User:Relyk/sandbox/combo/Combo/All finishers

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Blast finisher skills[edit]

... further results
  Skill Profession Description
"Aftershock!" "Aftershock!" Elementalist Shout. Call upon the earth to cripple and immobilize foes in the area around you. Allies in the initial blast gain a magnetic aura.
Arcane Brilliance Arcane Brilliance Elementalist Arcane. Blast the area, hitting foes with critical damage and healing yourself. Healing effectiveness is increased per target hit.
Arcane Wave Arcane Wave Elementalist Arcane. Blast foes in the target area with an energy wave for critical damage.
Churning Earth Churning Earth Elementalist Make the earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.
Comet Comet Elementalist Drop a comet of ice on target foe, damaging and dazing foes in the area.
Dragon's Tooth Dragon's Tooth Elementalist Drop an explosive dragon's tooth on your foe.
Earthen Vortex Earthen Vortex Elementalist Burrow into the ground, then erupt with earth-shattering force.
Earthquake Earthquake Elementalist Trigger a quake at your location, knocking down foes and dealing massive damage.
Eruption Eruption Elementalist Shake the ground until it erupts and damages foes.
Explosive Lava Axe Explosive Lava Axe Elementalist Throw an explosive lava axe at the target location.
Frozen Burst Frozen Burst Elementalist Detonate a burst of ice that chills nearby foes.
Ice Spike Ice Spike Elementalist Drop a giant ice spike on foes to make them vulnerable.
Katabatic Wind Katabatic Wind Elementalist Dual Attack. Release a frigid wind that damages foes.
Magnetic Wave Magnetic Wave Elementalist Damage foes, cure three of your conditions, and reflect projectiles with a magnetic surge.
Overload Earth Overload Earth Elementalist Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final immobilizing blast of power to the area, leaving behind a dust cyclone that delivers the same effects as the overload. Using this skill causes the attunement to have a longer recharge.
Phoenix Phoenix Elementalist Release a fiery phoenix that attacks foes in a line before exploding and returning to you, curing a condition and granting you vigor.
Plasma Burst Plasma Burst Elementalist Dual Attack. Burn your foes within a plasma blast.
Sand Squall Sand Squall Elementalist Apply protection to you and your allies, then increase the duration of all boons currently existing on you and your allies. Gain magnetic aura.
Shock Wave Shock Wave (trait skill) Elementalist Create a shock wave that bleeds and cripples nearby foes.
Thunderclap Thunderclap (Lightning Hammer skill) Elementalist Smash the ground and damage nearby foes.
Transmute Earth Transmute Earth Elementalist Cause the surrounding magnetic aura to violently explode.
Acid Bomb Acid Bomb Engineer Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
Big Ol' Bomb Big Ol' Bomb Engineer Set a timed charge with a big blast that launches nearby foes.
Blast Gyro Blast Gyro Engineer Well. Unleash a blast gyro to begin a countdown to a tremendous blast.
Booby Trap Booby Trap Engineer Set off an explosive booby trap, launching nearby foes with a powerful blast.
Coolant Blast Coolant Blast Engineer Exceed. Heal yourself and chill nearby foes. If you are above the heat threshold when this skill is activated, gain Frost Aura and continue healing for a duration.
Detonate Detonate (engineer skill) Engineer Detonate your mine to damage foes and remove a boon from them.
Detonate Flame Turret Detonate Flame Turret Engineer Detonate your flame turret.
Detonate Harpoon Turret Detonate Harpoon Turret Engineer Detonate your harpoon turret.
Detonate Healing Turret Detonate Healing Turret Engineer Detonate your healing turret.
Detonate Net Turret Detonate Net Turret Engineer Detonate your net turret.
Detonate Rifle Turret Detonate Rifle Turret Engineer Detonate your rifle turret.
Detonate Rocket Turret Detonate Rocket Turret (underwater) Engineer Detonate your rocket turret.
Detonate Rocket Turret Detonate Rocket Turret Engineer Detonate your rocket turret.
Detonate Supply Crate Turrets Detonate Supply Crate Turrets (underwater) Engineer Detonate your supply crate turrets.
Detonate Supply Crate Turrets Detonate Supply Crate Turrets Engineer Detonate your supply crate turrets.
