Healing Spring

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Healing Spring.png

Healing Spring

Not available underwater  0.5½ Activation time  30 Recharge time  Hero point  

Profession
Ranger tango icon 20px.png Ranger (skill list)
Slot
Healing
Type
Trap
Game link
External links
API

Trap. Heals you and your pet. Place a trap that grants regeneration and cures conditions on allies.

 Healing.png Healing: 4,920 (1.0)?
 Regeneration.png6 Regen (3s): 2,340 Heal
 Miscellaneous effect.png Conditions Removed: 2
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 10 seconds
 Interval.png Interval: 2 seconds
 Radius.png Trap Radius: 180
 Radius.png Radius: 240
 Combo.png Combo Field: Water

— In-game description [?]

Gwwlogo.png The Guild Wars Wiki has an article on Healing Spring.

Related traits[edit]

Skirmishing Skirmishing[edit]

Related equipment[edit]

Notes[edit]

  • This trap is triggered when an ally with less than their maximum health (yourself included) walks over the trap. Having non-damaging conditions alone will not cause the trap to trigger.
  • The trap lasts for 1 minute 30 seconds.
  • As with all traps, there is a slight delay before the trap can be tripped.
  • The initial healing effect only occurs once upon skill activation and heals you and your pet.
  • Regeneration and condition removal are applied when the trap is tripped and reapplied every 2 seconds for 10 seconds totalling 6 applications. Two conditions are removed per interval.
  • The heal is equal to (120 + Level^2 * 0.75 + Healing Power * 1.0).

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 08, 2018
  • The condition-cleansing aspect of this skill is no longer split between game modes and will now use the increased removal of 2 conditions per pulse in all modes.
March 27, 2018
  • Increased the number of conditions cleansed per pulse from 1 to 2 in PvP and WvW.
January 27, 2016
  • Fixed an issue that prevented this skill from triggering after the trap was placed.
January 26, 2016
  • Fixed an issue that allowed this skill to double-activate the healing spring.
August 25, 2015
  • This skill now also heals your pet when it is initially activated.
  • Activating or unslotting Healing Spring will destroy all previously existing, untriggered Healing Springs.
July 07, 2015
  • Fixed an issue that prevented this skill from working properly with Rune of the Trapper.
June 23, 2015 Specialization update:
  • This skill is now a trap skill and is triggered by allied players entering it.
April 15, 2014
  • Fixed a bug in which the regeneration skill fact would not turn blue when affected by Nature's Bounty.
October 15, 2013
  • Reduced the field duration to 10 seconds.
  • It now pulses every 2 seconds instead of 3, so it will still provide the same amount of regeneration and condition removal, just in a more condensed time frame.
August 28, 2012 Game release:
  • Healing Spring has been added to the game.