Guild Wars 2: Heart of Thorns content

Heavy Light

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Heavy Light.png

Heavy Light

10 Recharge time
Dragonhunter icon small.png Dragonhunter (trait list)
Training cost
10 Hero points
Game link
External links

Gain stability when disabling an enemy. Deal increased strike damage to disabled foes.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

 Damage.png Damage Increase: 15%

— In-game description


  • The 10 second cooldown only affects the stability portion of this trait.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • This trait no longer causes Deflecting Shot to knock foes back. This trait now grants stability whenever players disable an enemy, not just when they knock foes back. Additionally, this trait deals increased damage to disabled foes.
  • (Competitive split) Reduced stability duration from 6 seconds to 3 seconds.
July 26, 2016
  • Deflecting Shot now knocks enemies back a distance of 300 on each hit, with no internal cooldown.
  • Gain stability for 6 seconds when knocking back, launching, or pulling an enemy.
  • The stability aspect has a 10-second internal cooldown.
October 23, 2015 Heart of Thorns release:
  • Heavy Light has been added to the game.