Spirit
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This article is about the skill type. For restless spirits, see ghost. For the spiritual beings, see Spirit (race).
A spirit is a skill type that summons an ethereal being that provide pulsing boons depending on the type of spirit summoned. They will disappear if the character who summoned them moves too far away or moves between land and underwater. Players can only activate one spirit of each type.
List of spirit skills[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Ranger | ||||||
Water Spirit | ¾ | 20 | Spirit. Summon a water spirit at a target location and heal yourself and your pet. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Aqua Surge | ¾ | Your water spirit slams the ground and creates a wave that heals nearby allies. | ||||
Frost Spirit | ¼ | 20 | Spirit. Summon a frost spirit at the target location and apply resistance to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Cold Snap | ¾ | Your frost spirit slams the ground and creates a cold snap that cleanses conditions from nearby allies. | ||||
Stone Spirit | ¼ | 25 | Spirit. Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Quake | ¾ | Your stone spirit slams the ground and creates an earthen blast that inhibits enemies. | ||||
Storm Spirit | ¼ | 20 | Spirit. Summon a storm spirit at a target location and apply vulnerability to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Call Lightning | ¾ | Your storm spirit slams the ground and generates a powerful blast of electricity. | ||||
Sun Spirit | ¼ | 20 | Spirit. Summon a sun spirit at a target location and apply blindness to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Solar Flare | ¾ | Your sun spirit slams the ground and releases the brilliance of the sun on nearby foes. | ||||
Spirit of Nature | 1 | ½90 | Spirit. Summon a spirit at a target point and convert conditions on allies into boons. The spirit will slam the ground and then shake, granting boons to nearby allies. | |||
Nature's Renewal | ¾ | Your spirit of nature slams the ground and creates a blast of vital energy that revives nearby downed allies. |
Related traits[edit]
- Nature's Vengeance (Nature Magic) — Spirits slam again when they finish shaking.
Notes[edit]
The Guild Wars Wiki has an article on Nature ritual. |
- On land, spirits resemble the oakheart. Underwater, each utility skill spirit takes the form of a dolphin, while the Spirit of Nature takes the form of a Humpback Whale.
- Spirit health at level 80 is 7,415.
- The spirit's level will match the effective level of the ranger instead of the area they are summoned to.
- The death of spirits progresses the Plant Slayer achievement of their owner.