Convergence (elementalist skill)
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This article is about the skill. For other uses, see Convergence.
Convergence
- Profession
- Elementalist (skill list)
- Weapon
- Main hand dagger
- Attunement
- Air
- Game link
- API
- 5646
“Charge the air to shock foes around you after a short delay. Inflict weakness on enemies and gain fury for each foe struck.
Damage: 660 (1.8)? Damage: 495 (1.35)?- Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Fury (2 ½s): +25% Critical Chance Fury (2 ½s): +20% Critical Chance- Number of Targets: 5
- Delay: 1 second
- Radius: 240
- Combo Finisher: Blast
— In-game description
Related traits[edit]
Air
- Raging Storm — Critically striking a foe grants fury. Gain ferocity while under the effects of fury.
- Aeromancer's Training — Gain ferocity, and gain additional ferocity while attuned to air. Air weapon skills get a reduced recharge time.
Arcane
- Bountiful Power — Deal increased strike damage for each boon on you.
Weaver
- Superior Elements — Dual Attack skills weaken enemies. Attacks against weakened foes have increased critical chance.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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October 08, 2024 |
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June 25, 2024 |
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August 23, 2022 |
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June 28, 2022 |
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December 01, 2020 |
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February 25, 2020 | Competitive content update:
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April 23, 2019 |
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August 28, 2018 |
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May 08, 2018 |
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March 27, 2018 |
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April 19, 2016 |
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June 03, 2014 |
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October 22, 2012 |
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October 01, 2012 |
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August 28, 2012 | Game release:
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