Detonate Thumper Turret Detonate Thumper Turret Engineer Detonate your thumper turret.
Flame Blast Flame Blast Engineer Fire a napalm ball that rolls through foes and explodes.
Holographic Shockwave Holographic Shockwave Engineer Create a deadly holographic shockwave that launches foes upward. This attack always deals a critical hit.
Infusion Bomb Infusion Bomb Engineer Throw a bomb that grants boons to nearby allies when it explodes.
Magnetic Inversion Magnetic Inversion Engineer Release the magnetic field to knock back nearby foes.
Orbital Strike Orbital Strike Engineer Call down energy from the sky to blast an area.
Photonic Blasting Module Photonic Blasting Module Engineer Overheat now blasts damage to nearby foes and no longer deals its initial damage to you. The tool belt recharge penalty for Overheat is reduced. Heat can only be lost after overheating.
Damage over time from Overheat is still applied.
Rocket Boots Rocket Boots Engineer Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize.
Rocket Boots (underwater) Rocket Boots (underwater) Engineer Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize.
Rumble Rumble Engineer Release a shock wave of inertial force to damage nearby foes.
Supply Crate Supply Crate (underwater) Engineer Turret. Request a supply drop of turrets. Turrets overcharge when they are first dropped.
Supply Crate Supply Crate Engineer Turret. Request a supply drop of turrets. Turrets overcharge when they are first dropped.
Throw Mine Throw Mine Engineer Gadget. Throw out a remote-controlled land mine that damages, knocks back, and removes a boon from nearby foes.
Thump Thump Engineer Overcharge your thumper turret to launch nearby foes.

Leap finisher skills[edit]

... further results
  Skill Profession Description
Earthen Rush Earthen Rush Elementalist Quickly dash along the ground, summoning spikes along the way and then delivering an area strike.
Flame Leap Flame Leap Elementalist Leap at your foe with a flaming attack that causes burning.
Flame Uprising Flame Uprising Elementalist Jump forward and deliver a fiery blast to the area.
Lightning Leap Lightning Leap Elementalist Leap at your foe and hit them with electrical damage.
Polaric Leap Polaric Leap Elementalist Shadowstep to your target and deliver a dazing strike. Gain superspeed if you interrupt an enemy.
Tidal Wave Tidal Wave Elementalist Charge forward with tidal force, damaging foes and healing allies.
Holo Leap Holo Leap Engineer Create a holographic launch pad and leap to your foe. The pad remains behind for a short duration, granting increased movement speed to allies who touch it.
Jump Shot Jump Shot Engineer Blast the ground, damaging nearby foes and leaping to your target.
Radiant Arc Radiant Arc Engineer Leap to your target and create an arc of light that strikes nearby foes. Gain quickness based on your heat level.
Rocket Charge Rocket Charge Engineer Dash forward with a rocket-charged hammer to damage enemies.
Leap of Faith Leap of Faith Guardian Leap at your foe. Inflicts blindness and heals you for each foe hit.
Wings of Resolve Wings of Resolve Guardian Virtue: Regenerates health.
Activate: Leap to a target area, healing allies in the area.
Axes of Symmetry Axes of Symmetry Mesmer You and all your axe clones shadowstep to a random location around your target and strike, applying confusion. This attack breaks enemy targeting, and your illusions change focus to the targeted foe.
Feigned Surge Feigned Surge Mesmer Clone. Surge toward your foe, striking enemies on the way and creating a clone upon reaching your initial target.
Jaunt Jaunt Mesmer Deception. Shadowstep to a target location and confuse nearby foes.
Mirage Thrust Mirage Thrust Mesmer Ambush. Lunge at your foe and strike them with your sword, briefly dazing them. Leave behind a clone at your original location.
Phantasmal Swordsman Phantasmal Swordsman Mesmer Phantasm. Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you gain might.
Phase Retreat Phase Retreat Mesmer Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
Swap Swap Mesmer Swap places with your clone. Immobilize nearby foes.
Death's Charge Death's Charge Necromancer Shroud. Slide forward, destroying projectiles in your path. Blind foes at your destination. This skill inherits traits from Dark Path.
Foul Current Foul Current Necromancer Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel.
