User:Noxx/Lists nav/List of skills pages
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This is a list of necromancer skills.
Profession mechanic[edit]
Death Shroud is the necromancer's profession mechanic, occupying the F1 slot above the skill bar. Activating Death Shroud will transform you into a phantasmal state with special skills, where your accumulated life force takes the place of health but slowly depletes over time.
Skill | Description | ||||
---|---|---|---|---|---|
Death Shroud | 10 | Assume a spectral form and gain new skills, turning your life force into health. | |||
End Death Shroud | Leave Death Shroud and return to your normal form. | ||||
Terrestrial[edit] | |||||
Life Blast | 1 | Shroud. Blast your foe with life force. | |||
Dark Path | ¾ | 8 | Shroud. Send out a claw. If it hits a foe, it inflicts bleeding and chill on nearby foes and you may cast Dark Pursuit to shadowstep to the initial target. | ||
Doom | ¾ | 20 | Shroud. Inflict fear on your foe. | ||
Life Transfer | 3 | ½20 | Shroud. Damage nearby foes and steal their life force. | ||
Tainted Shackles | ¼ | 25 | Shroud. Begin binding nearby enemies with your life force, pulsing out conditions; they can break this binding if they get far enough away from you. Bound foes are immobilized if the binding finishes. | ||
Aquatic[edit] | |||||
Plague Blast | ½ | Blast a foe with a plague that transfers one condition to them. | |||
Dark Water | ½ | 8 | Blind and poison foes near your target with a dark cloud. | ||
Wave of Fear | ½ | 20 | Terrify all foes in front of you with a wave of fear. | ||
Gathering Plague | 1 | ¼25 | Draw conditions from nearby allies to yourself, and inflict weakness on yourself. | ||
Tainted Shackles | ¼ | 25 | Shroud. Begin binding nearby enemies with your life force, pulsing out conditions; they can break this binding if they get far enough away from you. Bound foes are immobilized if the binding finishes. |
Elite specialization mechanics[edit]
Reaper[edit]
While the Reaper elite specialization is equipped, Death's Shroud is replaced with Reaper's Shroud.
Skill | Description | ||||
---|---|---|---|---|---|
Reaper's Shroud | 10 | Assume the form of a reaper and gain new skills, turning your life force into health. | |||
Terrestrial[edit] | |||||
Life Rend | ½ | Chain. Shroud. Cleave foes in front of you. This skill inherits traits from Life Blast. | |||
Life Slash | ½ | Chain. Shroud. Cleave foes in front of you again. This skill inherits traits from Life Blast. | |||
Life Reap | ½ | Shroud. Cleave foes around you, gaining life force for each foe struck. This skill inherits traits from Life Blast. | |||
Death's Charge | 1 | ¼6 | Shroud. Slide forward, destroying projectiles in your path. Blind foes at your destination. This skill inherits traits from Dark Path. | ||
Infusing Terror | 25 | Shroud. Shroud yourself with dark armor that grants stability and reduces incoming damage. You may shatter this armor to fear foes around you. | |||
Terrify | ½ | Shroud. Detonate your armor to make foes around you flee in fear. | |||
Soul Spiral | 2 | ¾30 | Shroud. Spin and damage nearby foes, and inflict a condition each strike. | ||
Executioner's Scythe | 1 | ¼30 | Shroud. Deliver a powerful overhand strike to stun a single target, dealing increased damage the lower their health. Leaves behind an ice field. |
Weapon skills[edit]
Two-handed[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Staff[edit] | |||||
1 | Necrotic Grasp | ¾ | Send out a grasping hand that damages foes in a line and grants you life force. | ||
2 | Mark of Blood | ¾ | 4 | ¾Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies. | |
3 | Chillblains | ¾ | 12 | Mark. Inscribe a mark that inflicts chill and poison on foes when triggered. | |
4 | Putrid Mark | ¾ | 15 | Mark. Inscribe a mark that damages enemies and transfers your conditions to them when triggered. | |
5 | Reaper's Mark | ¾ | 18 | Mark. Inscribe a mark that inflicts fear on foes when triggered. | |
