Bestiary

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This Bestiary provides a brief overview of various creatures in Tyria.

Playable races[edit]

Primary article: Playable races
Zojja Golemancer concept art.jpg Asura
The arrogant asura prize intellectual prowess over all else. They use their knowledge and skill with magic to assert their dominance over other races.
Rytlock art concept art.jpg Charr
Charr society is built around war and their pursuit of military dominance. Their ability with technology and machines of war strikes fear into any who cross them.
Logan 02 concept art.jpg Human
Said to be brought to the world by the Six Gods, they once ruled firmly across the known world. In the past two centuries, they have fallen on hard times, but their faith and spirit remain unshaken.
Eir 03 concept art.jpg Norn
A race of 9-foot hunters hailing from the Far Shiverpeaks. These massive, shape-shifting fighters prize individual valor and victory above all.
Sylvari 16 concept art.png Sylvari
Sentient plant folk who have a deep connection with the land and the riches it bears. They seek adventure and their place in the world.

Non-playable races[edit]

Centaur 02 concept art.jpg Centaur
A race of fierce and proud warriors who fight with the humans over land in Kryta and the Maguuma Jungle.
Choya green.jpg Choya
Short, sapient but non-communicative cacti that thrive in the Crystal Desert and Elona. Often hunted for food by locals, they originate from a single mesa in Desert Highlands.
Colossus.jpg Colossus
Giant, mysterious beings that inhabited Tyria in the distant past. Little is known about them as none have been seen in the present except for one colossus in the Fractals of the Mists.
Delta Djinn concept art.jpg Djinn
Elemental beings from Elona and the Crystal Desert. They hold strong ties to the land and magic, and work to keep twisted magic from altering the landscape.
Skyscale.jpg Dragon
Intelligent and powerful winged creatures. They are gifted with magic but are exceptionally rare in present day Tyria.
Dredge concept art.jpg Dredge
Formerly enslaved by the Stone Summit, the now-xenophobic dredge have taken control of many former dwarven territory and are now strip-mining the Shiverpeak Mountains.
Stone Summit render 01.jpg Dwarf
Elder race who once dominated the Shiverpeak Mountains, now transformed into creatures of stone to fight the destroyers. To find a dwarf anywhere above ground is a rare occurrence.
Ettin concept art.jpg Ettin
Two-headed humpbacks, the ettin are only barely intelligent, but possess colossal strength which they employ against their foes with massive clubs.
Forgotten concept art.jpg Forgotten
Elder race of serpents, associated with Glint and the Six Gods. None have been seen for a very long time.
Giant concept art 2.jpg Giant
Towering humanoid beings often seen living as nomads in desolate or isolated areas. Although sentient and relatively peaceful, they fiercely protect their territories from trespassers.
Grawl concept art 3.jpg Grawl
The ape-like grawl possess a tribal culture and worship unusual objects from remarkable stone formations to abandoned statues and other natural or built structures.
Risen Giganticus Lupicus concept art.jpg Great Giant
Extinct race of true giants, believed to been wiped out by the Elder Dragons. Their colossal skeletons litter the Crystal Desert.
Harpy concept art.jpg Harpy
Winged raiders and scavengers, Elonian legends claim these fiends are fallen servants of the goddess Dwayna. Their young possess a very strong bond with their matrons.
Bestiary hylek.jpg Hylek
Sun-worshipping frog people that live along the coast of the Sea of Sorrows. Experts in alchemy and reading weather, they are a divided race of territorial tribes that often fight each other; only few welcome outsiders into their lands.
Jotun 03 concept art.jpg Jotun
An elder race, once grand, now deteriorated to wielding only the most rustic of weapons and dressed in crude loincloth, they only care for themselves and the purity of their blood.
Kodan 05 concept art.jpg Kodan
A race of spiritual, polar bear-like people whose sailed iceberg cities have been scattered southwards from the arctic seas by the Elder Dragon Jormag.
Krait concept art.jpg Krait
An aquatic serpentine race who regularly make slaves of other races, believing themselves to be the most superior race. They are governed by their manipulative Oratuss.
"Female Largos" concept art.jpg Largos
A mysterious race of aquatic assassins. They are known as killers who appear from nowhere, preferring not to interact with other races.
Lazarus concept art.jpg Mursaat
Elder race of floating, spellcasting creatures who went to near extinction a couple centuries ago. They can hide themselves from those who do not have the gift of True Sight.
Bestiary naga.jpg Naga
A race of vicious serpentine creatures inhabiting both the Jade Sea and Shing Jea Island.
Ogre concept art 3.jpg Ogre
A race of beastmasters and herders, they are rarely seen without a pet. They come from the Blazeridge Mountains, looking to expand their territory into Ascalon.
Bestiary quaggan.jpg Quaggan
Peaceful aquatic creatures who once lived in the open ocean before being driven to Central Tyria. They become extremely hostile and berserk when agitated.
Seer.jpg Seer
Elder race capable of impressive magic, who fell into a war with the mursaat. The Bloodstones are the last remnants known of their civilization in Central Tyria.
Bestiary skritt.jpg Skritt
The skritt followed the asura out of the Depths of Tyria and are now widespread on the surface. They are known for their "swarmmind" and scavenging habits, and are considered as pests by the asura.
C4 Tengu concept art.jpg Tengu
An avian race that has a long history of being oppressed or driven out by the dominant humans. Now they keep themselves mostly isolated behind a great wall in the Dominion of Winds and in Cantha.
Troll concept art.jpg Troll
Large, tusked creatures seen throughout Central Tyria, often in or near caves as well as in the jungle. They possess a deep affinity with nature, capable of using rocky, frosty or poisonous environment to their advantage.

