Garish Pillar
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Garish Pillar
“Shade. Induce fear in enemies around your sand shades.
Targets affected by this ability can only be affected once per cast.— In-game description
Related traits[edit]
Spite
- Dread — Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
Curses
- Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
- Terror — Fear you inflict deals damage each second.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Transfusion — Shroud skill 4 heals and partially revives nearby allies.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
- Fear of Death — Your fear effects have increased durations. Inflicting fear generates life force.
Scourge
- Sand Savant — Summon only one shade at a time. This greater shade has a modified recharge. Influence a larger area with shade skills. A greater shade counts as three shades for related traits.
Notes[edit]
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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July 08, 2020 |
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July 07, 2020 |
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October 01, 2019 |
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March 27, 2018 |
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February 06, 2018 |
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November 07, 2017 |
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September 22, 2017 | Path of Fire release:
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