Battle Standard

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Battle Standard.png

Battle Standard

2 Activation time  180 Recharge time  Ground-targeted  
Warrior tango icon 20px.png Warrior (skill list)
Training cost
9 Hero points
Game link
External links

Banner. Place a battle standard that revives fallen allies and finishes downed foes. Once placed, the banner periodically grants boons to allies. Picking up the banner reduces the recharge of this skill.

 Damage.png Damage: 399 (1.5)?
 Miscellaneous effect.png Revive Targets: 5
 Fury.png Fury (3s): 20% Critical Chance
 Might.png Might (10s): 30 Condition Damage, 30 Power
 Swiftness.png Swiftness (3s): 33% Movement Speed
 Count Recharge.png Recharge Time Reduced: 60 seconds
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 60 seconds
 Duration.png Combo Field Duration: 5 seconds
 Radius.png Effective Radius: 600
 Radius.png Finisher Radius: 180
 Radius.png Revival Radius: 360
 Combo.png Combo Field: Light
 Range.png Range: 600

— In-game description [?]

Related traits[edit]

Strength Strength

Arms Arms

Tactics Tactics

Discipline Discipline


  • When used underwater, the Battle Standard appears at the caster's position rather than being ground targeted.
  • After the first second of casting this skill, and before the banner has appeared, the player will gain Swiftness and Fury for 3 seconds and one stack of Might for 10 seconds. The banner will continuously refresh these boons and also provide them to other nearby allies every 3 seconds for its entire duration.
  • The banner only revives when it is first summoned. Players can be revived from the Downed state only.
  • The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as Poisoned and/or Agony), the banner's revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as higher level fractals can cause players to have multiple stacks of agony, thus nullifying the effects completely.
Despite listing 5 targets, boons are applied to 10 targets like other banners.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 11, 2021
  • Reduced the number of allied targets affected from 10 to 5. The Discipline trait Doubled Standards now increases the number of allied targets from 5 to 10.
  • Banners no longer cause blast finishers. They now create a light combo field that persists for 5 seconds after the banner is summoned.
November 19, 2019
  • A 1-second delay before banners can be picked up has been added.
April 23, 2019
  • Fixed a bug that caused this skill to have a shorter casting time while underwater than on land. Adjusted the timing of the visual effects so that the attack lines up properly with the banner's arrival.
  • Banners: Adjusted timing for skill warm-up visual effects.
March 05, 2019
  • Banners:
    • Banners no longer have skills and are instead destroyed when they're picked up.
    • Banners can now only be picked up by the warrior who summoned them.
    • Picking up a banner now reduces the recharge time of that banner by 60 seconds.
    • Banners now follow the same rules as spirits and turrets. Banners are now destroyed when the owner enters certain states, such as mounted or defeated.
  • Resynced the time at which a banner appears to properly line up with the effect. When planted in the ground, this banner skill now deals damage to foes within a radius of 180. Foes who are in a downed state are now finished when damaged by Battle Standard. This skill's targeting reticle will now display the radius for effects that finish foes who are in a downed state and effects that revive allies.
May 08, 2018
  • The cooldown of this skill is no longer split between game modes and will now use the lower 180-second cooldown in all modes.
March 27, 2018
  • Fixed a bug that caused banner effects to display at a selected enemy's location rather than the player's location when using a banner underwater.
  • Reduced the cooldown from 240 seconds to 180 seconds in PvP and WvW.
April 15, 2014
  • Renamed the Warbanner this skill summons to Battle Standard in order to keep it consistent with the skill's name and description.
October 15, 2013
  • This skill no longer applies boons until the end of the cast to prevent unintended behavior when canceling it.
August 20, 2013
  • Updated this skill to properly display their duration.
  • Battle Standard now displays the casting range of the skill.
June 25, 2013
  • This skill has had its underwater aftercast reduced by 1.1 seconds.
May 28, 2013
  • Warrior banners now apply their buffs immediately.
  • No longer initially applies stability and then transitions over to swiftness.
  • It now applies swiftness with stability coming from the active skill on the banner.
October 22, 2012
  • This skill no longer goes on full recharge if it's interrupted while being activated.
August 28, 2012 Game release:
  • Battle Standard has been added to the game.