converting conditions on allies into boons and granting might.
Well of Suffering
Well of Suffering Necromancer Well. Target area pulses, damaging foes and inflicting vulnerability.
Dome of the Mists
Dome of the Mists Revenant Create an area that blocks projectiles and weakens foes.
Field of the Mists
Field of the Mists Revenant Create a field from the Mists that blocks incoming projectiles in front of you.
Rift of Pain
Rift of Pain Revenant Saturate your target, creating a chilling area around them with a field type based on which legend you are attuned to upon casting. Allies in the affected area gain beneficial effects.
Unyielding Anguish
Unyielding Anguish Revenant Legendary Demon. Leap toward the targeted area, creating a demonic field that torments and chills foes.
Shadow Refuge
Shadow Refuge Thief Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.

Ethereal field skills[edit]

  Skill Profession Description
Intervention
Intervention Any Harness the excess ambient magic to create a dome that protects against Xera's deadliest attack.
Throw Ball
Throw Ball (Vehtendi Academy) Any Toss the ball at the target area.
Throw Cooked Termite Larva Meat
Throw Cooked Termite Larva Meat Any Toss the cooked larva meat.
Throw Gunk
Throw Gunk (bundle) Any Throw gunk at target area to inflict a random condition.
Throw Gunk
Throw Gunk (Vehtendi Academy) Any Throw gunk at the target area.
Throw Termite Larva Meat
Throw Termite Larva Meat Any Toss the larva meat, preferably into Cook Nhatepi's firepit.
Drop Gunk
Drop Gunk Engineer Drop gunk at your location to inflict a random condition.
Chaos Storm
Chaos Storm Mesmer Create a magical storm at the target location that applies random conditions to foes and boons to allies.
Feedback
Feedback (trait skill) Mesmer Glamour. Create a dome around you that reflects projectiles.
Feedback
Feedback Mesmer Glamour. Create a dome around your foes that reflects projectiles.
Lesser Chaos Storm
Lesser Chaos Storm Mesmer Create a storm at target location that applies random conditions to foes and random boons to allies
Null Field
Null Field Mesmer Glamour. Create a field of energy that rips boons from foes and cures conditions on allies.
Tides of Time
Tides of Time Mesmer Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Time Warp
Time Warp Mesmer Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
Vortex
Vortex Mesmer Create a vortex at your location, pulling nearby foes toward you.
Well of Action
Well of Action Mesmer Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
Well of Calamity
Well of Calamity Mesmer Well. Creates a well that rends time, damaging, weakening and crippling foes in the area. When the final pulse of Well of Calamity triggers, it deals massive damage to foes in the area.
Well of Precognition
Well of Precognition Mesmer Well. Creates a well that gives allies the ability to see the future and allows them to block incoming attacks. When the well ends, allies within the well regain endurance.
Well of Recall
Well of Recall Mesmer Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Spectral Ring
Spectral Ring Necromancer Spectral. Create a spectral ring that protects allies and inflicts fear on foes. Gain life force when a foe is inflicted by fear from this skill.This skill can only inflict fear on the same foe once per interval.
Sonic Barrier
Sonic Barrier Ranger Beast. Create a sonic barrier that reflects projectiles.
Throw Gunk
Throw Gunk Thief Throw gunk at target area to inflict a random condition.

Fire field skills[edit]