Greatsword (Reaper)[edit] | |||||
1 | Dusk Strike | ¾ | Chain. Cleave foes in front of you. | ||
1 | Fading Twilight | ¾ | Chain. Cleave foes in front of you again. | ||
1 | Chilling Scythe | 1 | Chain. Strike foes, and chill them. A successful strike reduces the recharge on Gravedigger. | ||
2 | Gravedigger | 1 | ¼8 | Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low-health foe. | |
3 | Death Spiral | 1 | 10 | Conjure a drill of dark energy on your blade, and rend the armor of foes in front of you. | |
4 | Nightfall | ½ | 20 | Call down a growing column of shadows that damages and conditions foes every pulse. | |
5 | Grasping Darkness | ¾ | 25 | Conjure claws of darkness from the shadows to attack foes, applying a condition to them and pulling them to you. Gain life force for each struck foe. |
Main-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Axe[edit] | |||||
1 | Rending Claws | 1 | Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold. | ||
2 | Ghastly Claws | 1 | ¾8 | Summon spectral claws to slash your foe in a quick flurry of strikes, gaining life force per strike. This attack deals increased damage per stack of vulnerability on your target. | |
3 | Unholy Feast | 1 | 12 | Cripple nearby foes and remove their boons. Release an Unholy Burst on foes below the health threshold. | |
Scepter[edit] | |||||
1 | Blood Curse | ½ | Chain. Bleed your foe. | ||
1 | Rending Curse | ½ | Chain. Bleed your foe. | ||
1 | Putrid Curse | ½ | Chain. Poison and bleed your foe. | ||
2 | Grasping Dead | ¾ | 10 | Summon skeletal hands to cripple foes in the target area. | |
3 | Feast of Corruption | ¾ | 10 | Strike your target, gain life force, and corrupt boons on your foe. For each condition on your target up to the condition threshold, gain additional life force and inflict torment. |
Main and off-hand[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Dagger[edit] | |||||
1 | Necrotic Slash | Chain. Slash your foe twice. | |||
1 | Necrotic Stab | Chain. Strike your foe again. | |||
1 | Necrotic Bite | ¼ | Strike your foe and gain life force. | ||
2 | Life Siphon | ¾ | 8 | Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding. | |
3 | Dark Pact | 1 | 12 | Bleed yourself. Immobilize your foe and remove their boons. Gain life force for each boon removed. | |
4 | Deathly Swarm | ½ | 16 | Unleash an insect swarm to blind and transfer conditions to your enemies. | |
5 | Enfeebling Blood | ¾ | 20 | Inflict weakness and bleeding on foes in the target area. |
Off-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Focus[edit] | |||||
4 | Soul Grasp | ½ | 3 | Release a disembodied hand to draw life force from your foe. | |
5 | Spinal Shivers | 1 | 16 | Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed. | |
Warhorn[edit] | |||||
4 | Wail of Doom | ¾ | 24 | Screech a wail of doom in a cone pattern, inflicting fear on foes. (Does bonus defiance-bar damage to defiant foes.) | |
5 | Locust Swarm | ½ | 24 | Grant swiftness to allies and summon a swarm of locusts that siphons health to you and your allies from nearby foes. |
Aquatic[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Spear[edit] | |||||
1 | Cruel Strike | ½ | Chain. Stab your foe. | ||
1 | Wicked Strike | ¾ | Chain. Strike your foe again. | ||
1 | Reaper's Scythe | ¾ | Reap life force from nearby foes. | ||
2 | Wicked Spiral | 1 | ¾8 | Spin multiple times, dealing damage and applying vulnerability to each foe struck. | |
3 | Deadly Feast | ½ | 15 | Gain swiftness and summon a swarm of vampiric shrimp that siphon health from nearby foes. | |
4 | Deadly Catch | ¾ | 25 | Whirl around, throwing spears that cripple foes and pull them to you. | |
5 | Dark Spear | ½ | 25 | Throw your spear and shadowstep to the first target it hits, delivering a rending strike in the area around you. | |
Trident[edit] | |||||
1 | Crimson Tide | ¾ | Send a devouring surge toward your enemy. | ||
