Guild Wars 2: Path of Fire content


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PvP Menu Bar icon.pngWvW Menu Bar icon.png This skill has a PvP and WvW version — see Jaunt (PvP).


Not available underwater  0.5½ Recharge time  Ground-targeted  

Mesmer tango icon 20px.png Mesmer (skill list)
Mirage tango icon 20px.png Mirage
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Shadowstep to a target location and confuse nearby foes.

 Damage.png Damage: 266 (1.0)?
 Confusion.png3 Confusion (6s): 113 Damage On Skill Use, 396 Damage
 Miscellaneous effect.png Conditions Removed: 1
 Maximum Count.png Maximum Count: 3
 Count Recharge.png Count Recharge: 20s
 Radius.png Radius: 180
 Combo.png Combo Finisher: Leap
 Range.png Range: 450

— In-game description [?]


The combo finisher does not act like a normal combo-leap; it does not activate when using Jaunt externally going into a combo field.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 06, 2018
  • Condition duration from this skill has been split.
  • In PvE, the confusion duration has been increased from 4 seconds to 6 seconds.
  • In PvP and WvW, the confusion duration has been reduced from 4 seconds to 2 seconds.
November 07, 2017
  • Fixed a bug that prevented this skill from being recognized as an elite skill for the purposes of some rune effects.
September 22, 2017 Path of Fire release:
  • Jaunt has been added to the game.


  • "Jaunt" has a modern definition of "a short excursion or journey for pleasure".
  • The term was popularized by the 1957 science fiction novel, The Stars My Destination. In this book, humans learned how to teleport themselves, or to "Jaunte".
  • When using the skill, the character will occasionally shout out one of the following lines:
Shifting sands!
I move with the desert wind!
Over here!
Time and space are my allies!