  Skill Profession Description
Blast
Blast Any Engage. While on land, leap into the air and breathe fire ahead of you. If in the air, descend toward the ground before attacking.
Bonfire
Bonfire (environmental torch) Any Set a fire around you, burning foes.
Bonfire
Bonfire (Forsaken Fortune) Any Light a fire at your location.
Charring Barrier
Charring Barrier Any Burn and blind foes with a wall of ignited chopper fuel at the target location. Usable while gliding.
Flame Wall
Flame Wall Any Burn foes with a wall of flame at the target location.
Focused Light
Focused Light Any Lays a trap that stuns undead.
Napalm
Napalm (charr weapon primary) Any Burn foes with a pool of napalm at the target location.
Napalm
Napalm (charr weapon secondary) Any Burn foes with a pool of napalm at the target location.
Overcharge
Overcharge Any Launch yourself at your foes to deliver a powerful attack that will destroy the hammer.
Boil
Boil Elementalist Boil the water around your foe.
Burning Retreat
Burning Retreat (Lava Axe skill) Elementalist Quickly roll backward, leaving behind a line of fire that burns.
Burning Retreat
Burning Retreat Elementalist Quickly roll backward, leaving behind a line of fire that burns.
Burning Speed
Burning Speed Elementalist Slide forward and blast the area, leaving behind a line of fire that burns foes.
Flame Uprising
Flame Uprising Elementalist Jump forward and deliver a fiery blast to the area.
Flamewall
Flamewall Elementalist Create a wall of flame at the target area that burns foes.
Lava Font
Lava Font Elementalist Make lava erupt from the target area.
Lesser Lava Font
Lesser Lava Font Elementalist Make lava erupt from your location.
Overload Fire
Overload Fire Elementalist Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have longer recharge.
Pyroclastic Blast
Pyroclastic Blast Elementalist Dual Attack. Launch a molten rock that devastates an area.
Ring of Fire
Ring of Fire (Lava Axe skill) Elementalist Damage nearby foes with a ring of fire, burning foes that pass through it.
Ring of Fire
Ring of Fire (trait skill) Elementalist Damage nearby foes with a ring of fire, burning foes that pass through it.
Ring of Fire
Ring of Fire (elementalist skill) Elementalist Damage nearby foes with a ring of fire, burning foes that pass through it.
Wildfire
Wildfire Elementalist Release a fiery torrent that burns enemies.
Blast Gyro
Blast Gyro Engineer Well. Unleash a blast gyro to begin a countdown to a tremendous blast.
Fire Bomb
Fire Bomb Engineer Set a timed charge that burns nearby foes.
Napalm
Napalm Engineer Burn foes with a wall of napalm at the target location.
Throw Napalm
Throw Napalm Engineer Throw a ball of napalm that explodes on impact, burning foes around target location.
Hallowed Ground
Hallowed Ground Guardian Consecration. Consecrate the target area, granting stability to allies inside.
Purging Flames
Purging Flames Guardian Consecration. Create a ring of fire that burns foes and cures conditions on allies.
Bonfire
Bonfire Ranger Set a fire around you, damaging and burning foes.
Consuming Flame
Consuming Flame Ranger Beast. Channel an expanding stream of flame from above. When the engulfed region reaches its full size, it becomes a fire field.
Flame Trap
Flame Trap Ranger Trap. Set a trap that burns foes.
Rift of Pain
Rift of Pain Revenant Saturate your target, creating a chilling area around them with a field type based on which legend you are attuned to upon casting. Allies in the affected area gain beneficial effects.
Searing Fissure
Searing Fissure Revenant Smash your mace into the ground, causing flames to erupt from the Mists. The first strike of this attack is more powerful.
Soulcleave's Summit
Soulcleave's Summit Revenant Legendary Renegade. Summon Lieutenant Ofela Soulcleave to grant your allies' strikes incredible bloodthirst, inflicting damage and restoring health.
Lieutenant Soulcleave can only empower players.
Spiritcrush
Spiritcrush Revenant Create a debilitating zone by firing a volley of flaming arrows at an area.
Combustive Shot
Combustive Shot Warrior Burst. Ignite target area, burning nearby foes. Effect increases with adrenaline level.
Flames of War
Flames of War (warrior skill) Warrior Cleanse conditions and become a mobile fire field that burns nearby foes. When the field expires, it explodes, damaging foes and burning them again.
Scorched Earth
Scorched Earth Warrior Primal Burst. Fire a burning shot into the ground that creates a trail of flaming destruction.

Ice field skills[edit]

  Skill Profession Description
Icy Ground
Icy Ground Any Coat the target area in ice, causing enemies to slip.
Frozen Ground
Frozen Ground Elementalist Coat the target area in ice, chilling foes that enter it.
Frozen Ground
Frozen Ground (Glyph of Lesser Elementals skill) Elementalist Command your ice elemental to freeze the ground around it, chilling foes that step into that area.
Endothermic Shell
Endothermic Shell Engineer Launch a mortar round that chills foes in the target area.
Executioner's Scythe
Executioner's Scythe Necromancer Shroud. Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
Frost Trap
Frost Trap Ranger Trap. Set a trap that chills foes.