2 | Feast | ½ | 10 | Weaken and damage foes around you. Gain life force per foe struck. Fire a Crimson Tide at each enemy in the area. | |
3 | Foul Current | 1 | ¾12 | Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel. | |
4 | Sinking Tomb | ½ | 20 | Entomb your foe, making them sink. Fire Crimson Tide at your target multiple times. | |
5 | Frozen Abyss | 2 | 25 | Create a continually expanding field near you that applies chill and vulnerability to enemies and deals damage when it ends. Fire Crimson Tide on each pulse at enemies within the maximum range. |
Slot skills[edit]
Healing[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Consume Conditions | 1 | ¼25 | Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable. | |||
Signet of Vampirism | ¾ | 24 | Signet Passive: Steal health from nearby foes while in combat. Signet Active: Heal yourself and mark a foe. Allied players will siphon life from the marked enemy. | |||
Summon Blood Fiend | 1 | ½16 | Minion. Summon a blood fiend that transfers health to you on each attack. | |||
Taste of Death | ¾ | Sacrifice your blood fiend to heal yourself. | ||||
Well of Blood | 1 | 25 | Well. Conjure a well of blood to heal allies. | |||
Reaper[edit] | ||||||
"Your Soul Is Mine!" | ¾ | 16 | Shout. Heal yourself, gain life force, and strike foes around you, absorbing additional life force from each foe struck. Deal additional damage and gain bonus life force when striking foes in melee range. |
Utility[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Blood Is Power | ¾ | ½ | Corruption. Bleed yourself to grant might to allies around you and bleed your target. | |||
Corrosive Poison Cloud | ½ | 30 | Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened. | |||
Corrupt Boon | ½ | ½ | Corruption. Poison yourself. Transform boons on your foe into negative conditions. | |||
Epidemic | 1 | 20 | Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration. WvW only: does not affect structures or targets with resistance. | |||
Summon Bone Fiend | 1 | ½24 | Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds. | |||
Rigor Mortis | 50 | Immobilize your bone fiend, and it will immobilize foes. | ||||
Summon Bone Minions | 1 | ½16 | Minion. Summon two bone minions. | |||
Putrid Explosion | 1 | Explode a bone minion. | ||||
Summon Flesh Wurm | 1 | ½25 | Minion. Summon an immobile flesh wurm to attack foes. | |||
Necrotic Traversal | Sacrifice your flesh wurm, teleport to it, and poison foes. | |||||
Summon Shadow Fiend | 1 | ½24 | Minion. Summon a shadow fiend to attack foes. | |||
Haunt | 20 | Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions. | ||||
Plague Signet | 20 | Signet Passive: Reduce incoming condition damage. Signet Active: Send your conditions to a foe. | ||||
Signet of Spite | ¾ | 40 | Signet Passive: Improves power. Signet Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe. | |||
Signet of the Locust | ¾ | 20 | Signet Passive: Your movement speed is increased. Signet Active: [sic]Strike and remove boons from nearby foes. Heal for each foe you strike and for each boon removed. | |||
Signet of Undeath | 1 | ½75 | Signet Passive: Generates life force while in combat. Signet Active: Sacrifice health to revive one downed ally in a target area. | |||
Spectral Armor | 20 | Spectral. Gain life force as you take damage. | ||||
Spectral Grasp | ½ | 35 | Spectral. Pull target foe and all nearby foes to you, chill them, and gain life force. | |||
Spectral Walk | 20 | Spectral. Create a shadowy tether and become spectral, consuming conditions for life force. You may return to your initial position by using Spectral Recall. | ||||
Spectral Recall | Return to the point where Spectral Walk began. | |||||
Spectral Ring | ¼ | 40 | Spectral. Create a spectral ring that protects allies and inflicts fear on foes. Gain life force when a foe is inflicted by fear from this skill. This skill can only inflict fear on the same foe once per interval. | |||
