Camp Resolve
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Location within The Silverwastes
- Level
- 80
- Type
- Area
- Zone
- The Silverwastes
(Maguuma Wastes) - Connects to
- Brisban Wildlands (E)
Northeastern Silverwastes (N)
Southeastern Silverwastes (W)
Camp Resolve is an area in the Silverwastes. It serves as the Pact rally point for their airborne assault on Mordremoth.
Contents
Locations and objectives[edit]
- Waypoints
- Camp Resolve Waypoint —
- Points of interest
- Camp Resolve —
- Fugitive's Claim —
- Vistas
- Warp to Camp Resolve Waypoint, head towards the vista, go up the stairs.
- When you get to the uppermost platform, jump onto the metal rail on the left side. Looking south is a thin metal bar jutting up. From the rail walk right onto that metal bar. Then jump onto the roof of the structure
Camp Resolve Vista —
- Events
- Donate bandit crests to requisition additional camp services (80) [Group Event]
- Escort supplies to Red Rock Bastion (80)
NPCs[edit]
Allies[edit]
- Demolitionist Platt
- Food Inspector Rixxi
- Priory Historian Gikki
- Krewe Apprentice
- Peacemaker Chief Torr
- Peacemaker Officer
- Priory Arcanist
- Priory Explorer
- Tactician Envoltt
- Tactician Yivva
- Vigil Crusader
- Whispers Agent
- Whispers Lightbringer
- Wounded
- Ash Legion Scout
- Ash Legion Spy
- Blood Legion Soldier
- Camp Chef Gristlemane
- Centurion Bloodspatter
- Gate Supervisor Karrog Duelfang
- Iron Legion Engineer
- Priory Explorer
- Soldier
- Vigil Healer
- Welder
- Wounded
- Priory Explorer
- Seraph Archer
- Seraph Guard
- Seraph Master Sergeant Heche
- Seraph Soldier
- Vigil Crusader
- Vigil Tactician
- Vigil Warmaster Wylliam
- Whispers Agent
- Wounded
- Priory Explorer
- Priory Historian
- Valiant Eleri
- Vigil Recruit
- Vigil Tactician
- Whispers Agent
- Worker
- Wounded
- Wyld Hunt Valiant
- Whispers Initiate
Services[edit]
- Banker1
- Black Lion Trader1
- Black Lion Weapons Specialist 1
- Crafting stations and master craftsmen 1
- Cultural armorsmiths and Cultural weaponsmiths 1
- Dungeon Armor and Weapons 1
- Krewe Researcher
- Laurel Merchant1
- Merchant
- Mystic Forge and Mystic Forge Attendant 1
- Pact Scout Carson
- Pact Scout Skenn
- Priory Historian
- Quartermaster Criswell
- Wolfborn
- 1Only if Donate bandit crests to requisition additional camp services has been completed; NPC(s) provide the service(s) chosen for 1 hour before leaving.
Foes[edit]
- Dust Mites (80)
- Dust Mite Twister (80)
- Earth Elemental (80)
- Veteran Earth Elemental (80)
- Mordrem Husk (80)
- Mordrem Troll (80)
- Mordrem Wolf (80)
Objects[edit]
Ambient dialogue[edit]
- Vigil Warmaster Wylliam : Welcome to Camp Resolve. We're grateful for the cooperation of your respective governments in the coming assault.
- Vigil Warmaster Wylliam : We ask that you stay on alert for the duration of your time here. We've already seen hostile action at our camp boundaries.
- Vigil Warmaster Wylliam : If you're unsure of how to be of most use, find a ranking officer in one of our three orders, and they'll find you a task.
- Vigil Warmaster Wylliam : Good luck to each of you, and may Tyria prevail in the days ahead.
- Demolitionist Platt: Everyone settle down and pay attention.
- Demolitionist Platt: If I see so much as one droopy eye, you're out. Understood?
- Demolitionist Platt: Let's continue where we left off last time. This wire here—
- Soldier (1): The blue one?
- Demolitionist Platt: Hold your questions until the end.
- Demolitionist Platt: Now, we want to twist the blue wire carefully around like so, and— Oh.
- (Bomb explodes)
- Soldier (2): Was that intentional?
- Soldier (3): You never know with asura.
- Demolitionist Platt: Um, why don't you all take a break? Maybe take a few steps back?
- Demolitionist Platt: Wait, maybe it was the red wire.
- Food Inspector Rixxi : Excuse me, Mr., uh...Gristlemane?
- Camp Chef Gristlemane : Yes. What is it? I'm busy here.
- Food Inspector Rixxi : I'm here to speak with you about... That is... Is there someplace we can talk in private?
- Camp Chef Gristlemane : No. You have something to say about my food, have the guts to tell me right out here.
- Food Inspector Rixxi : Very well. There have been some, uh, some complaints about your hair—
- Camp Chef Gristlemane : (sputter) What? Who's got a problem with my hair? Point 'em out to me!
- Food Inspector Rixxi : It's just that it's... been finding its way into the food. I must insist that you wear a hair net.
- Camp Chef Gristlemane : Noted. Now please leave me be. I've got work to do.
- Food Inspector Rixxi : Of—of course.
- Camp Chef Gristlemane: (snort) A few hairs in the stew. You’d think I’d committed a war crime.
- Seraph Archer (1) : They say we're going into the heart of the Maguuma jungle. That gives me the chills.
- Seraph Soldier : I hope the queen held enough of us back to defend DR, if it comes to that.
- Seraph Archer (2) : Is it true that the head of this outfit is a sylvari?
- Vigil Healer : Whatever's been at our troops is a new kind of Mordrem.
- Vigil Healer : I've never seen injuries quite like the ones sustained in the wastes here.
- Seraph Master Sergeant Heche : All right, troops. Let's make our queen proud. Get to it.
- Blood Legion Soldier (1) (to another charr): Better not let the centurion catch you swaying in the sun like that.
- Blood Legion Soldier (2): (grumble) Don't see why we should have to take orders from mice and talking cabbages. (this line also quoted by Ash Legion Scout)
- Wyld Hunt Valiant (1): I must not let fear poison my heart, not even in this forsaken wasteland.
- Wyld Hunt Valiant (2): If Mordremoth could attack the Mother Tree in the Grove, it can attack anywhere.
- Ash Legion Spy: This place makes my fur stand on end.
- Wolfborn: How are we supposed to survive on the Pact's "rations"?
- Wolfborn: Precious little hunting to be done here.
- Vigil Crusader: Is it a net gain to have to incorporate all these civilians into our operation?
- Vigil Crusader: Starting to wonder if these urbanites are even worth our effort to train.
- Tonna: I want revenge on these Mordrem just for mocking Wolf the way they do.