Light field skills[edit]

  Skill Profession Description
Defensive Bubble
Defensive Bubble Any Create a dome around you that pushes foes back and reflects projectiles.
Flash Shell
Flash Shell Engineer Launch a phosphorous mortar round that burns brightly at impact point.
Hard Light Arena
Hard Light Arena Engineer Exceed. Create a holographic arena that grants you boons while inside of it. When activated above the heat threshold, the radius and duration are increased. Allies gain boons at reduced duration.
Purge Gyro
Purge Gyro Engineer Well. Deploy a purge gyro to remove conditions from you and your nearby allies.
Super Elixir
Super Elixir Engineer Elixir. Launch an elixir orb, healing allies on impact and creating an area of continual healing.
Toss Elixir R
Toss Elixir R Engineer Toss Elixir R, curing conditions and reviving allies.
Bow of Truth
Bow of Truth Guardian Spirit Weapon. Command the Bow of Truth to barrage a location with healing arrows.
Chapter 4: Stalwart Stand
Chapter 4: Stalwart Stand Guardian Tome. Recount the stand of Elonian loyalists against Palawa Joko, granting resistance to your allies.
Lesser Shield of Absorption
Lesser Shield of Absorption Guardian Create a dome around you that pushes foes back and Absorbs
[sic]
projectiles.
Lesser Symbol of Protection
Lesser Symbol of Protection Guardian Symbol. Create a symbol that gives protection to you and your allies.
Line of Warding
Line of Warding Guardian Ward. Create a line in front of you that foes cannot cross.
Merciful Sanctuary
Merciful Sanctuary Guardian Consecration. Form a protective healing shelter for allies. Block foes and their missiles from entering.
Refraction
Refraction Guardian Create a bubble that blocks enemy missiles and grants retaliation to allies.
Ring of Warding
Ring of Warding Guardian Ward. Create a ring around you that foes cannot cross. Trapped enemies cannot exit the ring while it is active.
Sanctuary
Sanctuary Guardian Consecration. Form a protective healing shelter for allies. Block foes and their missiles from entering.
Shelter
Shelter Guardian Block attacks while healing.
Shield of Absorption
Shield of Absorption Guardian Create a dome around you that pushes foes back and absorbs projectiles.
Symbol of Blades
Symbol of Blades Guardian Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
Symbol of Energy
Symbol of Energy Guardian Symbol. Fire a slow, arcing arrow which explodes on impact to burn targets and sear a symbol of energy into the ground.
Symbol of Faith
Symbol of Faith Guardian Symbol. Smash a mystic symbol onto the ground that damages foes and regenerates allies.
Symbol of Judgment
Symbol of Judgment Guardian Draw a symbol on the ground that heals allies and damages foes.
Symbol of Protection
Symbol of Protection Guardian Symbol. Smash a mystic symbol onto the ground that gives protection to you and your allies.
Symbol of Punishment
Symbol of Punishment Guardian Symbol. Strike foes in the target area repeatedly.
Symbol of Spears
Symbol of Spears Guardian Symbol. Create a spear wall in front of you that damages foes that remain in its area.
Symbol of Swiftness
Symbol of Swiftness Guardian Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
Symbol of Vengeance
Symbol of Vengeance Guardian Symbol. Cleave your axe into the ground, reducing enemy movement and carving a razor-sharp symbol of vengeance.
Symbol of Wrath
Symbol of Wrath Guardian Symbol. Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies.
Symbol of Wrath
Lesser Symbol of Wrath Guardian Symbol. Sear a mystic symbol into the target area, damaging foes and granting retaliation to allies.
Wall of Reflection
Wall of Reflection Guardian Consecration. Summon a barrier of mystic power that reflects projectiles.
Temporal Curtain
Temporal Curtain Mesmer Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.
Veil
Veil Mesmer Glamour. Create a wall that grants stealth to you and your allies.
Well of Eternity
Well of Eternity Mesmer Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
Lesser Well of Blood
Lesser Well of Blood Necromancer Summon a well of blood to heal nearby allies.
Well of Blood
Well of Blood Necromancer Well. Conjure a well of blood to heal allies.
Lesser Seed of Life
Lesser Seed of Life Ranger Summon a seed that heals and cleanses nearby allies of conditions when it blossoms.
Seed of Life
Seed of Life Ranger Celestial Avatar. Summon a seed that heals and cleanses nearby allies of conditions when it blossoms.
Seed of Life (aquatic)
Seed of Life (aquatic) Ranger Celestial Avatar. Summon a seed that heals and cleanses nearby allies of conditions when it blossoms.
Protective Solace
Protective Solace Revenant Legendary Centaur. Summon a protective barrier around the tablet that destroys enemy projectiles.
Rift of Pain
Rift of Pain Revenant Saturate your target, creating a chilling area around them with a field type based on which legend you are attuned to upon casting. Allies in the affected area gain beneficial effects.

