Phantasmal Swordsman

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Phantasmal Swordsman.png

Phantasmal Swordsman

1 Activation time  20 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Weapon
Off hand sword
 
Weapon slot 5
Type
Phantasm
Game link
External links
API

Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you and all Phantasmal Swordsmen gain might.

 Damage.png Damage: 811 (0.805)?
 Damage.png Sword strike damage: 183 (0.5)?
 Might.png8 Might (5s): +240 Power, +240 Condition Damage
 Miscellaneous effect.png Sword Strike Range: 130
 Combo.png Combo Finisher: Leap
 Range.png Range: 1,200

— In-game description [?]

Phantasm[edit]

Skill used Recharge time Range.png Range Effect
Illusionary Sword Attack Illusionary Sword Attack 4 480 Deals damage and causes a leap finisher.

Notes[edit]

  • Phantasms are unaffected by their own Might, as they inherit the main stats of the Mesmer itself. The Might the Swordsman receives if the sword strike hits is only relevant for the traits Persistence of Memory and Phantasmal Force.
  • Phantasm's leap in has range of ~480 range units. The leap out takes the phantasm to ~240 range units away from the target. The phantasm attempts to remain within ~480 range units of its target.
  • The phantasm evades for a short amount of time during its attack animation.
  • Phantasm will back up if its target comes closer than zero range units to it (ie, their target areas overlap).
  • The leap finisher is applied to the mesmer upon summoning the phantasm. The phantasm itself also gets a leap finisher with each attack.
  • Phantasms have their own unique weapon strength that is independent of the player's equipped weapon rarity. The swordsman has a weapon strength range of 2485-2746, with the midpoint being 2615.5.

Related traits[edit]

Mesmer tango icon 20px.png Domination
Mesmer tango icon 20px.png Dueling
Mesmer tango icon 20px.png Chaos
Mesmer tango icon 20px.png Inspiration
Mesmer tango icon 20px.png Illusions
Chronomancer tango icon 20px.png Chronomancer

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 16, 2017
  • This skill now performs a sword strike in front of the player when summoning the phantasm.
  • If the sword strike hits you and all Swordsmen currently summoned, gain 8 might for 10 seconds.
June 23, 2015 Specialization update:
  • Phantasm damage has been increased by 15%.
May 20, 2014
  • Updated the skill facts to have the appropriate damage indicator. (Separate from the general fix to minion skill damage.)
October 07, 2012
  • Increased recharge to 18 seconds.
August 28, 2012 Game release:
  • Phantasmal Swordsman has been added to the game.

Trivia[edit]

  • This phantasm wields a sword with the same skin as Whisperblade.