Banner
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This article is about the skill type. For various consumables produced by guilds, see guild banner.
Banners are a skill type exclusive to warriors. Once summoned, banners provide pulsing boons to allies within their area, with the first pulse beginning on initial placement; thus pulsing 6 times total over their 15 second duration. Banners cannot be interacted with and are indestructible.
List of banner skills[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Warrior | ||||||
Banner of Defense | ¼ | 30 | Banner. Place a banner that grants barrier and boons on initial placement, then pulses boons to you and nearby allies afterward. | |||
Banner of Discipline | ¾ | 30 | Banner. Place a banner that grants damages and applies conditions on initial placement, then pulses additional boons to you and nearby allies afterward. | |||
Banner of Strength | ¾ | 30 | Banner. Place a banner that damages and dazes foes on initial placement, then pulses boons to you and nearby allies afterward. | |||
Banner of Tactics | ¼ | 30 | Banner. Place a banner that grants boons and superspeed and breaks stuns on initial placement, then pulses boons to you and nearby allies afterward. | |||
Battle Standard | 2 | 90 | Banner. Place a battle standard that revives fallen allies and finishes downed foes. Once placed, the banner periodically grants boons to allies. |
Related traits[edit]
- Doubled Standards (Discipline) — Banners grant resolution to allies when they are dropped. Pulsing boons applied through banners last longer.
Notes[edit]
- Banners will only affect non-players (such as Pets and Minions) when their respective maximum allied target limit is not being reached.
Version history[edit]
- Prior to June 28, 2022 game update, banners granted +100 attributes at level 80:
- Banner of Defense: 100 Toughness, 100 Vitality
- Banner of Discipline: 100 Precision, 100 Ferocity
- Banner of Strength: 100 Power, 100 Condition Damage
- Banner of Tactics: 100 Healing, 100 Concentration
- With this update the 10 allied targets from the trait Doubled Standards was reduced to 5.
- Prior to May 11, 2021 game update, banners were 10 allied targets and granted +170 attributes at level 80 (instead of the listed +100 above). However, the trait Doubled Standards increased the target cap to 10 with this update.
- Prior to the March 5, 2019 game update, banners could be picked up and carried around as bundles by any ally, providing the following bundle skills, with slot 2 skill being specific to each banner:
# | Skill | Description | ||
---|---|---|---|---|
1 | Stab | ½ | Stab a foe with your banner. | |
2 | Staggering Banner | ¾ | 10 | Push back nearby foes with a staggering blow. |
2 | Furious Rally | 1 | 10 | Inspire nearby allies, granting fury. |
2 | Brutal Banner | ¾ | 10 | Strike a foe with your banner and inflict vulnerability. |
2 | Compassionate Banner | 1 | 10 | Inspire nearby allies, healing them. |
2 | Whirlwind Banner | 1 | 15 | Inspire nearby allies, granting stability. |
3 | Inspire | ½ | 15 | Inspire nearby allies, granting swiftness. |
4 | Sprint | 1 | ¼15 | Run forward with your banner, ignoring movement-impeding effects. |
5 | Plant Standard | 1 | 10 | Plant the standard back in the ground. |
- Prior to the February 22, 2017 game update, banners were 5 allied targets. This update increased it to 10 allied targets.
- Prior to the March 26, 2013 game update, banners granted +90 attributes at level 80.
Trivia[edit]
- Banner skill evolved from Guild Wars 1's Ebon Battle Standard skills and the bundle system.