Churning Earth

From Guild Wars 2 Wiki
Jump to navigationJump to search

Churning Earth

2 Activation time  30 Recharge time  

Elementalist tango icon 20px.png Elementalist (skill list)
Off hand dagger
Weapon slot 5
Activ. type
Game link
External links

Make the earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.

 Damage.png Damage: 1,284 (3.5)?
 Damage.png Damage: 825 (2.25)?
 Crippled.png4 Cripple (1s): -50% Movement Speed
 Bleeding.png12 Bleeding (8s): 2,112 Damage
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 360
 Combo.png Combo Finisher: Blast

— In-game description [?]

Related traits[edit]

Earth Earth[edit]


  • This channeled skill is canceled by movement.
  • The cripple is applied repeatedly, the period depending on the distance the enemy is from the epicenter.
  • As Lightning Flash is an instant cast, it will not interrupt the channeling. Players can channel from a distance and then teleport into range before it ends.
  • Combo notifications appear at the start of Churning Earth, even though the actual effects are not applied until the end of the channel. If a combo field expires before Churning Earth finishes channeling, the combo effects are still created.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 3.5 to 2.25.
September 22, 2017 Path of Fire release:
  • The crippling pulses of this skill will now apply 8 seconds of bleeding in addition to its current effects, bringing the total potential number of bleeding stacks from 8 to 12.
April 19, 2016
  • The damage of this skill has been increased by 7%.
January 26, 2016
  • Reduced the casting time of this skill from 3.25 seconds to 2 seconds.
November 15, 2012
  • This skill's description no longer references "hold and release."
August 28, 2012 Game release:
  • Churning Earth has been added to the game.