Sohothin's Charge Sohothin's Charge Necromancer Slide forward, destroying projectiles in your path. Reduces cooldown on Flame Spit and Cataclysm.
Brutal Charge Brutal Charge (soulbeast porcine) Ranger Charge your foes and knock them down.
Brutal Charge Brutal Charge (canine) Ranger Leap at your foe and knock them down.
Brutal Charge Brutal Charge (soulbeast canine) Ranger Leap at your foe and knock them down.
Brutal Charge Brutal Charge (porcine) Ranger Charge your foes and knock them down.
Charging Bite Charging Bite Ranger Charge your foe, striking multiple times and inflicting bleeding.
Charging Bite Charging Bite (soulbeast) Ranger Charge your foe, striking multiple times and inflicting bleeding.
Crippling Leap Crippling Leap (soulbeast) Ranger Leap at your foe and cripple them.
Icy Pounce Icy Pounce Ranger Beast. Leap at your foe, chilling them.
Instinctive Engage Instinctive Engage Ranger Leap forward and slash at your foe. Gain quickness if you successfully strike.
Monarch's Leap Monarch's Leap Ranger Leap to your target and cripple them. Can be followed up with Serpent's Strike.
Rending Pounce Rending Pounce Ranger Beast. Leap at a foe and make them bleed.
Retreat Retreat (devourer) Ranger Retreat from your foe.
Savannah Strike Savannah Strike Ranger Beast. Shadowstep to your target and strike them. Grant nearby allies swiftness.
Stunning Rush Stunning Rush Ranger Beast. Rush at a foe and stun them.
Surging Maw Surging Maw Ranger Dart at your foe, inflicting more bleeding based on the amount of time spent charging.
Swoop Swoop Ranger Run and leap at your foe, hitting them and nearby foes.
Swoop Swoop (soulbeast) Ranger Swoop at your foe, making them vulnerable.
Swoop Swoop (bird) Ranger Swoop at your foe, making them vulnerable.
Worldly Impact Worldly Impact Ranger Beast. Jump up and slam the ground beneath you, severely damaging nearby foes.
Call to Anguish Call to Anguish Revenant Legendary Demon. Leap toward the targeted area and pull foes toward your landing point.
Bound Bound Thief Leap into an area, and deliver a massive blow to enemies.
Death's Retreat Death's Retreat Thief Shadowstep away from your target and lose conditions. Poisons foes at your starting location.
Heartseeker Heartseeker Thief Leap and strike your foe. The less health your target has, the more damage you cause.
Vault Vault Thief Leap toward your destination, damaging foes upon impact.
Aura Slicer Aura Slicer Warrior Leap and strike your foe, inflicting slow.
Breaching Strike Breaching Strike Warrior Burst. Strike your target and remove boons.
Bull's Charge Bull's Charge Warrior Physical. Charge and knock down your foe.
Dash Dash (Rampage) Warrior Physical. Charge your foe.

Projectile finisher skills[edit]

... further results
  Skill Profession Description
Arcane Blast Arcane Blast Elementalist Arcane. Blast your foe with energy for critical damage.
Frost Fan Frost Fan Elementalist Damage foes with a spread of icy arrows that cause chill. Extra projectiles are launched for each stack of Water Arrow accumulated.
Frost Volley Frost Volley Elementalist Rapidly fire at your foe, making them vulnerable with each hit. Damage is increased per stack of Water Arrow.
Hurl Hurl Elementalist Hurl the rocks from your barrier at your foe.
Pile Driver Pile Driver Elementalist Dual Attack. After a short channel, launch a hyper-fast boulder that decimates foes in its path.
Rock Blade Rock Blade Elementalist Shoot three rocky blades at your foe.
Shock Wave Shock Wave Elementalist Create a shock wave that bleeds and immobilizes your target.
Stone Shards Stone Shards Elementalist Fling stone daggers at your foe to bleed them.
Stoning Stoning Elementalist Hurl a rock and weaken your foe.
Bright Slash—Storm Bright Slash—Storm Engineer Launch another arc of light at your target.
Capture Line Capture Line Engineer Cast out a towline and drag your foe toward you.
Flash Cutter—Storm Flash Cutter—Storm Engineer Fire two light blades in quick succession.