Lightning field skills[edit]

  Skill Profession Description
Static Shove
Static Shove Any Create a dome around you that knocks back foes and then absorbs projectiles.
Tornado Blast
Tornado Blast Any Consume your weapon to create a devastating tornado at your location.
Lightning Cage
Lightning Cage Elementalist Create an electrical field that stuns foes crossing it.
Overload Air
Overload Air Elementalist Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby enemies. When this ability is complete, imbue your allies with electricity and create a lingering static region that strikes enemies at the same interval. Using this skill causes the attunement to have a longer recharge.
Static Field
Static Field Elementalist Create an electrical field that stuns foes crossing it.
Static Field
Static Field (Lightning Hammer skill) Elementalist Manifest an electrical field that stuns foes crossing it.
Static Field
Static Field (trait skill) Elementalist Create an electrical field that stuns foes crossing it.
Tornado
Tornado Elementalist Cantrip. Gain stability and shape-shift into a tornado that damages and launches foes.
Bulwark Gyro
Bulwark Gyro Engineer Well. Deploy a bulwark gyro to apply Watchful Eye to nearby allies.
Spare Capacitor
Spare Capacitor Engineer Set down a lightning capacitor to daze and damage foes near it.
Thunderclap
Thunderclap Engineer Ionize an area, bringing down the power of lightning to stun foes and damage them over its duration.
Lightning Assault
Lightning Assault Ranger Beast. Charge forward, head butting foes and electrifying the destination.
Inspiring Reinforcement
Inspiring Reinforcement Revenant Legendary Dwarf. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Inspiring Reinforcement
Inspiring Reinforcement (underwater) Revenant Legendary Dwarf. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Rift of Pain
Rift of Pain Revenant Saturate your target, creating a chilling area around them with a field type based on which legend you are attuned to upon casting. Allies in the affected area gain beneficial effects.
Winds of Disenchantment
Winds of Disenchantment Warrior Meditation. Create an area of calm where foes cannot receive boons and lose boons every interval. Enemy missiles entering this area are blocked.

Poison field skills[edit]

  Skill Profession Description
Exploding Venom Sack
Exploding Venom Sack (bundle) Any Cover the target area in a poisonous cloud.
Lob Solvent
Lob Solvent Any Lob a glob of solvent at the target location to slow targets that pass through it.
Radiation Field
Radiation Field Any Create a Radiation Field at target location, inflicting poison and weakness on foes.
Chemical Field
Chemical Field Engineer Generate a poison cloud.
Poison Gas Shell
Poison Gas Shell Engineer Launch a mortar round that spreads poisonous gas in an area.
Chilblains
Chilblains Necromancer Mark. Inscribe a mark that chill and poison the target area.
Corrosive Poison Cloud
Corrosive Poison Cloud Necromancer Corruption. Weaken yourself and envelope the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened.
Lesser Poison Cloud
Lesser Poison Cloud Necromancer Corruption. The target area is enveloped in a noxious cloud of poison.
Poison Cloud
Poison Cloud (marsh drake) Ranger Beast. Create poisonous bubbles.
Poison Cloud
Poison Cloud (murellow) Ranger Beast. Emit a noxious cloud that poisons and damages foes.
Poison Gas
Poison Gas (soulbeast) Ranger Spit a ball of venom that covers an area with a poisonous cloud.
Poison Gas
Poison Gas Ranger Spit a ball of venom that covers an area with a poisonous cloud.
Poisonous Cloud
Poisonous Cloud Ranger Beast. Spit a ball of venom that covers an area with a poisonous cloud.
Viper's Nest
Viper's Nest Ranger Trap. Set a trap that pulses poison on foes when triggered.
Choking Gas
Choking Gas Thief Fire an arrow that fills the target area with a poisonous cloud. Foes at or above the poison threshold are dazed.
(The same foe cannot be dazed more than once per interval.)
Escape
Escape Thief Shoot a harpoon and retreat, leaving a trail of poison.