Elder Dragons[edit]

Dragonstorm loading screen.jpg Elder Dragon
Enormous and ancient elemental creatures feared across Tyria. These dragons control vast corrupted armies, menacing the entire world.

Dragon minions[edit]

Branded Bear concept art 2.jpg Branded
Many types of creatures were corrupted into minions of the Elder Dragon Kralkatorrik. Few in the Brand escaped being turned into these creatures of stone and crystal.
"Tannek Incandescent" concept art.jpg Destroyer
The fiery minions of the Elder Dragon Primordus. They come from the Depths of Tyria and can appear almost anywhere on the surface.
CKV concept art.jpg Icebrood
The minions of the Elder Dragon Jormag. They primarily consist of various corrupted creatures of the Shiverpeak Mountains, such as the norn, wolves, and kodan, that are slowly turned into mindless creatures of ice.
"Critter Mordrem" concept art.jpg Mordrem
The corrupted plant-like minions of the Elder Dragon Mordremoth.
Orrian-undead.jpg Risen
Reanimated corpses serving the Elder Dragon Zhaitan.

Wildlife[edit]

Marmox.jpg Animal
Neutral beasts living in the wilds of Tyria. Peaceful by nature, they will retaliate if attacked.
Bat (NPC).jpg Bat
Bats are a common sight in hillside regions, cliffs and caverns. They can fly out of reach of attacks and swoop down to retaliate.
Bear (NPC).jpg Bear
Largely solitary mammals revered by norn. Include arctodus, murellow, and plated behemoths.
White Raven concept art.jpg Bird
Avian creatures seen across Tyria, often referring to birds of prey such as eagles and hawks.
Alpine Wolf.jpg Canine
Canines that travel in packs. Includes wolves and coyotes.
Cave Screamer.jpg Cave Beast
Reptilian creatures that inhabit cavernous areas in the Crystal Desert and Heart of Maguuma.
Chak Slinger.jpg Chak
Insectoid creatures that can be found in the depths beneath the Heart of Maguuma. They mainly inhabit the ley line tunnels, and some seem to have evolved mechanisms to integrate ley line energy into their biology.
Crab.jpg Crustacean
Crabs and thundershrimp are frequently found near the coast, and are easy to hunt.
Devourer.png Devourer
Arachnid creatures similar to scorpions but possessing two tails. Commonly seen in dry areas such as Ascalon and the Maguuma Wastes. They can burrow to ambush their prey.
Dolyak (NPC).jpg Dolyak
Calm animals from the Shiverpeak Mountains which are often domesticated and herded by the norn. They are also often used as beasts of burden in cool climates.
"Porcodile" concept art.jpg Drake
Ferocious reptiles often found near bases of water in Ascalon, Kryta, and the Shiverpeak Mountains. Drakes are all tied to certain elements, most being able to breathe magic.
Alpine Stalker.jpg Feline
Big hunting cats such as jaguars, snow leopards and stalkers.
Barracuda bestiary.png Fish
Various aquatic species of fish populate the waters of Tyria. Many kinds are harmless to the occasional swimmer, but there are numerous hostile and dangerous kinds.
Mushroom Stomper.jpg Fungus
Bipedal, sapient mushrooms that inhabit remote locations throughout the world, mainly the Heart of Maguuma and the Echovald Forest.
Graveling Howler.jpg Graveling
Creatures resembling skelk that inhabit the depths of dungeons. They feed on the essence of ghosts and are twisted by the power they consume.
Griffon concept art.jpg Griffon
Four-legged winged creatures found in areas of extreme temperatures. Venturing too close to their nests can agitate a whole flock to attack at once.
Grub concept art.jpg Grub
Giant bugs that prefer the dark, with a poison spit attack. Usually quite docile.
Fire Hydra.jpg Hydra
Three-headed quadruped reptiles that are attuned to various elements and inhabit the Crystal Desert and Elona.
Wasp.jpg Insect
Large hostile bugs that use large animals, and people, as prey. Includes wasps, mosquitoes, fireflies.
Rainbow Jellyfish concept art.jpg Jellyfish
