Ring of Fire (elementalist skill)
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Ring of Fire
- Profession
Elementalist (skill list)
- Weapon
- Off hand dagger
- Attunement
- Fire
- Game link
- API
- 5691
“Damage nearby foes with a ring of fire, burning foes that pass through it.
Damage: 734 (2.0)? Damage: 440 (1.2)?- Initial Burning (4s): 1,048 Damage
2- Pass-Through Burning (2s): 262 Damage
- Number of Targets: 5
- Ring of Fire Duration: 5 seconds
- Radius: 240
- Combo Field: Fire
— In-game description
Related traits[edit]
Fire
- Burning Precision — Burning you inflict has increased duration and your critical hits gain a chance to inflict burning.
- Pyromancer's Training — Your fire-weapon skills gain reduced recharge. Deal increased strike damage to burning foes.
- Persisting Flames — Fire fields created by weapon skills last longer. Whenever your fire fields hit a foe or you inflict burning, gain increased strike damage for a duration.
- Pyromancer's Puissance — Gain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.
- Blinding Ashes — Inflict blindness on foes you burn. This trait can only affect the same enemy once per interval.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
November 28, 2023 |
|
March 29, 2022 |
|
February 25, 2020 | Competitive content update:
|
September 29, 2015 |
|
June 23, 2015 | Specialization update:
|
September 09, 2014 |
|
August 28, 2012 | Game release:
|
Notes[edit]
- The Initial Burning is the only part of this skill that actually affects enemies who are within the Fire Field the entire time.
- This Initial Burning procs Persisting Flames only once per enemy hit.
Trivia[edit]
- Ring of Fire was previously called Flame Prison earlier in development.