Grasping Dead

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Grasping Dead

0.75¾ Activation time  10 Recharge time  Ground-targeted  

Necromancer tango icon 20px.png Necromancer (skill list)
Weapon slot 2
Game link
External links

Summon skeletal hands to cripple foes in the target area.

 Damage.png Damage: 293 (0.8)?
 Damage.png Damage: 220 (0.6)?
 Bleeding.png3 Bleeding (10s): 660 Damage
 Bleeding.png2 Bleeding (12s): 528 Damage
 Crippled.png Cripple (7s): -50% Movement Speed
 Crippled.png Cripple (5s): -50% Movement Speed
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240
 Range.png Range: 900

— In-game description [?]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Adjusted bleeding from 3 stacks for 10 seconds to 2 stacks for 12 seconds. Reduced cripple duration from 7 seconds to 5 seconds. Reduced power coefficient from 0.8 to 0.6.
September 29, 2015
  • Increased damage by 14%.
  • Increased bleeding duration from 7 seconds to 10 seconds.
  • Increased cripple duration from 5 seconds to 7 seconds.
  • This skill is no longer split and applies 3 stacks of bleeding in all game modes.
August 25, 2015
  • (PvP version) Fixed a bug that prevented this skill from gaining the benefits of the trait Lingering Curse.
  • (PvP version) Fixed an incorrect number of bleeding stacks on the skill fact for this skill.
September 03, 2013
  • This skill now applies two stacks of bleeding instead of three (PvP only).
May 28, 2013
  • Now lists the correct number of bleed stacks (3) in its tooltip.
August 28, 2012 Game release:
  • Grasping Dead has been added to the game.


  • Initially this skill's area of effect was a line, it was then changed to circle in a later patch.