Well of Corruption | ¼ | 32 | Well. Target area pulses, converting boons on foes into conditions. | |||
Well of Darkness | ¼ | 25 | Well. Target area pulses, blinding foes with each pulse. | |||
Well of Power | ¼ | 20 | Well. Target area pulses, converting conditions on allies into boons and granting might. | |||
Well of Suffering | ¼ | 25 | Well. Target area pulses, damaging foes and inflicting vulnerability. | |||
Reaper[edit] | ||||||
"Nothing Can Save You!" | ½ | 16 | Shout. Damage foes around you, converting their boons into vulnerability. Your next few attacks become unblockable. Deal additional damage and gain additional unblockable attacks when striking foes within melee range. | |||
"Rise!" | 32 | Shout. Damage foes around you. Summon a shambling horror plus additional horrors near each enemy struck. Deal additional damage and summon a second horror when striking foes within melee range. Shambling horrors absorb damage for their master as long as they are attacking. | ||||
"Suffer!" | 16 | Shout. Damage foes around you and chill them. Transfer conditions to each foe you strike. Deal additional damage and transfer additional conditions to foes struck within melee range. | ||||
"You Are All Weaklings!" | 20 | Shout. Damage foes around you, and gain boons. Inflict conditions on struck foes, and gain boons per foe struck. Deal additional damage and gain additional boons when striking foes within melee range. |
Elite[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Lich Form | 1 | 150 | Spectral. Assume the form of a lich for a brief time, improving your precision and vitality. Gain life force when this skill ends. Entering this form removes other spectral effects. | |||
Plague | 105 | Become a virulent cloud and inflict multiple conditions on foes you touch. Entering this form destroys all minions and removes spectral effects. | ||||
Summon Flesh Golem | 1 | ½48 | Minion. Summon a flesh golem to attack foes with crippling claws. | |||
Charge | ¾ | 40 | Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path. | |||
Reaper[edit] | ||||||
"Chilled to the Bone!" | 1 | ¼30 | Shout. Freeze all enemies around you, inflicting conditions on them. Gain boons for each foe you freeze. Deal additional damage and increased stun duration and gain additional boons when striking foes in melee range. |
Downed and drowning skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Downed[edit] | |||||
1 | Life Leech | 6 | ¼Leech health from a foe to heal yourself. | ||
2 | Fear | 1 | ¼10 | Make your foe flee in fear. | |
3 | Fetid Ground | ¼ | 20 | Create fetid ground that damages and poisons foes. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. | |
Drowning[edit] | |||||
1 | Life Leech | 6 | ¼Leech health from a foe to heal yourself. | ||
2 | Feeding Frenzy | ½ | 5 | Summon a school of undead fish to swarm your foe. | |
3 | Death Curse | ½ | 20 | Poison your foe and make them flee in fear. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |
Auxiliary skillbars[edit]
These skills replace the main skillbar after activating the specified primary skills.
Lich Form[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Deathly Claws | ¾ | Send out grasping claws to damage your foes. | |
2 | Marked for Death | 1 | 10 | Inscribe a mark that makes a foe vulnerable when they trigger it. |
3 | Chilling Wind | ¼ | 20 | Release a freezing wind that chills and pushes back foes. |
4 | Mark of Horror | 1 | ½25 | Inscribe a mark that summons five jagged horrors when a foe triggers it. |
5 | Grim Specter | ¾ | 30 | Siphon health from nearby enemies over time, gaining vitality each time you hit an enemy. Players struck by this ability lose equivalent vitality. |
Plague[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Withering Plague | 1 | Add bleeding to your plague. | |
2 | Plague of Darkness | 1 | Add blindness to your plague. | |
3 | Plague of Pestilence | 1 | Add cripple and weakness to your plague and increase its damage dealt. |