Garish Pillar
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- Profession
Necromancer (skill list)
- Specialization
Scourge
- Slot
- Profession mechanic
- Type
- Shade
- Game link
- External links
- API
“Shade. Induce fear in enemies around your sand shades.
Targets affected by this ability can only be affected once per cast.— In-game description [?]
Contents
Related traits[edit]
Spite[edit]
Dread — Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
Blood Magic[edit]
Transfusion — Shroud skill 4 heals and partially revives nearby allies. Up to five nearby downed allies are teleported to you upon using shroud skill 4.
Curses[edit]
Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Terror — Fear you inflict deals damage each second.
Soul Reaping[edit]
Sinister Shroud — Shroud skills gain reduced recharge.
Fear of Death — Your fear effects have increased durations. Inflicting fear generates life force.
Scourge[edit]
- Sand Savant — Summon only one shade at a time. This greater shade has a modified recharge. Influence a larger area with shade skills. A greater shade counts as three shades for related traits.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
July 08, 2020 |
|
July 07, 2020 |
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October 01, 2019 |
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March 27, 2018 |
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February 06, 2018 |
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November 07, 2017 |
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September 22, 2017 | Path of Fire release:
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