Guild Wars 2: Path of Fire content

Desert Shroud

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Desert Shroud.png

Desert Shroud

Profession
Necromancer icon small.png Necromancer (skill list)
Specialization
Scourge icon small.png Scourge
Slot
Profession mechanic
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Type
Shade, Shroud
Game link
API
44663
20 Recharge time
30 Recharge time
30 Recharge time
 
Desert Shroud

Shade. Enter the desert shroud, gaining a powerful barrier and pulsing necrotic energy around your sand shades.
Targets affected by this ability can only be affected once per pulse.

Life Force Cost.png Life Force Cost: 4,606
Damage.png Damage (7x): 840 (3.15)?
Damage.png Damage (7x): 560 (2.1)?
Barrier.png Barrier: 2,188 (1.25)?
Barrier.png Barrier: 2,028 (1.25)?
Torment.png Torment (5s): 110 Damage, 159 Damage if Foe Is Stationary
Miscellaneous effect.png Pulses: 7
Duration.png Duration: 6 seconds
Interval.png Interval: 1 second
Radius.png Radius: 180

— In-game description

Related traits[edit]

Spite Spite

Curses Curses

Death Magic Death Magic

Blood Magic Blood Magic

Soul Reaping Soul Reaping

Scourge Scourge

  • Abrasive Grit Abrasive Grit — Granting an ally a barrier removes conditions afflicting them and grants might. This effect only occurs with barrier from scourge skills and traits.
  • Herald of Sorrow Herald of SorrowDesert Shroud becomes Sandstorm Shroud.
  • Sand Savant Sand Savant — Summon only one shade at a time. This greater shade has a modified recharge. Influence a larger area with shade skills. A greater shade counts as three shades for related traits.
  • Demonic Lore Demonic LoreTorment you inflict deals increased damage and causes your foes to burn. This trait can only inflict burning on a particular target once every three seconds.
  • Desert Empowerment Desert EmpowermentManifest Sand Shade grants a barrier to allies near it. When you apply barrier, grant boons to the affected target. This effect only occurs with barrier from scourge skills and traits.

Notes[edit]

  • Weapon strength from equipped weapons only affects the tooltip. This skill has its own weapon strength.
Barrier amount has not been increased with the December 12, 2017 update.[verification requested]
  • The Scourge may occasionally shout one of these lines when entering Desert Shroud:
Know pain!
Mantled in death.
May the sands take you!
Torment is my ally!

Version history[edit]

For a detailed skill history, see here.

Patch Changes
September 26, 2023
  • Reduced torment duration from 10 seconds to 5 seconds in PvE only.
February 28, 2022 End of Dragons release:
  • The base barrier granted by the skills Sand Cascade, Sand Flare, Desert Empowerment, Desert Shroud, and Sandstorm Shroud has been reduced. The contribution of healing power on these skills has been increased.
September 01, 2021
  • Fixed an issue that granted an unintended damage reduction.
August 17, 2021
  • Reduced base barrier from 5,016 to 4,013 in PvP only.
July 09, 2020
  • Fixed a bug that caused this skill to strike more targets than intended.
July 08, 2020
  • Reduced the target cap of shades from 3 to 2 in WvW only. Reduced the target cap of greater shades from 5 to 2 in WvW only.
July 07, 2020
  • Shade skills have been changed back to triggering at both the necromancer's location and their shade locations with each use.
  • (Undocumented) Target cap reduced to 3.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient per strike from 0.45 to 0.3.
October 01, 2019
  • Shade skills no longer affect the area around the scourge while they have a shade present in the world.
  • Increased the number of targets affected by shade skills from 3 to 5.
March 05, 2019
  • Fixed a bug in which Desert Shroud would not break stuns if the Foot in the Grave trait was equipped.
July 10, 2018
  • The effects for this skill have been changed to better differentiate it from other scourge profession skills.
March 28, 2018
  • Fixed a bug in which this trait had the incorrect cooldown in PvP and WvW.
March 27, 2018
  • Scourge (Profession): Fixed an issue that caused an obstruction error when there wasn't a line of sight to a target, but there was a line of sight to the shade.
    • Enemies in range of the shade will now be struck if the shade is visible to the necromancer.
    • Fixed an issue in which this skill could still hit downed enemies multiple times.
  • Increased the cooldown from 20 seconds to 30 seconds in PvP and WvW.
February 06, 2018
  • Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.
December 12, 2017
  • All skills that grant barrier now give 15% more barrier.
  • Torment stacks per hit have been adjusted from 2 stacks for 4 seconds to 1 stack for 10 seconds in PvE.
November 07, 2017
  • Fixed a bug that could cause this skill's targets to be lost due to proximity between shades or the casting scourge.
  • Increased the damage inflicted per strike of this skill by 25%.
  • Increased the duration of torment inflicted on each pulse of this skill from 2 seconds to 4 seconds in PvE.
October 17, 2017
  • Fixed a bug that was preventing this skill from processing Manifest Sand Shade upon casting.
September 22, 2017 Path of Fire release:
  • Desert Shroud has been added to the game.