Well of Blood

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Well of Blood.png

Well of Blood

1 Activation time  
25 Recharge time
30 Recharge time
 Ground-targeted  
Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Healing
Type
Well
Training cost
2 Hero points
Game link

API
API

Well. Conjure a well of blood to heal allies.

 Healing.png Initial Self Heal: 5,240 (1.0)?
 Healing.png Initial Self Heal: 4,454 (1.0)?
 Healing.png Health per Second: 280 (0.04)?
 Healing.png Health per Second: 280 (0.2)?
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 5 seconds
 Radius.png Radius: 240
 Combo.png Combo Field: Light
 Range.png Range: 900

— In-game description

Well of Blood.

Related traits[edit]

Spite Spite

Blood Magic Blood Magic

Soul Reaping Soul Reaping

Notes[edit]

  • Heal per second happens on cast then each second later.
  • Well of Blood's signature sound is of oil sizzling.
The PvE Health per Second coefficient is most likely ten times lower than intended, only 0.04 instead of 0.4 (according to the game update notes from February 25, 2020).

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 02, 2021
  • Fixed a bug that caused the tooltip to display inaccurate healing values.
July 08, 2020
  • Increased cooldown from 25 seconds to 30 seconds in PvP and WvW.
July 07, 2020
  • Reduced recharge from 30 seconds to 25 seconds.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced initial base heal from 6026 to 5122. Reduced pulse heal coefficient from 0.4 to 0.2.
May 08, 2018
  • The healing aspects of this skill are no longer split between game modes and now use the higher 15% base heal and higher 75% pulse heal in all modes.
March 27, 2018
  • Increased the base heal by 15% in PvP and WvW.
  • Increased the healing per pulse by 75% in PvP and WvW.
February 22, 2017
  • The recharge time of this skill has been reduced from 35 seconds to 30 seconds.
  • Fixed a bug that caused wells to display their effects incorrectly while under the effects of quickness or slow.
April 19, 2016
  • The recharge time of this skill has been reduced from 40 seconds to 35 seconds.
June 23, 2015 Specialization update:
  • Well skills now use ground targeting by default. When used underwater, wells cast at the player's location.
September 09, 2014
  • Decreased the active time of this well from 10 seconds to 5 seconds.
  • Increased base healing per pulse by 50%.
  • Updated the skill to have the correct values when Vampiric Rituals is equipped.
May 20, 2014
  • Fixed a bug that caused an unusual blue visual effect to occur on the necromancer after casting this spell.
August 06, 2013
  • Added a radius skill fact.
August 28, 2012 Game release:
  • Well of Blood has been added to the game.

Trivia[edit]