Death Perception

From Guild Wars 2 Wiki
Jump to navigationJump to search

Death Perception.png

Death Perception

Specialization
Necromancer icon small.png Soul Reaping (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Death Perception

Gain increased critical-strike chance. Gain increased critical-strike damage while in shroud.

Ferocity attribute.png Critical Damage Increase: 15%

— In-game description

Mechanics[edit]

Instead of increasing the Critical Damage attribute like the tooltip implies, this acts as a 15% multiplicative strike damage modifier only applied to critical hits.

Related skills[edit]

Profession mechanic skills that are improved by this trait

Trait skills that are improved by this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
November 29, 2022
  • Additional critical chance increased from 10% to 15% in PvE and WvW.
June 28, 2022
  • This trait now gives 10% critical chance, regardless of whether the necromancer is in shroud. This trait now increases critical damage by 15% instead of increasing ferocity while in shroud.
August 28, 2018
  • The critical hit chance increase of this trait has been reduced from 50% to 33% while in a shroud. This trait now additionally grants up to 300 ferocity at level 80.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
May 20, 2014
  • Fixed a bug that prevented this trait from updating the critical chance display in the Hero panel.
June 25, 2013
  • Death Perception has been added to the game.

Trivia[edit]

  • The name of this trait is likely a play on words referencing "Depth Perception".