Dagger Storm

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Dagger Storm.png

Dagger Storm

Not available underwater  4 Activation time  90 Recharge time  9 Hero point  

Thief tango icon 20px.png Thief (skill list)
Activ. type
Game link
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Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.

 Damage.png Damage: 266 (1.0)?
 Stability.png Stability (6s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Bleeding.png Bleeding (5s): 110 Damage
 Crippled.png Crippled (2s): -50% Movement Speed
 Miscellaneous effect.png Movement Speed Increase: 100%
 Duration.png Dagger Storm Duration: 4s
 Combo.png Combo Finisher: Whirl
 Range.png Range: 900

— In-game description [?]


  • Provides the Dagger Storm effect.
  • Unaffected by quickness or slow.
  • Fires up to 8 daggers, at a rate of about one per half second.
    • The number of daggers fired is inversely related to the distance between the foes and the thief, with one dagger fired if all foes are at maximum range, and 8 fired if the thief is standing directly on top of a foe.
    • Each dagger deals the listed damage.
    • Each dagger bounces once and hits an additional nearby foe.
  • Targets are selected randomly. However:
    • Nearby enemies are more likely to be selected than further-away enemies.
    • The skill will attempt to attack as many different targets as possible.

Related skills[edit]

Related traits[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • Reduced the duration from 8 seconds to 4 seconds, but doubled the number of daggers thrown.
  • Now gives 1 stack of stability for 6 seconds on activation instead of pulsing stacks.
  • This skill now increases movement speed by 100% while activated.
  • Changed the system that limited hits on the same target to be more consistent for multiple thieves using the skill at the same time.
July 26, 2016
  • This skill can no longer be affected by quickness or slow.
June 23, 2015 Specialization update:
  • This ability is now classified as a trick.
March 16, 2015
  • This skill now grants 3 stacks of stability every 3 seconds, with a 3-second duration.
July 01, 2014
  • Fixed a bug that caused this skill to continue creating whirl projectiles after the combo field it was using expired.
June 03, 2014
  • Fixed a bug that caused the projectile reflection effect to last longer than the skill animation.
August 28, 2012 Game release:
  • Dagger Storm has been added to the game.