Phase Retreat
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Phase Retreat
- Profession
Mesmer (skill list)
- Weapon
- Staff
- Type
- Clone
- Movement
- Teleport
- Game link
- API
- API
“Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
- Combo Finisher: Leap
- Range: 1,200
— In-game description
Related traits[edit]
Chaos
- Illusionary Defense — Gain a stacking damage reduction whenever you summon an illusion. Virtuoso: Triggers when stocking a blade.
- Chaotic Potency — Gain condition damage. Gain additional condition damage while wielding a staff. Staff and trident skills gain reduced recharge.
Inspiration
- Illusionary Inspiration — Summoning an illusion heals all allies around you. Virtuoso: Triggers when stocking a blade.
Illusions
- Compounding Power — Creating an illusion increases your outgoing damage and gives increased condition damage for a short duration. Virtuoso: Triggers when stocking a blade.
Chronomancer
- Time Catches Up — Activating a Shatter gives your illusions superspeed. Shatters deal increased damage to movement-impaired foes.
Notes[edit]
- Although it is not a stun break, Phase Retreat can be used while affected by some crowd control effects, such as when knocked down. The impairing effect might get canceled visually, but the Mesmer will still be unable to move/act.
- The clone only summons if the Mesmer targets a foe, and it casts Winds of Chaos every 1.25 seconds. [verification requested]
- Despite not being included in the skill description, the teleport distance is 360 units.
- This skill teleports the Mesmer directly away from the targetted enemy, regardless of the direction the Mesmer was facing.
- Without a target, the Mesmer will always teleport directly backward.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 25, 2020 | Competitive content update:
|
October 21, 2014 |
|
October 22, 2012 |
|
August 28, 2012 | Game release:
|