Languages of Tyria

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There are various languages throughout Tyria, with at least three commonly found languages during the time of Guild Wars 2.


The Tyrian language, often referred to as the "common tongue", is spoken in various different dialects by the majority of all sentient races throughout Tyria. It allows people of different nations, cultures and races to effectively communicate with each other, even if their endemic written language systems were different from each other.

The history of the Tyrian language goes back to ancient history, at least to the very last cycle of the Elder Dragons' awakening over 11,000 years ago. In this cycle which served as a prelude to the one currently experienced in Tyria, five races were shepherded by the Elder Dragon Kralkatorrik's former dragon champion Glint. These races (dwarves, jotun, Forgotten, mursaat, and Seers) had their own languages, but as they fought and struggled to survive the predations of the Elder Dragons, they realized there would be a need for communication, not only amongst themselves in the short term but to convey information to the future generations of whatever they learned about the Elder Dragons.

It is unclear whether these ancient races adopted one of the races' languages as the common tongue, whether the common tongue already existed and pre-dates those races, or whether they devised a new "common" tongue that all the races learned and passed on to future generations and intelligent races they were to end up coming in contact with. Whichever of these theories is correct has been lost to history, and the only thing that scholars can definitely state is simply the knowledge that it was that first cooperation among the races who survived the last Elder Dragon cycle which gave birth to the widespread use of a common language that all Tyrians are raised to learn. However, it is safe to say that it is due to the cooperation of these ancient races that Tyrian is used as a common and shared language by basically every sentient race and creature to some extent.

After millennia since the Elder Dragons returned to slumber, it became clear that being able to understand one another was vital for survival, trade and even war.[1]

New Krytan

New Krytan is the standard writing system used in Tyria. It was formed to act as a way to aid in sharing knowledge and communication between the various races. It is a hybrid of the Ascalonian and Old Krytan writing styles and was created in 1105 AE by the Durmand Priory. Villem Caraga of the Durmand Priory wrote about the creation of this system in Cultural Diffusion in Contemporary Kryta.



Ascalonian is a fading language, used primarily by Separatists and those living in or around Ebonhawke.


Orrian syllabary is the writing system for Orrians prior to the Cataclysm and the kingdom's death. Orrian names hold a heavy Arabic style to them.

Old Krytan

Old Krytan is a dead language that still has a few uses seen in Tyria, primarily related to the Druids.


The asuran script has changed in the past 250 years. Before the asura rose to the surface, it was a language that was half-mathematical and half-structured.

The alphabet of the asuran script which can be seen on in-game screens and displays is based on a small subset of their written language converted into a cipher of the common tongue; specifically the letters being derived from how they write mathematics.[1]

Notable words
  • Bookah — The origin of "Bookah" is that of a large, loud, bellowing, and dumb imaginary creature that the asura used to frighten their children. Since their surfacing, they use the term to refer to those they view as inferior beings, most often humans.[2] Bookah is one of the few known words of the old spoken asuran language known to outsiders.
  • Poobah / pooh-bah — A term used by asura to refer to those in command above them, but in a less respectful, more playful, context.[3][4]


See also: A Comprehensive Guide to Charr Trail Signs
Charr ideograms
A Carved Path symbol 1.png A Carved Path symbol 2.png A Carved Path symbol 3.png A Carved Path symbol 4.png A Carved Path symbol 5.png A Carved Path symbol 6.png A Carved Path symbol 7.png A Carved Path symbol 8.png Charr Symbols 1.png Charr Symbols 2.png Charr Symbols 3.png Charr Symbols 4.png
West; Tree; Shiverpeaks. East; Lean-to; Human settlement. North; Mountain; Charr homelands. South; Waves; Ocean.

The charr have their own language, but have shown knowledge of common language long before the truce between Kryta and the High Legions.

Instead of a written language, before adopting New Krytan, the charr have used ideograms to communicate battle orders and similar information, though their use was not widespread during the rule of Flame Legion's shaman caste. The ideogram system is still used today by a select few, such as Ash Legion spies, to convey secret messages or trails.


Heart of Thorns mastery tracks allow learning the Itzel and Nuhoch dialects within the Heart of Maguuma. Heket seem to have a dialect very similar to the one Itzel use.[5]


The norn also have their own language, both spoken and written. However, this language is fading fast from norn culture. The spoken language can still be heard in names of places like Hoelbrak. The written language is no longer found; it once could be seen written on sign posts of the Far Shiverpeaks although these were only a few runes, indicating the language to having already been at the stage of being edged out in favor of the common tongue.

Not much is known of the old language of the norn, except that it has more than one word for 'hunt.'[1]


The mursaat have their own language of which remnants can be found in the Mursaat Stronghold of Ember Bay.




  • ArenaNet internally refers to the Tyrian language as "Common" in homage to Jeff Grubb and the original D&D design team who solved this exact problem (Tyrian being a ubiquitous language) years before Guild Wars 2.[1]


  1. ^ a b c d Post by Matthew Medina in "Lore Q&A", Old Guild Wars 2 Official Forums (Archived)
  2. ^ Bookah (cinematic from Guild Wars: Eye of the North)
  3. ^ Stealing Light: Elli: Excuse me? Most high poobity-poobah Jeyne? Permission to celebrate, ma'am?
  4. ^ A Shadow's Deeds:
    Taimi: That's because they're using ancient magic from a similar origin, or at least that's my current theory, Pooh-bah.
    Squad Leader Bennett: Did...your backpack just call you "pooh-bah," Commander?
  5. ^ Milin