Guild Wars 2: Path of Fire content

Sand Cascade

From Guild Wars 2 Wiki
Jump to: navigation, search
Sand Cascade.png

Sand Cascade

10 Recharge time  

Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Specialization
Scourge tango icon 20px.png Scourge
Slot
Profession mechanic
Type
Shade
Game link
External links
API

Shade. Sand rises up near you and your shades to shield nearby allies.
Targets affected by this ability can only be affected once per cast.

 Life Force Cost.png Life Force Cost: 2,487
 Barrier.png Barrier: 2,428 (0.874)?
 Number of targets.png Number of Allied Targets: 3
 Radius.png Radius: 180

— In-game description [?]

Related traits[edit]

Soul Reaping Soul Reaping[edit]

Scourge Scourge[edit]

Notes[edit]

Barrier amount has not been increased with the December 12, 2017 update.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
October 02, 2018
  • Fixed a bug that prevented this skill from respecting party and squad prioritization.
March 27, 2018
  • Scourge (Profession): Fixed an issue that caused an obstruction error when there wasn't a line of sight to a target, but there was a line of sight to the shade.
    • Enemies in range of the shade will now be struck if the shade is visible to the necromancer.
    • Fixed an issue in which this skill could still hit downed enemies multiple times.
February 06, 2018
  • Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.
  • Increased the cooldown of this skill from 8 seconds to 10 seconds.
  • Increased the barrier granted by this skill by 15%.
December 12, 2017
  • All skills that grant barrier now give 15% more barrier.
November 07, 2017
  • Fixed a bug that could cause this skill's targets to be lost due to proximity between shades or the casting scourge.
September 22, 2017 Path of Fire release:
  • Sand Cascade has been added to the game.