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Symbol of Ignition

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Symbol of Ignition.png

Symbol of Ignition

Guardian icon small.png Guardian (skill list)
Main hand pistol
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Game link
0.25¼ Activation time  
12 Recharge time
15 Recharge time
Symbol of Ignition

Symbol. Create a symbol that ignites when you strike an enemy inside it or shoot a projectile into it, damaging and burning enemies inside it. If the symbol is ignited by a projectile, it enchants that projectile to burn its target.

Damage.png Damage (5x): 735 (2.0)?
Burning.png Burning (1s): 131 Damage
Might.png5 Might (5s): 150 Condition Damage, 150 Power
Number of targets.png Number of Targets: 5
Duration.png Minimum Time between Ignitions: 0.25¼ seconds
Duration.png Duration: 4 seconds
Radius.png Radius: 180
Combo.png Combo Field: Light

— In-game description


Symbol of Ignition functions as a standard guardian's symbol skill with an additional Ignition mechanic. As a symbol, it strikes enemies inside its area of effect and provides 1 stack of Might.png Might to the caster every second for the duration.

Ignition inflicts Burning.png Burning on enemies and is triggered by guardian's own attacks with a cooldown of 0.25 sec. It has different effect and mechanics depending if an attack is melee or a projectile, but the cooldown is shared. Allies cannot trigger this effect.

Melee attacks
  • When an enemy that is inside the symbol's radius is hit, Ignition is triggered in the area.
  • Burning is applied to up to 5 enemies inside the symbol, even if only one of them has been hit.
  • The guardian does not have to be within this area and skills like Sword of Justice inside the symbol will trigger this effect.
  • The Symbol of Ignition’s own strikes don’t cause Ignition.
  • The radius of the triggered area Ignition is slightly smaller than the Symbol's radius.
Projectile attacks
  • The guardian's projectiles passing through (or originating from) the symbol area will be ignited, applying extra burning to enemies they hit.
  • This does not trigger an area effect: an ignited projectile affects only the enemies it strikes itself.
  • Enemies hit by an ignited projectile are burned regardless whether they are inside or outside the symbol area.
  • Cooldown of 0.25 sec only applies to the initial Ignitions of projectiles. An ignited piercing projectile applies burning to each enemy without a cooldown.
  • Skills that have a projectile component, like Longbow's Symbol of Energy, can be ignited.
  • Peacekeeper.png Peacekeeper's beam (guardian's pistol skill 2) is considered a non-projectile and triggers a melee-type area Ignition.

Related traits[edit]

Zeal Zeal

Radiance Radiance

Valor Valor

Honor Honor

Virtues Virtues

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 20, 2024
  • Fixed an issue that caused this skill to inflict more burning than intended in melee range.
March 19, 2024
  • (Competitive split) Reduced the burning duration from 2 seconds to 1 second in PvE only.
February 27, 2024
  • Symbol of Ignition has been added to the game.
  • This symbol now grants might every pulse.
November 28, 2023
  • Symbol of Ignition was available during the beta event.