Guild Wars 2: Path of Fire content

Riptide

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This skill is split between game modes — select one to view:
 
Riptide.png

Riptide

1 Activation time  12 Recharge time  

Profession
Elementalist tango icon 20px.png Elementalist (skill list)
Specialization
Weaver tango icon 20px.png Weaver
Weapon
Main hand sword
 
Weapon slot 2
Attunement
Water
Game link
External links
API

Use the element of water to propel yourself backward and regenerate, leaving a healing area at your location.

 Damage.png Damage (2x): 294 (0.8)?
 Healing.png Healing: 216 (0.18)?
 Healing.png Healing: 165 (0.10)?
 Regeneration.png Regen (5s): 650 Heal
 Number of targets.png Number of Enemy Targets: 3
 Number of targets.png Number of Allied Targets: 5
 Miscellaneous effect.png Pulses: 5
 Duration.png Duration: 4 seconds
 Evade.png Evade: 10.75¾ seconds
 Combo.png Combo Field: Water

— In-game description [?]

Notes[edit]

  • Regeneration is granted at the end of the evade-animation.
  • The water field is created in the beginning of the cast and it moves backwards with the player during the evasion. Healing pulses occur inside the field only.
  • Riptide moves the player character ~390 units backwards.
  • Evasion frame actually lasts for 1.1 seconds which is also the precise activation time.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
December 11, 2018
  • Fixed a bug that allowed this skill to go on full cooldown when interrupted before any benefit was gained.
August 28, 2018
  • In PvP only, healing per level has been reduced by 24%, and healing power contribution has been reduced by 44%.
February 06, 2018
  • The healing-per-level aspect of this skill has been reduced by about 60%.
  • Healing-power contribution has been reduced by 45%.
September 22, 2017 Path of Fire release:
  • Riptide has been added to the game.