Nature's Vengeance

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Nature's Vengeance.png

Nature's Vengeance

Specialization
Ranger tango icon 20px.png Nature Magic
Tier
Grandmaster
Type
Major
Game link
External links
API

Your spirits have increased health and grant a boon to allies around them. Spirit-activated skills affect a larger area.

 Water Spirit.png Regeneration.png Regen (3s): 390 Heal
 Sun Spirit.png Vigor.png Vigor (1s): 50% Endurance Regeneration
 Storm Spirit.png Swiftness.png Swiftness (3s): 33% Movement Speed
 Frost Spirit.png Might.png3 Might (3s): 90 Power, 90 Condition Damage
 Stone Spirit.png Protection.png Protection (1s): -33% Incoming Damage
 Spirit of Nature.png Stability.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Radius.png Health Increase: 100%
 Radius.png Boon Application Interval: 3 seconds
 Miscellaneous effect.png Radius Increase: 50%

— In-game description

Notes[edit]

The Stability.png Stability from the Spirit of Nature only affects 5 targets, unlike the boons from the other spirits and the Nature Spirit's heal, which all affect 10 targets.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
January 26, 2016
  • The boons granted by this trait now use the ranger's boon duration.
September 29, 2015
  • Increased the might per pulse for Frost Spirit from 1 stack to 3 stacks and the duration from 1 second to 3 seconds.
  • Increased the swiftness per pulse for Storm Spirit from 1 second to 3 seconds.
  • Increased the regeneration per pulse for Water Spirit from 1 second to 3 seconds.
July 28, 2015
  • Fixed an issue that caused spirit effects to list a 70% chance on hit when using this trait.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Revamped trait:
    • Each of your spirits pulses 1.25 seconds of a particular boon every 3 seconds.
    • Your spirits gain 100% increased health.
    • The range of spirit-activated abilities is increased by 50%.
September 30, 2014
  • Adjusted effects for spirit attacks to better match their radius.
December 10, 2013
  • Moved to the Grandmaster tier.
August 28, 2012 Game release:
  • Nature's Vengeance has been added to the game.