Warrior
“Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor to survive in battle. Adrenaline fuels their offensive power—the longer warriors stay in a fight, the more dangerous they become.
Warrior is a profession of masters of physical combat brimming with adrenaline, their profession mechanic. Adrenaline is a resource gained through the glory of combat that warriors then use to fuel a powerful burst attack unique to each of the plethora of weapons that they can wield. These masters of arms face their enemies head on, their formidable battle presence inspires their allies, while they are always looking for the next enemy to conquer. Like other soldier professions, warriors wear heavy armor.
Warriors who venture into the Heart of Maguuma with the Heart of Thorns expansion can choose to become berserkers, succumbing to their primal rage to enter berserk mode and overwhelm their enemies with Primal Bursts.
Warriors that traverse the Crystal Desert and the Kingdom of Elona with the Path of Fire expansion can choose to become spellbreakers, master strategists capable of countering their enemies' attacks, turning said attacks against them, while stripping their boons through meditation skills.
Warriors who wander the Canthan Empire of the Dragon with the End of Dragons expansion can choose to become bladesworns, wielding the deadly gunsaber to unleash a devastating unsheathe attack in the blink of an eye to obliterate their enemies, and learning armament skills.
Abilities[edit]
Profession mechanic[edit]
Adrenaline[edit]
Adrenaline is the warrior's unique profession mechanic. As a warrior attacks, adrenaline is built up and can be spent on a powerful burst attack. Each weapon set has a single burst skill, which has a variety of different conditions that become more powerful depending on how much adrenaline the warrior has built up. Adrenaline has three power levels, each increasing the effect of the current weapon set's burst skill. More adrenaline can also provide the warrior with other improvements like increased damage or health regeneration, as shown in the skill's tooltip.
Weapon mastery[edit]
Warriors also have the highest selection of weapons to choose from compared to other professions, giving a good variety of play-styles to choose from.
Heavy Armor[edit]
Like the other two soldier professions, guardian and revenant, warriors wear heavy armor, which grants them high defense.This, coupled with warrior's naturally high vitality, makes them quite sturdy.
Skills[edit]
- Primary article: List of warrior skills
Skill types[edit]
- Banner — Banner skills produce a banner at a target location that pulses stat increasing buffs depending on which banner was placed. The warrior can interact with a banner to destroy it and reduce its remaining cooldown.
- Burst — Warriors build adrenaline as they fight, Burst skills spend this adrenaline to cast powerful Burst skills based on the weapon the warrior is wielding.
- Physical — These skills focus on inflicting crowd control on the enemy.
- Shout — Support skills that provide positive effects to nearby allies, or negative effects to enemies.
- Signet — Signets grant passive effects while equipped, and produce a powerful effect when activated. The passive effect is lost while the signet recharges.
- Stance — Skills that provide positive effects that linger for a duration.
- Skills unique to elite specializations
- Berserker: Rage — Utility skills that deal direct damage and control and increase the duration of the berserker's profession mechanic, berserk mode.
- Spellbreaker: Meditations — Focus on crowd control, supporting the spellbreaker, and removing boons from enemies.
- Bladesworn: Armament — Focus on recharges Ammunition skill, supporting bladesworn's Dragon Trigger and flow.
Specializations[edit]
Warriors have five core specializations, and three elite specializations:
Core[edit]
- Strength — Focuses on dodging, physical (utility) skills and brute force. Enhances greatsword and physical skills.
- Arms — Focused on critical hits and condition damage. Enhances sword and signet skills, as well as dual-wielding (i.e. off-hand).
- Defense — Focuses on damage mitigation, stability and crowd control. Enhances hammer, mace and stance skills.
- Tactics — Focuses on supporting allies via burst and shout abilities. Enhances warhorn and shout skills.
- Discipline — Focuses on improving adrenaline gain and weapon swapping. Enhances axe, longbow, rifle, harpoon gun, banners and burst skills.
Elite[edit]
- Berserker — Gains access to torches, a set of rage skills and berserk mode, which replaces the standard burst skills with primal bursts.
- Spellbreaker — Gains ability to wield double daggers, a set of meditation skills and the class mechanic Full Counter.
- Bladesworn — Gains access to off-hand pistols, a set of armament skills and the class mechanic Dragon Slash.
Traits[edit]
Equipment[edit]
Armor[edit]
The warrior is a soldier profession and thus wears heavy armor.
Weapons[edit]
See also detailed list of warrior weapon skills.
- Two-handed
- Greatsword — Sweeping, brutal attacks that carry the greatsword's momentum from foe to foe. This weapon's burst skill deals radial damage to nearby enemies and grants you fury.
