Guild Wars 2: Heart of Thorns content

Grasping Darkness

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Grasping Darkness.png

Grasping Darkness

0.75¾ Activation time  25 Recharge time  

Conjure claws of darkness from the shadows to attack foes, applying a condition to them and pulling them to you. Gain life force for each struck foe.

 Damage.png Damage: 524 (1.3)?
 Damage.png Damage: 4 (0.01)?
 Chilled.png Chilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
 Miscellaneous effect.png Life Force: 4%
 Number of targets.png Number of Targets: 5
 Range.png Range: 900

— In-game description [?]


  • This skill can be interrupted early to still pull, but with a shorter cast time.
  • If an enemy is targeted, this skill may fail to activate due to being obstructed, despite no apparent obstruction, and no difficulty hitting the same enemy if the skill was used without a target.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 1.3 to 0.01.
October 01, 2019
  • Fixed an issue that could cause the claw effect to pop out of existence before the skill completed. Removed misleading legendary projectile effects from this skill due to it not being a projectile.
April 23, 2019
  • Increased the range from 750 to 900 to make the range a standard multiple of 60.
  • Fixed issues that caused this skill to unexpectedly fail when hitting some objects.
  • This skill will no longer be stopped by projectile blocking or reflecting.
February 22, 2017
  • The recharge of this skill has been reduced from 30 seconds to 25 seconds.
  • Increased damage by 30%.
October 23, 2015 Heart of Thorns release:
  • Grasping Darkness has been added to the game.


Gwwlogo.png The Guild Wars Wiki has an article on Grasping Darkness.