Fragmentation Shot Fragmentation Shot Engineer Fire a shot that bleeds the impacted target and then shatters, dealing damage to nearby enemies.
Harpoon Harpoon (engineer skill) Engineer Launch a harpoon from your belt.
Hidden Pistols Hidden Pistols Engineer Draw both hidden pistols and unload a volley of bullets on your foe.
Hip Shot Hip Shot Engineer Deliver a quick rifle shot from the hip that pierces targets.
Homing Torpedo Homing Torpedo Engineer Fire a shot that homes in on your foe and detonates an area around them.
Launch Personal Battering Ram Launch Personal Battering Ram Engineer Shoot a ram's head in front of you, impairing any struck foes.
Light Strike—Storm Light Strike—Storm Engineer Launch an arc of light at your foe.
Mortar Shot Mortar Shot Engineer Launch an explosive round from your mortar, damaging foes in the target area.
Net Wall Net Wall Engineer Launch a deployable net wall to immobilize foes caught within.
Particle Accelerator Particle Accelerator Engineer Fire a crippling bolt of light at your target. Allies the bolt passes through are granted swiftness. Projectile velocity increased while above the heat threshold.
Photon Blitz Photon Blitz Engineer Fire multiple piercing blasts at your target.
Refraction Cutter Refraction Cutter Engineer Strike at foes in front of you and launch a blade of light at your target. Launch extra blades based on your heat level. Each blade inflicts conditions.
Surprise Shot Surprise Shot (engineer skill) Engineer Fire a bullet out of your belt.
Throw Shield Throw Shield Engineer Throw your charged shield. Dazes foes it hits on the way out and back.
Throw Vine Throw Vine Engineer Throw a vine and trip your foe.
Throw Wrench Throw Wrench Engineer Throw a wrench that returns to you, striking foes each way.
Tranquilizer Dart Tranquilizer Dart Engineer Fire a dart that bleeds and weakens foes.
Deflecting Shot Deflecting Shot Guardian Fire a missile that knocks back enemies and blocks missiles.
Puncture Shot Puncture Shot Guardian Fire an arrow that can bounce to enemies behind your target. If an arrow hits a second target, all enemies struck are crippled.
Spear of Light Spear of Light Guardian Throw a spear that makes your foe vulnerable, dealing bonus damage at closer range.
True Shot True Shot Guardian Charge up energy, creating a powerful attack that pierces through enemies.
Wrathful Grasp Wrathful Grasp Guardian Throw a spear and pull your foe to you, burning them.
Magic Bullet Magic Bullet Mesmer Hit up to four foes with a single shot, inflicting confusion on each foe. In addition, the first target is stunned, the second is dazed, and the third is blinded.
Phantasmal Duelist Phantasmal Duelist Mesmer Phantasm. Fire multiple crippling bullets at your target and summon an illusion that unloads its pistols on your target.
Dark Spear Dark Spear Necromancer Throw your spear and shadowstep to the first target it hits, delivering a rending strike in the area around you.
Necrotic Grasp Necrotic Grasp Necromancer Send out a grasping hand that damages foes in a line and grants you life force.
Summon Bone Fiend Summon Bone Fiend Necromancer Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds.
Summon Flesh Wurm Summon Flesh Wurm Necromancer Minion. Summon an immobile flesh wurm to attack foes.
Concussion Shot Concussion Shot Ranger Daze your foe with an arrow. Stun them if you hit from behind or from the side.
Coral Shot Coral Shot Ranger Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples.
Counter Throw Counter Throw Ranger Throw your spear at foes.
Crippling Shot Crippling Shot Ranger Fire an arrow that cripples your target. If you are flanking or behind your target, immobilize them. Your pet's next three attacks inflict bleeding.
Crippling Talon Crippling Talon Ranger Throw a dagger to bleed and cripple your foe.
Crossfire Crossfire Ranger Fire an arrow that bleeds your target. Attacks are stronger from behind or from the side.
Entangling Web Entangling Web Ranger Shoot a web, immobilizing your foe.
Entangling Web Entangling Web (soulbeast) Ranger Shoot a web, immobilizing your foe.