- Hammer — Pound the ground with area of effect attacks that can stagger a group of enemies. This weapon's burst skill leaps towards an area and stuns enemies in that area.
- Longbow — A ranged weapon that inflicts a variety of conditions on enemies, most notably burning. This weapon's burst skill shoots a fire field that burns enemies inside it.
- Rifle — Unleash powerful ranged attacks against a single target. This weapon's burst skill is a powerful single target skill that deals damage from a far distance.
- Staff — A melee weapons focused on healing, protecting and buffing allies. This weapon's burst skill is an inspiring leap forward that heals allies and weakens enemies. (Expanded Weapon Proficiency)
- Main-hand
- Axe — Able to quickly build up adrenaline and deliver powerful, high-damage attacks. This weapon's burst skill lunges towards the enemies, granting you might and heavily damaging the enemy.
- Dagger — Fast attacks to take down your enemies, slow them or disable them. This weapon's burst skill is an unblockable leap that strips boons from the enemy. (Spellbreaker specialization or Weaponmaster Training)
- Mace — Mainly a defensive weapon, the mace can also leave enemies vulnerable to further blows. This weapon's burst skill stuns a single target.
- Sword — Quick and mobile attacks, with many opportunities to cause bleeding. This weapon's burst skill immobilizes nearby targets and slashes them to inflict additional bleeding.
- Off-hand
- Axe — Can be used to strike with both weapons simultaneously or storm with a whirling attack.
- Dagger — Strike your enemies when they are off guard or reflect incoming projectiles. (Spellbreaker specialization or Weaponmaster Training)
- Mace — Used to crush the armor of a foe or stun several enemies in front of you by slamming it on the ground.
- Pistol — Quick close combat shots that revolve around ammunition management. (Bladesworn specialization or Weaponmaster Training)
- Shield — Used to bash foes or block incoming attacks.
- Sword — Can be thrown at enemies or used to block and retaliate.
- Torch — Reckless weapon of destruction; can even light warriors themselves ablaze, to become mobile fire fields. (Berserker specialization or Weaponmaster Training)
- Warhorn — Grants boons and barrier to allies. Additionally removes conditions from allies.
- Aquatic
- Harpoon gun — Long-range mechanical weapon that inflicts various conditions.
- Spear — Close-range aquatic weapon with several multi-hit attacks.
There are 19 possible terrestrial weapon sets available to the warrior profession and two aquatic sets. The warrior can equip and alternate between two weapon sets, but, as with other professions, doing so in combat induces a short recharge to prevent continuous switching between weapons. This recharge can be decreased by equipping the Fast Hands trait once it is learned.
Crafting[edit]
The following crafting disciplines can be used to create items that are useful to the warrior:
- Weaponsmith — Axes, daggers, greatswords, hammers, maces, shields, spears, swords.
- Huntsman — Harpoon guns, longbows, rifles, torches, warhorns.
- Armorsmith — Heavy armor.
- Jeweler — Jewelry.
- Chef — Food.
Personal story[edit]
In the biography step of character creation, warriors must decide which article of clothing they wear on the battlefield to be respected, choosing from either of two helms or a pair of pauldrons. This choice is merely cosmetic and determines their starting shoulder or head armor, which can be hidden or transmuted after character creation.
I wear _____ on the battlefield. Because of this I am recognized and given proper respect. | |
---|---|
Spangenhelm ("a spangenhelm") — My spangenhelm intimidates my enemies and inspires respect among my allies. I am nearly invincible when I wear it. | |
Galea ("a galea") — My helm is open-faced so that my enemies can see my face and look me in the eyes. They will remember who defeated them. | |
No Helm ("no helm at all") — A true warrior doesn't need a helm! My enemies will cringe and falter when they see the fearless determination on my face. |
Lore[edit]
Warriors are the bread-and-butter of the various armies throughout Tyria. They have long been masters of weaponry and raw physical prowess, though they also use magic as other professions do, including magical weaponry.[1] Amongst human warriors, Balthazar has often been worshipped as their patron god.
- Notable Warriors
- King Adelbern
- Rytlock Brimstone (prior to becoming the first revenant)
- Jora
- Jalis Ironhammer
- Minister Li
- Detective Rama
Gallery[edit]
- Concept art
- Pre-launch promotional screenshots
- Icons
Trivia[edit]
The Guild Wars Wiki has an article on Warrior. |
- The warrior was previewed under this image until its unveiling on the 9th June 2010.
External links[edit]
- Warrior on the official website.
References[edit]
- ^ Post by Scott McGough in "Lore Q&A", Old Guild Wars 2 Forums (Archived)