Gelatinous aquatic invertebrates that are able to be trained. Their tentacles often contain potent toxins.
Karka concept art.jpg Karka
A race of crab-like creatures that came from the Unending Ocean and has been forced onto the land for the first time since the ancient days.
"Kirin" concept art 01.jpg Kirin
Magical quadrupeds native to Cantha, most common in the Echovald Forest and areas of the Jade Sea.
Jade Maw render.jpg Kraken
Large, tentacled sea creatures that inhabit the Jade Sea and the Unending Ocean.
"Leviathan" portrait.png Leviathan
Large and ancient sea creatures said to date back to the previous rise of the Elder Dragons, if not further. They inhabit the depths of the Sea of Sorrows and the Unending Ocean, and once inhabited the Crystal Sea as well.
Minotaur concept art.jpg Minotaur
Minotaurs are prized by the norn for their warm, furry coats and horns. Most have never been domesticated due to being too stubborn to follow commands.
2010 July Moa render.jpg Moa
Large, flightless birds common throughout all of the known world. They can be found in the wild and are frequently domesticated by humans. Includes cranes.
Bestiary Ooze.jpg Ooze
Jelly-like creatures of fluid and membrane originating from the Depths of Tyria, they are now found all over the known world, mostly in underground caves or near their entrances.
Sylvan Hound.jpg Plant
Sentient and mobile plants or plant-like creatures that are hostile to trespassers in their territory. Includes fanged ibogas and jacarandas of the Crystal Desert.
Siamoth.jpg Porcine
Territorial animals found across Tyria. These robust beasts will defend their grounds against anyone, even against the dragon minions.
Vulture Raptor.jpg Raptor
Avian-like saurians found throughout Tyria that ogres and Elonians often tame as pets.
Bristleback.jpg Saurian
Reptiles, often large, that can be most commonly found in the Heart of Maguuma.
Skale bestiary.jpg Skale
Amphibious, ravenous creatures of semi-sapience which prefer dark swamps and other shallow bodies of water as their hunting grounds.
Alpine Skelk.jpg Skelk
Amphibious reptilian creatures previously found in Tarnished Coast and moist caverns in the Depths of Tyria. They are capable of stealth and ambushing their prey.
Giant Sloth.jpg Sloth
Mammalian creatures native to the Heart of Maguuma that have been mutated by excess magic. They are often found sleeping but can become aggressive if provoked.
Black Widow Spider concept art.jpg Spider
Eight legged web-spinners hoping to catch a little bigger prey, known of their poisonous traits. Venturing into their nests can be hazardous.
Pinesoul concept art.jpg Treant
Sentient, large mobile trees that appear to be guardians of nature. Usually peaceful until attacked. Includes mosshearts, oakhearts, pinesouls, and willowhearts.
Sea Turtle (Sandswept Isles).jpg Turtle
Reptilian creatures found throughout Tyria's seas. Includes both turtles and tortoises.
Vampire Beast.jpg Vampire Beast
Bloodthirsty creatures that inhabit Cantha, the Crystal Desert and the Heart of Maguuma. They resemble four-legged bats and are found in packs inside ruins or caves.
Bestiary wallow.jpg Wallow
Truffle-loving animals that inhabit the Echovald Forest of Cantha. Sometimes tamed by rangers.
Wind Rider.png Wind Rider
Bizarre, silent, floating creatures that attack with tentacles. It is said that they are not natural beings, having been unleashed into this world by a sorcerer in ancient times.
"Sandworm" concept art.jpg Wurm
Massive subterranean, burrowing creatures which, when disturbed or hunting, surge to the surface to swallow their prey whole.
Bestiary Wyvern.jpg Wyvern
Cousins to drakes, wyverns are flying reptiles that inhabit the dense canopy and cliffs of the Heart of Maguuma and certain regions of the Crystal Desert. Wyverns corrupted by the Elder Dragons have also been found in Orr and the Crystal Desert.

