Guild Wars 2: Heart of Thorns content

Overload Fire

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This skill is split between game modes — select one to view:
 
Overload Fire.png

Overload Fire

4 Activation time  20 Recharge time  

Profession
Elementalist tango icon 20px.png Elementalist (skill list)
Specialization
Tempest tango icon 20px.png Tempest
Slot
Profession mechanic
Attunement
Fire
Type
Overload
Sequence
Fire Attunement.png
 → 
Overload Fire.png
Game link
External links
API

Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have longer recharge.

 Damage.png Pulse Damage: 330 (0.9)?
 Damage.png Pulse Damage: 367 (1.0)?
 Burning.png Pulse Burning (3s): 393 Damage
 Might.png Pulse Might (16s): 30 Power, 30 Condition Damage
 Might.png Pulse Might (12s): 30 Power, 30 Condition Damage
 Duration.png Duration: 5s
 Interval.png Interval: 1s
 Breaks stun.png Breaks Stun
 Combo.png Combo Field: Fire
 Combo.png Combo Finisher: Whirl
 Range.png Range: 180
[sic]

— In-game description [?]

Related traits[edit]

Appearance.

Notes[edit]

  • Pulses 10 times.
  • Combos for a total of 7 burning bolts.
  • Direct damage scales with the equipped (main-hand) weapon. Default damage in PvE for exotic Dagger or Scepter is 367, for Staff 404, without weapon 266.
  • The maximum number of targets is 5, although it is not listed on the tooltip.
  • The cast time of this skill is ~4.5s, although the tooltip says 4s.
  • Casts Sunspot at the beginning of the channel during combat only while using Fire specialization. Starting combat with Overload Fire will not trigger Sunspot.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 16, 2019
  • Casting this skills now triggers the trait Sunspot.
December 11, 2018
  • Fixed a bug in which this skill hit fewer times than intended when the elementalist was affected by quickness.
October 02, 2018
  • The duration of might has been increased from 12 seconds to 16 seconds per pulse in PvE only.
September 23, 2017
  • Fixed a bug that occurred when One with Fire was equipped without Unstable Conduit.
August 08, 2017 Path of Fire pre-patch:
  • The physical damage has been reduced by 10% in PvE only.
December 01, 2015
  • Fixed an issue that caused the effects of this ability to scale with the character's size.
October 23, 2015 Heart of Thorns release:
  • Overload Fire has been added to the game.

Trivia[edit]

  • The character will occasionally shout out one of the following lines, depending on the status of Overload Fire.
Ready to channel Starting to channel Finished channeling
Fired up! Inferno! Cooling down!