Weakening Shroud

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Weakening Shroud.png

Weakening Shroud

10 Recharge time  

Necromancer tango icon 20px.png Curses (trait list)
Training cost
8 Hero points
Game link
External links

Cast Lesser Enfeeble when entering shroud. Critical hits inflict weakness.

 Weakness.png Weakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
 Weakness.png Weakness (20.5½s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)

— In-game description

Trait skill[edit]

Skill Activation.png Tango-recharge-darker.png Description
Enfeebling Blood.png Lesser Enfeeble (PvE) Bleed and weaken nearby foes.
Enfeebling Blood.png Lesser Enfeeble (WvW, PvP) Bleed and weaken nearby foes.


  • Also works underwater.
  • The cooldown only applies to the weakness application.
  • The shroud entrance effect, Lesser Enfeeble, happens about 1 second after entering shroud at the shroud entering location.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced weakness duration from 5 seconds to 2.5 seconds.
December 11, 2018
  • The damage of this trait has been increased by 20% in PvE, and it will no longer be able to critically hit foes in all game modes.
January 26, 2016
  • The effect triggered off of this trait now converts up to 1 boon into a condition.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • Added: Critical hits inflict weakness for 5 seconds.
  • Added: Internal cooldown: 10 seconds.
  • Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
February 26, 2013
  • This trait now applies two stacks of bleeding to be consistent with the Enfeebling Blood weapon skill.
November 15, 2012
  • This trait now functions underwater.
August 28, 2012 Game release:
  • Weakening Shroud has been added to the game.