Smoke field skills[edit]

  Skill Profession Description
Smoke Screen
Smoke Screen (Dune Roller skill) Any Lay down a smoke screen behind you, blocking enemy projectiles.
Murky Water
Murky Water Elementalist Cloud the water to blind your target and nearby foes.
Smoke Bomb
Smoke Bomb (engineer skill) Engineer Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Smoke Bomb
Smoke Bomb (trait skill) Engineer Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Smoke Screen
Smoke Screen (engineer skill) Engineer Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.
Sneak Gyro
Sneak Gyro Engineer Well. Deploy a sneak gyro to provide stealth to nearby allies.
Dark Water
Dark Water (soulbeast) Ranger Blind foes near your target with a dark cloud.
Dark Water
Dark Water (jellyfish) Ranger Blind foes near your target with a dark cloud.
Smoke Cloud
Smoke Cloud Ranger Beast. Create a cloud of smoke for the smokescale to hide within, evading and becoming immune to incoming conditions.
Black Powder
Black Powder Thief Fire a black powder shot, blinding nearby foes with the smoke cloud.
Lesser Smoke Screen
Lesser Smoke Screen Thief Deception. Create a smoke screen that blocks missiles and blinds foes.
Smoke Screen
Smoke Screen Thief Deception. Create a smoke screen that blocks missiles and blinds foes.
Sniper's Cover
Sniper's Cover Thief Kneel. Create a barrier of shadows that blocks incoming missiles.

Water field skills[edit]

  Skill Profession Description
Healing Oasis
Healing Oasis Any Fire a shot that creates an oasis of water that heals allies.
Healing Rain
Healing Rain (Malfunctioning Staff) Any Call down a cloud of rain. WARNING- This Staff is malfunctioning. There is a high probability this Spell will backfire.
Healing Seed
Healing Seed (bundle skill) Any Periodically grants regeneration and removes conditions from you and your allies.
Pacified Magical Storm
Pacified Magical Storm Any Call down a pacified magical storm on the target area, healing, curing conditions from allies, and granting regeneration to allies once every second.
Shell Wall
Shell Wall Any Place a wall that grants resistance to allies and slow to enemies that pass through it.
Shell-ter
Shell-ter Any Create a bubble that heals allies and protects them from projectiles.
Geyser
Geyser Elementalist Create a geyser to heal nearby allies.
Healing Rain
Healing Rain Elementalist Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
Riptide
Riptide Elementalist Use the element of water to propel yourself backward and regenerate, leaving a healing area at your location.
Steam Surge
Steam Surge Elementalist Dual Attack. Slide to an area, blasting foes with steam while healing nearby allies.
Water Globe
Water Globe Elementalist Blast out a watery orb that heals allies as it travels.
Cleansing Burst
Cleansing Burst Engineer Overcharge your healing turret to cure conditions and grant a burst of healing.
Cleansing Field
Cleansing Field Engineer Release purifying vapors to cleanse condition from allies near you at each interval.
Elixir Shell
Elixir Shell Engineer Elixir. Launch a mortar round that heals allies the target area.
Medic Gyro
Medic Gyro Engineer Well. Deploy a medic gyro to heal nearby allies.
Reconstruction Field
Reconstruction Field Engineer Establish a defensive field, granting protection to allies in its area.
Regenerating Mist
Regenerating Mist Engineer Release a mist of healing liquid to regenerate nearby allies.
Chapter 4: Shining River
Chapter 4: Shining River Guardian Tome. Release a torrent of pages describing the water cycle of the Elon River. Heal allies and grant them swiftness.
Glyph of the Stars
Glyph of the Stars (non-celestial) Ranger Glyph. Heal allies, cleanse conditions, and prevent conditions from being inflicted on allies in the area.
Healing Cloud
Healing Cloud (soulbeast) Ranger Release a cloud of mists to regenerate you and your allies.
Healing Spring
Healing Spring Ranger Trap. Create a spring that heals you, your pet, and your allies. It also cures conditions on allies.
Rejuvenating Tides
Rejuvenating Tides Ranger Celestial Avatar. Gather tidal force to rapidly heal nearby allies.
Rejuvenating Tides (aquatic)
Rejuvenating Tides (aquatic) Ranger Celestial Avatar. Gather tidal force to rapidly heal nearby allies.
Sublime Conversion
Sublime Conversion Ranger Summon an energy barrier that causes enemy projectiles to heal upon impact.
Healing Seed
Healing Seed (stolen skill) Thief Grants regeneration and removes conditions from yourself and nearby allies.