Other[edit]

Aberrant Imp.jpg Aberrant
Corrupted creatures allied with Jormag that are infused with Wolverine's essence. They are found in magically potent areas in Bjora Marches where they assist the icebrood in their assaults.
Astral Cat.jpg Astral creature
Beings of unclear origin and properties with an otherworldly appearance. They are found in the Mists and in dwarven ruins deep underground.
The Judge.jpg Avatar
Powerful spiritual representatives and messengers of the Six Human Gods and other divine beings. They are often found in the Mists but sometimes manifest on Tyria.
Awakened Mummy.jpg Awakened
Sentient undead who serve their master, Palawa Joko, in the Crystal Desert and Elona.
Pyrotorrick portrait.png Construct
Artificial creatures animated by magical means, ranging from Watchknights to Flame Legion Effigies.
Deimos.jpg Demon
Malevolent beings from the Mists that feast on the despair and vital energy of both the living and the dead. Their forms range from humanoid to eldritch horrors.
Vanguard Echo.jpg Echo
Magical beings, mostly taking the appearance of once living persons, creatures or bright floating weapons. They are heavily tied to the ancient and exctinct Forgotten and their Ascension trials.
Bestiary elemental.jpg Elemental
Magical beings, many are bound or summoned out of natural elements and employed against their master's foes.
Exalted Bastion.jpg Exalted
Originally humans of flesh and blood, the Exalted were transformed into beings of pure energy encased in magical armor. They live in the city of Tarir deep within the Heart of Maguuma and have sworn to protect Glint's legacy.
Fallen Leopard Shaman.jpg Fallen
Spectral creatures allied with Jormag that are infused with Ox's essence. They are found haunting the shrines of the Spirits of the Wild in Bjora Marches where they assist the icebrood in their assaults.
Fleshreaver Lord concept art.jpg Fleshreaver
Frightening creatures that cannibalize the corpses of the dead to build their own form and offspring. They thrive in places of death throughout Tyria.
Forged Forerunner.jpg Forged
An army of living armor imbued with the souls of the dead terrorizing the Crystal Desert and Elona. They serve Balthazar, the God of Fire and War, with zeal and show no mercy to anyone standing in their master's way.
Ghost2 concept art.jpg Ghost
The souls of the dead unable to find rest, sometimes due to a violent death, other times due to dark magic such as the Foefire.
Balthazar channel.png God
The Six Human Gods and their predecessors, a small group of extremely powerful divine beings from somewhere deep in the Mists who brought humans to the world of Tyria and terraformed it between the two latest dragonrises.
Golem Banker web.png Golem
Machine-like magitech constructs created by the asura for any task, from various civil tasks to specialized combat roles.
Candy Corn Elemental.jpg Halloween creature
Candy, toy, and undead creatures released during Halloween. Accompanied by members of the Lunatic Court.
Rata Novan Holographic Messenger.jpg Hologram
Artificial, projected three-dimensional images of objects or creatures. Usually information repositories, some holograms are used for defense or attack purposes instead.
Imp concept art.jpg Imp
Flying demons from the Mists, which are attuned to various elements and able to utilize them in combat. They were commonly bound to summoning stones by the dwarves to control them.
Jade Construct.jpg Jade Construct
Ancient creations of the mursaat, they are made from chunks of jade that are held together by magic. Rarely seen in present day Tyria, they are formidable opponents as foot soldiers or guards of mursaat strongholds.
"Jade Hound" concept art 02.jpg Jade Mech
Constructs created by Xunlai Jade in Cantha. In recent times, they have begun to malfunction.
Minion training.png Minion
Undead servants found accompanying necromancers or roaming in places where the Underworld's influence is most present.
Mistburned Iboga.jpg Mistburned
Creatures corrupted by Mists magic found in titan-affected areas.
Shadow Behemoth rough 2 concept art.jpg Nightmare
Large shadow-like specters full of hostile emotions.
Mesmer broken mirror (cropped).jpg Phantasm
Illusions cast by mesmers. Sometimes easily identifiable by their magenta hue, others must be shattered before their true nature becomes apparent.
Shrine Guardian.jpg Spirit
Creatures often with a spectral appearance that possess various powers and abilities. Most often found in Cantha.
Raven Totem (NPC) concept art.png Spirits of the Wild
Divine creatures revered by the norn. Often take the forms of animals.
Steam creature.png Steam creature
Mechanical creatures running on steam power. Originally created by Scarlet Briar as her earliest inventions but have since become automatons and are invading Lornar's Pass.
Snowman.jpg Snowman
Servants of Dwayna created from snow encountered during Wintersday.
Greer, the Blightbringer.jpg Titan
Demonic entities forged from tormented souls in the Realm of Torment.
Twisted Nightmare render.jpg Twisted Watchwork
Watchknights turned into mechanical monstrosities by Scarlet Briar. They are capable of assembling more of their kind from the remains of other watchworks.
Galrath the Undying.jpg Undead
Living beings that have been reanimated, typically by necromantic means.
Siren Master.jpg Vision
Non-corporeal manifestations of beings in the distant or near past, often summoned by immensely powerful entities.
Warden concept art.jpg Warden
Ancient and mysterious plant-like protectors of the Echovald Forest.
Mini Plush Griffon.jpg Wintersday toy
Toy creatures created by Toymaker Tixx.

See also[edit]