Feeding Frenzy Feeding Frenzy (ranger skill) Ranger Drive piranhas into a feeding frenzy around your foe. Apply fury to your pet.
Hunter's Shot Hunter's Shot Ranger Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness.

Whirl finisher skills[edit]

  Skill Profession Description
Fiery Whirl Fiery Whirl Elementalist Advance forward, slashing foes in your way.
Overload Fire Overload Fire Elementalist Overload. Unleash your flames, granting might to allies and burning enemies. Finishing the cast creates a tornado that continues to grant might and burn foes. Using this skill causes the attunement to have a longer recharge.
Tornado Tornado Elementalist Cantrip. Gain stability and shape-shift into a tornado that damages and launches foes.
Electro-whirl Electro-whirl Engineer Spin around, reflecting missiles and hitting enemies.
Shredder Gyro Shredder Gyro Engineer Well. Deploy a shredder gyro to attack foes near you and repeatedly use whirl finishers.
Binding Blade Binding Blade Guardian Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
Brilliance Brilliance Guardian Blind all nearby foes.
Whirling Wrath Whirling Wrath Guardian Spin in place and swing your greatsword while hurling powerful projectiles.
Lingering Thoughts Lingering Thoughts Mesmer Spin forward and strike multiple times, inflicting conditions and leaving a mirage at your starting position. If an enemy is near the mirage when it expires, a clone is summoned.
Phantasmal Berserker Phantasmal Berserker Mesmer Phantasm. Throw an illusionary greatsword at your foe, removing boons from struck enemies. Create a phantasm that whirls through foes.
Phantasmal Warden Phantasmal Warden Mesmer Phantasm. Create a phantasm that throws axes at nearby targets and creates a defensive bubble, protecting itself and allies from projectiles.
Deadly Catch Deadly Catch Necromancer Whirl around, throwing spears that cripple foes and pull them to you.
Gravedigger Gravedigger Necromancer Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low-health foe.
Reaper's Scythe Reaper's Scythe Necromancer Reap life force from nearby foes.
Soul Spiral Soul Spiral Necromancer Shroud. Spin and damage nearby foes, and inflict a condition each strike.
Wicked Spiral Wicked Spiral Necromancer Spin multiple times, dealing damage and applying vulnerability to each foe struck.
Chilling Whirl Chilling Whirl Ranger Beast. Whirl your tentacles, chilling the foes you strike.
Immobilizing Whirl Immobilizing Whirl Ranger Beast. Whirl your tentacles, immobilizing the foes you strike.
Swirling Strike Swirling Strike Ranger Attack while reflecting projectiles.
Whirling Defense Whirling Defense Ranger Spin your axes around you to attack nearby foes.
Chilling Isolation Chilling Isolation Revenant Strike all nearby foes, then release a burst of mist energy that deals a second strike. The second strike deals bonus damage if it hits only one enemy.
Rejuvenating Assault Rejuvenating Assault Revenant Cleave foes around you with your staff, creating healing orbs for you and your allies.
Dagger Storm Dagger Storm Thief Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
Death Blossom Death Blossom Thief Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding.
Impaling Lotus Impaling Lotus Thief Evade attacks and hurl damaging daggers, dealing multiple conditions to enemies.
Punishing Strikes Punishing Strikes Thief Whirl your staff around, striking nearby enemies.
Weakening Charge Weakening Charge Thief Deliver multiple strikes, weakening foes.
Whirling Axe Whirling Axe (stolen skill) Thief Spin and attack nearby foes. You can move while spinning.
Cyclone Axe Cyclone Axe Warrior Spin around and attack all nearby foes, applying vulnerability each hit. Gain fury for each foe hit.
Staggering Blow Staggering Blow Warrior Push back nearby foes with a staggering blow.
Tsunami Slash Tsunami Slash Warrior Spin forward and strike foes along the way.
Whirling Axe Whirling Axe Warrior Spin and attack nearby foes. You can move while spinning.
Whirling Strike Whirling Strike Warrior Burst. Strike all foes around you. Effect increases with adrenaline level.
Whirlwind Attack Whirlwind Attack Warrior Whirl in a target's direction, slashing foes along your path.
Wild Whirl Wild Whirl Warrior Primal Burst. Strike all foes around you, burning and pulling them in.