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Not available underwater  20 Recharge time  

Necromancer tango icon 20px.png Necromancer (skill list)
Parent skill
Death Shroud.png
 Death Shroud
Weapon slot 3
Game link
External links
Not available underwater.png This skill has an underwater replacement: Wave of Fear

Shroud. Make your foe flee in fear, increased duration at close range.

 Damage.png Damage: 27 (0.1)?
 Fear.png Fear (1s): Involuntary retreat; unable to act; stacks duration.
 Fear.png Fear duration within 600 units (10.5½s): Involuntary retreat; unable to act; stacks duration.
 Range.png Range: 1,200

— In-game description [?]


  • Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5

Related traits[edit]

Spite Spite[edit]

Curses Curses[edit]

Soul Reaping Soul Reaping[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 01, 2014
  • Updated the fear skill fact to scale correctly with Master of Terror.
August 06, 2013
  • Added an effect that plays on the necromancer when this skill is used.
June 25, 2013
  • This skill now scales based on range.
    • If more than 600 units, it will apply 1 second of fear;
    • If less than 600 units, it will apply 1.5 seconds of fear.
  • This ability now lists the damage it deals to enemy targets.
August 28, 2012 Game release:
  • Doom has been added to the game.